Player Matchup

Bacchus
Bacchus
JamieDeReus
Bacchus
Level 11
God Stats
1W - 4L
1,705 SR
Queue Stats
8W - 16L
1,208 Elo+
Party 1
Scylla
Scylla
NovyTheDog
Scylla
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
184W - 224L
1,363 Elo+
Party 1
Yemoja
Yemoja
Qosai_Gamer
Yemoja
Level 16
God Stats
0W - 1L
1,339 SR
Queue Stats
8W - 16L
1,307 Elo+
Solo
Anubis
Anubis
RLewiiss
Anubis
Level 17
God Stats
36W - 20L
1,667 SR
Queue Stats
44W - 30L
1,446 Elo+
Solo
Heimdallr
Heimdallr
The_BloodRed
Heimdallr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,259 Elo+
Solo
Team Averages
Level 12
1,542 SR
1,317 Elo+

VS

Team Averages
Level 20
1,536 SR
1,344 Elo+
Chaac
Chaac
Akira_Kss
Chaac
Level 29
God Stats
6W - 8L
1,482 SR
Queue Stats
205W - 147L
1,537 Elo+
Solo
Artemis
Artemis
Blue Sombraa
Artemis
Level 31
God Stats
11W - 5L
1,739 SR
Queue Stats
63W - 48L
1,426 Elo+
Party 2
Thor
Thor
Kingofgames3790
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,069 Elo+
Solo
Sol
Sol
bup 2
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
ll MOSA ll
Cthulhu
Level 26
God Stats
27W - 31L
1,459 SR
Queue Stats
140W - 201L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JamieDeReus
Bacchus
15
5 / 4 / 1
10,021
436
8,960
12,874
16,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
NovyTheDog
Scylla
12
1 / 10 / 3
7,749
337
3,862
14,615
5,298
Yemoja
13
0 / 6 / 5
8,885
386
3,046
17,565
18,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
RLewiiss
Anubis
18
16 / 5 / 2
11,674
508
28,846
20,918
13,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
The_BloodRed
Heimdallr
13
0 / 9 / 6
8,362
364
7,068
16,562
6,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akira_Kss
Chaac
19
6 / 1 / 8
11,961
520
18,038
20,415
19,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Blue Sombraa
Artemis
17
12 / 4 / 6
11,716
509
23,768
11,893
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 4
9,558
416
5,057
14,879
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
bup 2
Sol
16
6 / 8 / 2
11,745
511
10,737
16,077
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ll MOSA ll
Cthulhu
16
9 / 3 / 4
10,800
470
10,805
18,876
14,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
22
Kills
34
34
Deaths
22
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Akira_Kss
Chaac
6
1
8
10
W
Artemis
Blue Sombraa
Artemis
12
4
6
3.75
L
Bacchus
JamieDeReus
Bacchus
5
4
1
1.38
W
1
6
4
0.5
L
Scylla
NovyTheDog
Scylla
1
10
3
0.25
L
Yemoja
0
6
5
0.42
L
Anubis
RLewiiss
Anubis
16
5
2
3.4
L
Heimdallr
The_BloodRed
Heimdallr
0
9
6
0.33
W
Sol
bup 2
Sol
6
8
2
0.88
W
Cthulhu
ll MOSA ll
Cthulhu
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,782
Damage
68,405
82,534
Taken
82,140
60,802
Mitigated
46,270
15,902
Healing
26,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Akira_Kss
Chaac
18,038
2,227
0
11,107
20,415
19,777
1,029
8,333
12,082
7,313
77,797
W
Artemis
Blue Sombraa
Artemis
23,768
17,502
494
1,612
11,893
2,965
5,278
8,558
3,335
0
48,125
L
Bacchus
JamieDeReus
Bacchus
8,960
759
0
296
12,874
16,950
441
3,116
9,542
29,424
0
W
5,057
976
0
2,831
14,879
5,168
460
7,809
7,070
0
40,679
L
Scylla
NovyTheDog
Scylla
3,862
521
0
394
14,615
5,298
96
5,332
9,101
17,624
0
L
Yemoja
3,046
793
2,885
2,566
17,565
18,439
205
6,807
10,518
21,082
0
L
Anubis
RLewiiss
Anubis
28,846
1,364
0
8,583
20,918
13,295
0
3,940
16,798
68,046
0
L
Heimdallr
The_BloodRed
Heimdallr
7,068
2,466
0
1,178
16,562
6,820
31
2,585
13,857
0
37,700
W
Sol
bup 2
Sol
10,737
2,607
0
1,698
16,077
3,700
4,515
11,180
4,897
45,338
2,327
W
Cthulhu
ll MOSA ll
Cthulhu
10,805
934
461
8,176
18,876
14,660
252
8,834
10,042
52,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
55,780
257
Minions Killed
427
0
Camps Cleared
0
1,767,976
Distance Traveled
2,127,521
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,961
520
135
6
0
498,499
1
W
Artemis
11,716
509
69
3
0
418,745
2
L
Bacchus
10,021
436
41
2
0
402,741
0
W
Thor
9,558
416
81
4
0
365,424
1
L
Scylla
7,749
337
21
1
0
322,748
4
L
Yemoja
8,885
386
37
2
0
323,507
1
L
Anubis
11,674
508
98
4
0
376,371
2
L
Heimdallr
8,362
364
60
3
0
342,609
0
W
Sol
11,745
511
79
3
0
363,958
0
W
Cthulhu
10,800
470
63
3
0
480,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role