Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond I
Warfiy
Discordia
Diamond I
Level 143
God Stats
47W - 43L
1,723 SR
Queue Stats
207W - 198L
2,017 MMR
Solo
Medusa
Medusa
Diamond I
trxskills
Medusa
Diamond I
Level 129
God Stats
75W - 48L
1,726 SR
Queue Stats
88W - 59L
2,392 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,650 SR
1,969 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 86
1,681 SR
1,730 MMR
Anubis
Anubis
Gold V
Synth_Raph
Anubis
Gold V
Level 66
God Stats
5W - 3L
1,747 SR
Queue Stats
31W - 30L
1,376 MMR
Party 1
Cerberus
Cerberus
Platinum IV
WRXX_Toxic
Cerberus
Platinum IV
Level 89
God Stats
8W - 3L
1,586 SR
Queue Stats
202W - 150L
1,886 MMR
Party 1
Fenrir
Fenrir
Platinum IV
synth-pox
Fenrir
Platinum IV
Level 102
God Stats
21W - 9L
1,710 SR
Queue Stats
242W - 196L
1,930 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 5 / 13
11,517
720
14,412
16,706
11,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Warfiy
Discordia
16
2 / 2 / 14
11,544
722
16,102
8,686
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
trxskills
Medusa
18
14 / 5 / 2
14,082
880
19,349
17,595
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CabrakanTiamatThothGilgameshAphrodite

VS

Bans
AchillesScyllaAthenaChang'eSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Synth_Raph
Anubis
14
4 / 11 / 3
10,819
676
8,298
16,951
7,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
WRXX_Toxic
Cerberus
15
3 / 6 / 9
11,709
732
14,118
19,758
18,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
synth-pox
Fenrir
15
5 / 3 / 6
12,363
773
10,951
21,734
23,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
20
Kills
12
12
Deaths
20
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
5
13
2.1
L
Anubis
Synth_Raph
Anubis
4
11
3
0.5
L
Cerberus
WRXX_Toxic
Cerberus
3
6
9
1.25
W
Discordia
Warfiy
Discordia
2
2
14
4.5
L
Fenrir
synth-pox
Fenrir
5
3
6
2.67
W
Medusa
trxskills
Medusa
14
5
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,863
Damage
33,367
42,987
Taken
58,443
20,851
Mitigated
49,943
9,364
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,412
4,612
0
1,311
16,706
11,734
1,123
9,983
6,285
0
29,298
L
Anubis
Synth_Raph
Anubis
8,298
437
0
3,208
16,951
7,906
0
4,635
11,764
54,093
0
L
Cerberus
WRXX_Toxic
Cerberus
14,118
955
0
2,514
19,758
18,987
81
5,476
13,766
43,746
0
W
Discordia
Warfiy
Discordia
16,102
1,217
0
2,220
8,686
2,994
1,078
3,756
4,687
53,655
0
L
Fenrir
synth-pox
Fenrir
10,951
2,438
0
2,553
21,734
23,050
0
4,435
16,757
791
28,980
W
Medusa
trxskills
Medusa
19,349
8,840
0
5,833
17,595
6,123
288
8,593
8,760
0
92,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
34,891
204
Minions Killed
201
0
Camps Cleared
0
860,988
Distance Traveled
836,413
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,517
720
21
1
0
315,123
0
L
Anubis
10,819
676
92
6
0
221,835
2
L
Cerberus
11,709
732
79
5
0
293,638
2
W
Discordia
11,544
722
64
4
0
297,529
0
L
Fenrir
12,363
773
30
2
0
320,940
0
W
Medusa
14,082
880
119
7
0
248,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role