Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Kirito-100Ebenen
Cu Chulainn
Bronze III
Level 160
God Stats
6W - 4L
1,654 SR
Queue Stats
24W - 24L
1,541 MMR
Party 1
Cupid
Cupid
Silver V
OttBoys_Eichi
Cupid
Silver V
Level 118
God Stats
3W - 3L
1,536 SR
Queue Stats
49W - 43L
1,272 MMR
Party 1
Scylla
Scylla
Gold IV
RasauQ_Gaming
Scylla
Gold IV
Level 100
God Stats
5W - 5L
1,640 SR
Queue Stats
117W - 116L
1,251 MMR
Party 4
Kumbhakarna
Kumbhakarna
Gold IV
Soul_Death_King
Kumbhakarna
Gold IV
Level 62
God Stats
3W - 2L
1,456 SR
Queue Stats
17W - 6L
1,684 MMR
Party 4
Kali
Kali
Gold V
sploouuchh
Kali
Gold V
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
1,092W - 1,112L
1,399 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,557 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,286 SR
1,428 MMR
Cernunnos
Cernunnos
Gold V
AzzVaro
Cernunnos
Gold V
Level 84
God Stats
2W - 2L
1,203 SR
Queue Stats
84W - 89L
1,377 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
BlabbyWizard6
Ne Zha
Gold IV
Level 125
God Stats
0W - 2L
1,171 SR
Queue Stats
57W - 52L
1,469 MMR
Party 3
Poseidon
Poseidon
Gold IV
Gz SoaR
Poseidon
Gold IV
Level 124
God Stats
3W - 7L
1,491 SR
Queue Stats
43W - 45L
1,439 MMR
Party 3
Cerberus
Cerberus
Gold V
ImNeozia
Cerberus
Gold V
Level 85
God Stats
4W - 3L
1,290 SR
Queue Stats
173W - 177L
1,377 MMR
Party 2
Tyr
Tyr
Gold IV
MMAspartacus83
Tyr
Gold IV
Level 142
God Stats
0W - 2L
1,276 SR
Queue Stats
346W - 360L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kirito-100Ebenen
Cu Chulainn
17
8 / 1 / 10
11,456
573
18,976
20,902
14,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 2 / 5
12,493
625
14,688
16,725
6,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
14 / 7 / 7
12,142
607
16,035
12,138
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Soul_Death_King
Kumbhakarna
16
8 / 4 / 16
11,706
585
7,266
20,537
19,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 4 / 11
10,924
546
8,682
17,808
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshTiamatSetAthenaTsukuyomi

VS

Bans
DanzaburouAwilixNemesisLokiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AzzVaro
Cernunnos
14
2 / 7 / 4
9,123
456
9,385
15,001
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 7 / 2
10,730
537
11,122
15,751
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Gz SoaR
Poseidon
13
3 / 12 / 8
8,774
439
14,339
13,491
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ImNeozia
Cerberus
15
1 / 7 / 10
10,150
508
7,953
19,273
15,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 2
9,455
473
9,013
23,433
16,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
41
Kills
17
18
Deaths
41
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AzzVaro
Cernunnos
2
7
4
0.57
L
8
7
2
1.29
L
Poseidon
Gz SoaR
Poseidon
3
12
8
0.58
L
Cerberus
ImNeozia
Cerberus
1
7
10
0.86
W
Cu Chulainn
Kirito-100Ebenen
Cu Chulainn
8
1
10
13
L
3
8
2
0.5
W
9
2
5
5.75
W
14
7
7
2.5
W
Kumbhakarna
Soul_Death_King
Kumbhakarna
8
4
16
4
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,647
Damage
51,812
88,110
Taken
86,949
51,392
Mitigated
48,226
30,200
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AzzVaro
Cernunnos
9,385
5,229
0
1,871
15,001
5,194
896
4,475
10,526
0
45,518
L
11,122
4,562
0
4,656
15,751
6,340
0
3,893
11,858
0
53,893
L
Poseidon
Gz SoaR
Poseidon
14,339
2,073
0
580
13,491
4,783
147
6,489
7,002
50,109
0
L
Cerberus
ImNeozia
Cerberus
7,953
529
482
5,359
19,273
15,287
0
6,488
12,662
42,730
0
W
Cu Chulainn
Kirito-100Ebenen
Cu Chulainn
18,976
3,104
0
9,463
20,902
14,052
668
2,539
18,347
4,120
79,687
L
9,013
1,135
0
8,100
23,433
16,622
978
3,494
19,939
0
47,026
W
14,688
9,672
0
8,609
16,725
6,554
3,634
4,156
12,496
0
94,586
W
16,035
1,246
0
2,123
12,138
3,898
110
5,819
5,997
67,789
0
W
Kumbhakarna
Soul_Death_King
Kumbhakarna
7,266
592
0
1,330
20,537
19,114
33
6,622
13,651
19,871
0
W
8,682
3,937
0
8,675
17,808
7,774
0
2,356
15,327
0
75,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,721
Gold Earned
48,232
545
Minions Killed
419
0
Camps Cleared
0
1,821,566
Distance Traveled
1,638,054
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,123
456
88
4
0
321,639
2
L
Ne Zha
10,730
537
87
4
0
346,051
1
L
Poseidon
8,774
439
73
4
0
283,249
0
L
Cerberus
10,150
508
83
4
0
323,928
0
W
Cu Chulainn
11,456
573
133
7
0
375,369
7
L
Tyr
9,455
473
88
4
0
363,187
3
W
Cupid
12,493
625
164
8
0
349,164
5
W
Scylla
12,142
607
89
4
0
344,696
6
W
Kumbhakarna
11,706
585
19
1
0
383,124
4
W
Kali
10,924
546
140
7
0
369,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role