Player Matchup

Olorun
Olorun
AdamUoooh
Olorun
Level 7
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 6L
968 Elo+
Party 1
Nemesis
Nemesis
CrazyBoy540
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
FutoiTaori27
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
871 Elo+
Solo
Ullr
Ullr
Michi111109
Ullr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,216 Elo+
Party 1
Gilgamesh
Gilgamesh
Victorjfortes
Gilgamesh
Level 26
God Stats
5W - 4L
1,266 SR
Queue Stats
47W - 82L
1,286 Elo+
Solo
Team Averages
Level 14
1,407 SR
1,168 Elo+

VS

Team Averages
Level 24
1,371 SR
1,318 Elo+
Sun Wukong
Sun Wukong
Blades1015
Sun Wukong
Level 22
God Stats
16W - 27L
1,278 SR
Queue Stats
27W - 45L
1,180 Elo+
Party 2
Danzaburou
Danzaburou
OgiSkin
Danzaburou
Level 29
God Stats
4W - 3L
1,344 SR
Queue Stats
156W - 188L
1,326 Elo+
Solo
Anubis
Anubis
SheeboTheCoconut
Anubis
Level 37
God Stats
4W - 2L
1,300 SR
Queue Stats
44W - 64L
1,225 Elo+
Party 2
Nemesis
Nemesis
SiHigo
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
xSFxRobinHood
Bacchus
Level 26
God Stats
20W - 17L
1,431 SR
Queue Stats
149W - 153L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdamUoooh
Olorun
11
2 / 14 / 1
7,916
360
4,875
22,159
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
CrazyBoy540
Nemesis
12
1 / 15 / 1
7,975
363
3,510
20,413
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
FutoiTaori27
Artemis
11
1 / 8 / 4
7,821
356
5,351
10,003
2,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 7 / 3
7,249
330
1,724
14,513
4,096
Gilgamesh
Victorjfortes
Gilgamesh
17
5 / 7 / 1
11,102
505
12,332
23,174
9,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blades1015
Sun Wukong
17
3 / 1 / 3
11,185
508
7,961
9,870
8,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
OgiSkin
Danzaburou
19
18 / 3 / 10
14,144
643
22,920
13,541
6,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
24 / 1 / 10
13,598
618
29,936
12,217
5,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SiHigo
Nemesis
8
1 / 2 / 3
7,901
359
839
5,332
1,313
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
13
4 / 3 / 12
10,016
455
7,253
15,517
17,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
9
Kills
50
51
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
AdamUoooh
Olorun
2
14
1
0.18
W
Sun Wukong
Blades1015
Sun Wukong
3
1
3
4.5
L
Nemesis
CrazyBoy540
Nemesis
1
15
1
0.1
L
Artemis
FutoiTaori27
Artemis
1
8
4
0.38
L
0
7
3
0.21
W
Danzaburou
OgiSkin
Danzaburou
18
3
10
7.67
W
24
1
10
29
W
Nemesis
SiHigo
Nemesis
1
2
3
1.25
L
Gilgamesh
Victorjfortes
Gilgamesh
5
7
1
0.79
W
Bacchus
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,792
Damage
68,909
90,262
Taken
56,477
27,413
Mitigated
39,789
12,618
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AdamUoooh
Olorun
4,875
1,745
339
4,087
22,159
6,018
1,466
6,638
15,521
32,246
0
W
Sun Wukong
Blades1015
Sun Wukong
7,961
3,278
544
2,767
9,870
8,825
3,506
1,015
8,855
0
65,636
L
Nemesis
CrazyBoy540
Nemesis
3,510
502
0
1,486
20,413
5,069
411
10,146
10,267
0
30,350
L
Artemis
FutoiTaori27
Artemis
5,351
1,947
0
7
10,003
2,620
0
4,629
5,374
0
16,843
L
1,724
642
183
1,662
14,513
4,096
466
5,906
8,607
0
17,029
W
Danzaburou
OgiSkin
Danzaburou
22,920
9,570
231
4,682
13,541
6,161
4,360
1,437
12,104
0
90,114
W
29,936
1,880
0
9,827
12,217
5,823
5,510
1,975
10,242
73,615
0
W
Nemesis
SiHigo
Nemesis
839
229
0
674
5,332
1,313
51
134
5,198
0
14,852
L
Gilgamesh
Victorjfortes
Gilgamesh
12,332
4,538
0
4,854
23,174
9,610
0
9,870
13,304
0
70,278
W
Bacchus
7,253
1,351
0
3,931
15,517
17,667
708
314
15,203
32,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
56,844
276
Minions Killed
467
0
Camps Cleared
0
1,621,552
Distance Traveled
1,562,749
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,916
360
57
3
0
341,319
0
W
Sun Wukong
11,185
508
114
5
0
328,820
8
L
Nemesis
7,975
363
52
2
0
363,927
0
L
Artemis
7,821
356
25
1
0
247,446
6
L
Ullr
7,249
330
31
1
0
327,668
2
W
Danzaburou
14,144
643
166
8
0
366,375
0
W
Anubis
13,598
618
107
5
0
351,916
0
W
Nemesis
7,901
359
34
2
0
178,248
2
L
Gilgamesh
11,102
505
111
5
0
341,192
0
W
Bacchus
10,016
455
46
2
0
337,390
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role