Player Matchup

Terra
Terra
MNK Diorrr
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,674 Elo+
Solo
Merlin
Merlin
Prismatic_Hero
Merlin
Level 29
God Stats
3W - 6L
1,473 SR
Queue Stats
67W - 84L
1,413 Elo+
Solo
Xbalanque
Xbalanque
dekomori12
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,624 Elo+
Solo
Thor
Thor
lancau_34
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Tsukuyomi
Tsukuyomi
lx reimer xl
Tsukuyomi
Level 24
God Stats
1W - 4L
1,325 SR
Queue Stats
134W - 166L
1,336 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,452 Elo+

VS

Team Averages
Level 14
1,412 SR
1,385 Elo+
Ymir
Ymir
AllenKaPwn69
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 66L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Aztec_v3
Ah Puch
Level 18
God Stats
30W - 32L
1,496 SR
Queue Stats
126W - 148L
1,421 Elo+
Solo
Yemoja
Yemoja
kurlzzy
Yemoja
Level 11
God Stats
5W - 5L
1,450 SR
Queue Stats
121W - 128L
1,331 Elo+
Solo
Merlin
Merlin
stilljustaprivat
Merlin
Level 20
God Stats
2W - 7L
1,355 SR
Queue Stats
35W - 52L
1,345 Elo+
Solo
Da Ji
Da Ji
waterproufe
Da Ji
Level 7
God Stats
2W - 4L
1,260 SR
Queue Stats
18W - 22L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
0 / 4 / 5
12,699
847
8,018
25,653
31,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 6 / 6
14,433
962
22,758
20,613
7,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
dekomori12
Xbalanque
15
0 / 0 / 0
10,924
728
0
176
63
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
15
0 / 0 / 0
9,380
625
0
0
0
Tsukuyomi
lx reimer xl
Tsukuyomi
20
7 / 7 / 3
14,743
983
29,221
32,280
11,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 10
13,418
895
11,393
22,050
27,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Aztec_v3
Ah Puch
20
3 / 1 / 8
13,784
919
17,258
7,212
2,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
kurlzzy
Yemoja
20
2 / 2 / 14
15,131
1,009
5,698
11,386
12,389
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 0 / 6
14,726
982
22,509
10,454
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 9
13,549
903
15,133
16,428
8,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
17
17
Deaths
10
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Ah Puch
Aztec_v3
Ah Puch
3
1
8
7
L
Terra
0
4
5
0.63
L
3
6
6
1
L
Xbalanque
dekomori12
Xbalanque
0
0
0
0
W
Yemoja
kurlzzy
Yemoja
2
2
14
4.5
L
Thor
0
0
0
0
L
Tsukuyomi
lx reimer xl
Tsukuyomi
7
7
3
1.21
W
7
0
6
10
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,997
Damage
71,991
78,722
Taken
67,530
50,562
Mitigated
54,649
10,159
Healing
25,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,393
1,662
0
0
22,050
27,551
0
11,712
10,338
35,603
0
W
Ah Puch
Aztec_v3
Ah Puch
17,258
850
0
930
7,212
2,476
0
1,435
5,777
55,210
0
L
Terra
8,018
1,149
2,880
3,488
25,653
31,314
0
17,327
8,326
21,741
0
L
22,758
1,957
0
905
20,613
7,403
0
15,779
4,834
68,761
0
L
Xbalanque
dekomori12
Xbalanque
0
0
0
0
176
63
0
176
0
0
0
W
Yemoja
kurlzzy
Yemoja
5,698
1,819
18,266
4,202
11,386
12,389
0
6,591
4,795
20,004
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
lx reimer xl
Tsukuyomi
29,221
8,292
454
2,432
32,280
11,782
0
23,576
8,704
0
56,490
W
22,509
1,724
0
0
10,454
4,070
0
5,586
4,868
55,322
0
W
15,133
4,119
0
1,752
16,428
8,163
0
5,452
10,976
0
31,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,179
Gold Earned
70,608
226
Minions Killed
299
6
Camps Cleared
8
788,972
Distance Traveled
1,319,672
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,418
895
43
3
1
274,449
0
W
Ah Puch
13,784
919
90
6
2
279,675
0
L
Terra
12,699
847
21
1
0
273,450
0
L
Merlin
14,433
962
139
9
1
206,180
2
L
Xbalanque
10,924
728
0
0
0
5,856
0
W
Yemoja
15,131
1,009
36
2
1
241,819
0
L
Thor
9,380
625
0
0
0
0
0
L
Tsukuyomi
14,743
983
66
4
5
303,486
1
W
Merlin
14,726
982
95
6
0
281,569
0
W
Da Ji
13,549
903
35
2
4
242,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role