Player Matchup

Medusa
Medusa
SALSAGUIN
Medusa
Level 138
God Stats
95W - 114L
1,427 SR
Queue Stats
396W - 568L
1,314 Elo+
Party 1
Terra
Terra
xX-sam95Xx
Terra
Level 48
God Stats
3W - 3L
1,518 SR
Queue Stats
23W - 41L
1,305 Elo+
Party 1
Thoth
Thoth
xXJJEFF94Xx
Thoth
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 81L
1,343 Elo+
Party 1
Team Averages
Level 111
1,482 SR
1,320 Elo+

VS

Team Averages
Level 97
1,247 SR
1,379 Elo+
Neith
Neith
Deekay2007
Neith
Level 104
God Stats
7W - 23L
1,277 SR
Queue Stats
1,436W - 2,168L
1,336 Elo+
Solo
Tyr
Tyr
ELEMENT_OF_BLOOD
Tyr
Level 59
God Stats
4W - 7L
1,248 SR
Queue Stats
173W - 243L
1,401 Elo+
Solo
Sol
Sol
ScapularBoar741
Sol
Level 128
God Stats
9W - 15L
1,216 SR
Queue Stats
312W - 388L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SALSAGUIN
Medusa
12
7 / 0 / 4
8,046
805
7,370
6,114
2,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
9
0 / 2 / 10
6,732
673
2,034
8,776
8,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 0 / 7
8,029
803
8,843
5,754
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 2 / 1
6,693
669
5,749
6,150
1,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 1
6,205
621
4,257
8,153
6,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 2
6,295
630
7,393
8,417
2,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
1
0.75
L
1
5
1
0.3
W
Medusa
SALSAGUIN
Medusa
7
0
4
9
L
0
5
2
0.2
W
Terra
0
2
10
2.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,247
Damage
17,399
20,644
Taken
22,720
12,275
Mitigated
10,868
7,557
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,749
2,590
0
2,171
6,150
1,902
448
2,239
3,741
0
29,234
L
4,257
459
0
832
8,153
6,605
112
3,659
4,211
0
8,500
W
Medusa
SALSAGUIN
Medusa
7,370
2,037
747
3,142
6,114
2,004
2,199
1,267
4,817
0
25,449
L
7,393
1,259
0
2,347
8,417
2,361
0
4,331
3,840
31,813
0
W
Terra
2,034
637
565
1,533
8,776
8,394
210
2,897
5,579
4,778
0
W
8,843
318
67
1,503
5,754
1,877
842
3,261
2,373
39,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
19,193
127
Minions Killed
117
0
Camps Cleared
0
550,070
Distance Traveled
516,898
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,693
669
55
6
0
170,197
1
L
Tyr
6,205
621
17
2
0
189,231
2
W
Medusa
8,046
805
37
4
0
178,019
1
L
Sol
6,295
630
45
5
0
157,470
3
W
Terra
6,732
673
16
2
0
177,806
0
W
Thoth
8,029
803
74
7
0
194,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role