Player Matchup

Gilgamesh
Gilgamesh
CeoOfWaifus
Gilgamesh
Level 86
God Stats
38W - 14L
1,758 SR
Queue Stats
203W - 185L
1,576 Elo+
Party 1
Persephone
Persephone
JPxforce
Persephone
Level 148
God Stats
3W - 1L
1,853 SR
Queue Stats
31W - 43L
1,450 Elo+
Solo
Cerberus
Cerberus
MeDicenJuancho
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Onyx Stroud
Pele
Level 48
God Stats
19W - 16L
1,674 SR
Queue Stats
224W - 243L
1,529 Elo+
Party 1
Sol
Sol
wockcomet
Sol
Level 67
God Stats
22W - 16L
1,598 SR
Queue Stats
205W - 197L
1,562 Elo+
Party 1
Team Averages
Level 97
1,676 SR
1,523 Elo+

VS

Team Averages
Level 112
1,619 SR
1,544 Elo+
Izanami
Izanami
DarkonSA
Izanami
Level 160
God Stats
61W - 35L
1,629 SR
Queue Stats
1,134W - 1,165L
1,534 Elo+
Solo
Bellona
Bellona
Fofo58
Bellona
Level 120
God Stats
34W - 18L
1,567 SR
Queue Stats
426W - 416L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
JPVHalloween
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NotMcnasty101
Anubis
Level 47
God Stats
5W - 5L
1,885 SR
Queue Stats
157W - 150L
1,565 Elo+
Solo
Thanatos
Thanatos
SHOOTER2009
Thanatos
Level 85
God Stats
18W - 16L
1,514 SR
Queue Stats
497W - 499L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CeoOfWaifus
Gilgamesh
9
0 / 7 / 2
5,768
481
4,573
12,135
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Persephone
JPxforce
Persephone
12
0 / 2 / 0
6,910
576
2,623
5,492
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
1 / 4 / 1
6,836
570
4,919
9,636
6,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 4 / 1
6,460
538
5,190
8,274
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 4 / 1
6,281
523
6,595
9,104
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkonSA
Izanami
13
5 / 0 / 0
7,697
641
4,150
5,722
1,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Fofo58
Bellona
13
2 / 1 / 2
8,036
670
5,415
9,229
5,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
JPVHalloween
Gilgamesh
11
7 / 2 / 6
7,513
626
5,907
9,316
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 8
7,290
608
12,582
9,753
4,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SHOOTER2009
Thanatos
11
2 / 2 / 6
6,650
554
3,178
8,233
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
21
21
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CeoOfWaifus
Gilgamesh
0
7
2
0.14
W
Izanami
DarkonSA
Izanami
5
0
0
5
W
Bellona
Fofo58
Bellona
2
1
2
3
W
Gilgamesh
JPVHalloween
Gilgamesh
7
2
6
5
L
Persephone
JPxforce
Persephone
0
2
0
0
L
Cerberus
1
4
1
0.38
W
5
3
8
3
L
3
4
1
0.88
W
Thanatos
SHOOTER2009
Thanatos
2
2
6
2.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
31,232
44,641
Taken
42,253
15,489
Mitigated
19,448
15,084
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CeoOfWaifus
Gilgamesh
4,573
845
552
2,520
12,135
5,277
0
5,571
6,564
0
23,397
W
Izanami
DarkonSA
Izanami
4,150
2,731
0
3,208
5,722
1,876
830
1,759
3,857
0
48,531
W
Bellona
Fofo58
Bellona
5,415
1,715
0
3,316
9,229
5,297
0
4,042
5,187
870
41,318
W
Gilgamesh
JPVHalloween
Gilgamesh
5,907
1,436
0
2,810
9,316
5,026
0
2,414
6,902
0
17,782
L
Persephone
JPxforce
Persephone
2,623
290
0
1,977
5,492
1,478
8
0
5,490
42,131
0
L
Cerberus
4,919
85
0
3,666
9,636
6,088
0
140
9,496
36,805
0
W
12,582
667
0
4,179
9,753
4,819
0
3,786
5,967
47,006
0
L
5,190
966
228
2,780
8,274
1,722
0
1,957
6,317
0
34,396
W
Thanatos
SHOOTER2009
Thanatos
3,178
1,018
0
5,098
8,233
2,430
0
1,970
6,203
0
35,811
L
6,595
1,878
0
3,361
9,104
924
0
5,054
4,050
25,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
37,186
344
Minions Killed
376
0
Camps Cleared
0
1,147,543
Distance Traveled
1,177,990
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,768
481
34
3
0
239,086
3
W
Izanami
7,697
641
99
8
0
234,105
3
W
Bellona
8,036
670
106
9
0
235,979
4
W
Gilgamesh
7,513
626
23
2
0
257,355
4
L
Persephone
6,910
576
90
8
0
212,352
2
L
Cerberus
6,836
570
98
8
0
197,809
2
W
Anubis
7,290
608
79
7
0
211,122
5
L
Pele
6,460
538
72
6
0
284,922
0
W
Thanatos
6,650
554
69
6
0
239,429
3
L
Sol
6,281
523
50
4
0
213,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role