Player Matchup

Fenrir
Fenrir
Dragon_mengo
Fenrir
Level 86
God Stats
25W - 24L
1,454 SR
Queue Stats
696W - 725L
1,425 Elo+
Solo
Khepri
Khepri
MokonaModokl
Khepri
Level 125
God Stats
163W - 141L
1,489 SR
Queue Stats
808W - 832L
1,429 Elo+
Solo
Anubis
Anubis
OtterPopping
Anubis
Level 68
God Stats
7W - 6L
1,924 SR
Queue Stats
155W - 162L
1,540 Elo+
Solo
Hercules
Hercules
braydon1324
Hercules
Level 102
God Stats
13W - 19L
1,448 SR
Queue Stats
523W - 482L
1,447 Elo+
Party 1
Anhur
Anhur
p-KA7-q
Anhur
Level 43
God Stats
18W - 15L
1,560 SR
Queue Stats
64W - 71L
1,441 Elo+
Party 1
Team Averages
Level 85
1,575 SR
1,456 Elo+

VS

Team Averages
Level 79
1,493 SR
1,429 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SailorxLuna
Skadi
Level 96
God Stats
28W - 32L
1,528 SR
Queue Stats
271W - 265L
1,396 Elo+
Solo
Xing Tian
Xing Tian
SliccRick69
Xing Tian
Level 45
God Stats
2W - 4L
1,430 SR
Queue Stats
65W - 89L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
VOID_NaiZenay
Gilgamesh
Level 49
God Stats
38W - 34L
1,509 SR
Queue Stats
432W - 459L
1,406 Elo+
Solo
Ravana
Ravana
hugsandowns
Ravana
Level 82
God Stats
2W - 3L
1,498 SR
Queue Stats
357W - 336L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
1 / 2 / 6
12,662
528
7,862
14,841
11,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
15
0 / 4 / 11
10,602
442
6,974
19,569
16,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
20
10 / 2 / 7
13,414
559
20,393
15,574
9,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
braydon1324
Hercules
20
9 / 1 / 5
13,199
550
17,522
14,575
8,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
p-KA7-q
Anhur
18
4 / 2 / 4
11,277
470
7,843
14,738
5,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 6 / 3
9,731
405
8,086
9,812
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 1
12,030
501
11,432
11,064
3,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
SliccRick69
Xing Tian
14
1 / 5 / 7
10,001
417
13,076
28,125
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
VOID_NaiZenay
Gilgamesh
16
1 / 5 / 1
9,927
414
8,833
14,945
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
18
4 / 5 / 4
11,438
477
7,567
15,874
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
24
Kills
11
11
Deaths
24
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
3
0.25
W
Fenrir
1
2
6
2
W
Khepri
0
4
11
1.38
W
Anubis
10
2
7
6.75
L
5
3
1
1.83
L
Xing Tian
SliccRick69
Xing Tian
1
5
7
0.9
L
Gilgamesh
VOID_NaiZenay
Gilgamesh
1
5
1
0.3
W
Hercules
braydon1324
Hercules
9
1
5
11.5
L
Ravana
4
5
4
1.2
W
Anhur
p-KA7-q
Anhur
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,594
Damage
48,994
79,297
Taken
79,820
52,736
Mitigated
34,072
40,143
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,086
46
0
526
9,812
2,462
0
3,121
6,691
64,277
0
W
Fenrir
7,862
1,465
0
8,514
14,841
11,415
0
720
14,121
0
76,405
W
Khepri
6,974
569
0
6,051
19,569
16,836
80
8,464
11,105
41,600
0
W
Anubis
20,393
1,162
0
10,669
15,574
9,547
1,453
4,513
11,061
113,451
0
L
11,432
5,776
0
0
11,064
3,408
0
4,401
6,663
0
83,780
L
Xing Tian
SliccRick69
Xing Tian
13,076
1,164
0
8,547
28,125
15,167
290
10,249
17,876
36,587
0
L
Gilgamesh
VOID_NaiZenay
Gilgamesh
8,833
3,491
0
3,174
14,945
7,159
716
3,072
11,873
0
42,830
W
Hercules
braydon1324
Hercules
17,522
6,588
0
7,013
14,575
8,999
647
3,860
10,715
0
99,152
L
Ravana
7,567
2,654
0
1,772
15,874
5,876
868
6,684
9,190
0
92,421
W
Anhur
p-KA7-q
Anhur
7,843
6,216
0
7,896
14,738
5,939
1,732
3,605
11,133
0
70,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,154
Gold Earned
53,127
663
Minions Killed
523
0
Camps Cleared
0
2,196,747
Distance Traveled
2,148,459
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,731
405
106
4
0
380,498
11
W
Fenrir
12,662
528
165
7
0
462,143
5
W
Khepri
10,602
442
48
2
0
420,875
9
W
Anubis
13,414
559
166
7
0
424,798
4
L
Skadi
12,030
501
147
6
0
422,806
7
L
Xing Tian
10,001
417
51
2
0
448,147
0
L
Gilgamesh
9,927
414
82
3
0
441,679
1
W
Hercules
13,199
550
173
7
0
502,255
2
L
Ravana
11,438
477
137
6
0
455,329
5
W
Anhur
11,277
470
111
5
0
386,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role