Player Matchup

King Arthur
King Arthur
DulArath
King Arthur
Level 36
God Stats
17W - 10L
1,593 SR
Queue Stats
130W - 122L
1,425 Elo+
Party 3
Baron Samedi
Baron Samedi
Oxem_Loki
Baron Samedi
Level 27
God Stats
1W - 1L
1,647 SR
Queue Stats
49W - 53L
1,406 Elo+
Party 1
Da Ji
Da Ji
Skkanor_
Da Ji
Level 4
God Stats
1W - 4L
1,462 SR
Queue Stats
23W - 28L
1,239 Elo+
Party 1
Tiamat
Tiamat
blanktehvali
Tiamat
Level 16
God Stats
12W - 18L
1,310 SR
Queue Stats
18W - 24L
1,278 Elo+
Party 3
Ymir
Ymir
gouzilh1980
Ymir
Level 17
God Stats
3W - 10L
1,523 SR
Queue Stats
25W - 32L
1,341 Elo+
Party 1
Team Averages
Level 20
1,507 SR
1,338 Elo+

VS

Team Averages
Level 30
1,263 SR
1,385 Elo+
Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Cosmicpillow196
Apollo
Level 16
God Stats
7W - 11L
1,306 SR
Queue Stats
42W - 60L
1,322 Elo+
Party 2
Camazotz
Camazotz
Pollydog2002
Camazotz
Level 26
God Stats
15W - 19L
1,236 SR
Queue Stats
83W - 114L
1,275 Elo+
Party 2
Chiron
Chiron
lProgressionl
Chiron
Level 22
God Stats
4W - 7L
1,241 SR
Queue Stats
15W - 23L
1,404 Elo+
Solo
Hera
Hera
wtchmelose
Hera
Level 26
God Stats
5W - 8L
1,030 SR
Queue Stats
80W - 64L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DulArath
King Arthur
19
7 / 5 / 0
11,930
542
12,161
27,131
16,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Oxem_Loki
Baron Samedi
16
7 / 12 / 3
10,599
482
11,808
20,529
9,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Skkanor_
Da Ji
16
4 / 13 / 4
10,591
481
12,624
19,952
8,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
14
0 / 9 / 3
8,469
385
7,921
14,964
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 9 / 3
8,856
403
5,612
23,172
23,121
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
16 / 3 / 8
14,269
649
18,944
16,629
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
10 / 6 / 8
11,265
512
13,840
17,810
6,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Pollydog2002
Camazotz
16
9 / 4 / 16
11,817
537
14,854
20,627
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 2 / 7
12,272
558
16,681
12,415
4,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 7 / 6
11,788
536
14,890
13,705
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
22
Kills
48
48
Deaths
22
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
3
8
6.67
W
10
6
8
2.33
L
King Arthur
DulArath
King Arthur
7
5
0
1.4
L
Baron Samedi
Oxem_Loki
Baron Samedi
7
12
3
0.71
W
Camazotz
Pollydog2002
Camazotz
9
4
16
4.25
L
Da Ji
Skkanor_
Da Ji
4
13
4
0.46
L
Tiamat
0
9
3
0.17
L
4
9
3
0.61
W
9
2
7
6.25
W
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,126
Damage
79,209
105,748
Taken
81,186
63,871
Mitigated
31,307
22,299
Healing
36,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,944
7,782
0
9,489
16,629
6,864
5,745
4,586
12,043
106,209
0
W
13,840
9,628
0
5,857
17,810
6,898
2,593
9,562
7,824
0
46,220
L
King Arthur
DulArath
King Arthur
12,161
637
0
9,409
27,131
16,868
0
14,693
11,852
509
89,814
L
Baron Samedi
Oxem_Loki
Baron Samedi
11,808
1,464
826
3,784
20,529
9,031
297
7,950
12,527
35,954
0
W
Camazotz
Pollydog2002
Camazotz
14,854
4,906
0
11,616
20,627
7,784
1,038
5,348
15,169
0
52,679
L
Da Ji
Skkanor_
Da Ji
12,624
4,240
0
2,896
19,952
8,172
322
5,194
14,717
0
43,612
L
Tiamat
7,921
1,506
0
3,080
14,964
6,679
0
736
14,228
42,256
0
L
5,612
917
0
2,304
23,172
23,121
0
4,558
18,590
26,655
0
W
16,681
6,528
1,145
4,992
12,415
4,413
8,198
3,993
8,179
0
72,331
W
14,890
4,663
278
3,114
13,705
5,348
278
1,124
12,541
62,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,445
Gold Earned
61,411
380
Minions Killed
544
0
Camps Cleared
0
1,771,630
Distance Traveled
1,915,590
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,269
649
174
8
0
393,882
1
W
Apollo
11,265
512
70
3
0
374,705
0
L
King Arthur
11,930
542
148
7
0
378,920
3
L
Baron Samedi
10,599
482
43
2
0
343,140
4
W
Camazotz
11,817
537
80
4
0
434,868
0
L
Da Ji
10,591
481
70
3
0
353,291
0
L
Tiamat
8,469
385
79
4
0
332,006
0
L
Ymir
8,856
403
40
2
0
364,273
0
W
Chiron
12,272
558
117
5
0
372,899
0
W
Hera
11,788
536
103
5
0
339,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role