Player Matchup

Osiris
Osiris
ALAMOVK13
Osiris
Level 28
God Stats
10W - 9L
1,488 SR
Queue Stats
101W - 116L
1,493 Elo+
Solo
Yemoja
Yemoja
CVTwenty
Yemoja
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 1
Bakasura
Bakasura
JoahCR1313
Bakasura
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Agni
Agni
Pillr
Agni
Level 18
God Stats
4W - 5L
1,495 SR
Queue Stats
42W - 34L
1,500 Elo+
Party 1
Rama
Rama
WatIsThisGarbage
Rama
Level 5
God Stats
20W - 12L
1,626 SR
Queue Stats
37W - 33L
1,500 Elo+
Party 1
Team Averages
Level 11
1,522 SR
1,499 Elo+

VS

Team Averages
Level 12
1,505 SR
1,452 Elo+
Bellona
Bellona
ELCHEVAS
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ItsMifu
Kukulkan
Level 26
God Stats
26W - 14L
1,645 SR
Queue Stats
37W - 34L
1,393 Elo+
Solo
Cthulhu
Cthulhu
SmileSir
Cthulhu
Level 29
God Stats
19W - 24L
1,380 SR
Queue Stats
208W - 253L
1,366 Elo+
Solo
Neith
Neith
xXELCHURROXx
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
黄黄筅笙
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ALAMOVK13
Osiris
10
5 / 1 / 3
6,403
640
5,746
7,106
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
CVTwenty
Yemoja
8
3 / 0 / 5
5,607
561
3,934
5,159
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
JoahCR1313
Bakasura
10
4 / 0 / 2
6,045
605
4,448
6,482
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Pillr
Agni
10
1 / 0 / 4
5,896
590
1,748
2,554
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
7 / 0 / 1
6,226
623
5,445
6,346
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELCHEVAS
Bellona
6
1 / 4 / 0
4,544
454
3,375
5,703
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ItsMifu
Kukulkan
7
0 / 1 / 0
4,455
446
1,453
2,566
608
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
SmileSir
Cthulhu
6
0 / 5 / 0
4,144
414
3,567
10,563
3,639
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,750
475
3,027
4,367
1,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 7 / 1
4,383
438
2,045
7,195
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
20
Kills
1
1
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
ALAMOVK13
Osiris
5
1
3
6.5
W
Yemoja
CVTwenty
Yemoja
3
0
5
5.5
L
Bellona
ELCHEVAS
Bellona
1
4
0
0.25
L
Kukulkan
ItsMifu
Kukulkan
0
1
0
0
W
Bakasura
JoahCR1313
Bakasura
4
0
2
5
W
Agni
Pillr
Agni
1
0
4
3
L
Cthulhu
SmileSir
Cthulhu
0
5
0
0
W
7
0
1
7.5
L
0
3
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
13,467
27,647
Taken
30,394
11,166
Mitigated
10,473
9,213
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ALAMOVK13
Osiris
5,746
2,060
0
3,509
7,106
4,006
38
372
6,734
0
28,036
W
Yemoja
CVTwenty
Yemoja
3,934
1,190
1,102
782
5,159
2,483
0
1,920
3,239
11,603
0
L
Bellona
ELCHEVAS
Bellona
3,375
593
0
170
5,703
3,223
0
525
5,108
0
9,983
L
Kukulkan
ItsMifu
Kukulkan
1,453
166
111
786
2,566
608
0
300
2,144
13,448
0
W
Bakasura
JoahCR1313
Bakasura
4,448
3,584
0
755
6,482
2,170
109
281
6,201
0
31,524
W
Agni
Pillr
Agni
1,748
382
0
0
2,554
773
866
964
1,590
28,280
0
L
Cthulhu
SmileSir
Cthulhu
3,567
637
198
2,130
10,563
3,639
0
3,617
6,736
11,818
0
W
5,445
4,569
0
3,065
6,346
1,734
0
1,483
4,863
0
29,572
L
3,027
1,516
159
1,083
4,367
1,145
0
970
3,397
0
22,005
L
2,045
928
0
727
7,195
1,858
0
270
6,769
0
10,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
22,276
243
Minions Killed
124
0
Camps Cleared
0
946,579
Distance Traveled
840,521
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,403
640
47
5
0
206,469
1
W
Yemoja
5,607
561
13
1
0
188,166
0
L
Bellona
4,544
454
19
2
0
183,493
1
L
Kukulkan
4,455
446
26
3
0
151,595
0
W
Bakasura
6,045
605
75
8
0
191,203
1
W
Agni
5,896
590
57
6
0
195,587
3
L
Cthulhu
4,144
414
21
2
0
183,767
0
W
Rama
6,226
623
51
5
0
165,154
0
L
Neith
4,750
475
33
3
0
154,228
0
L
Thor
4,383
438
25
3
0
167,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role