Player Matchup

Raijin
Raijin
Aspuzicles
Raijin
Level 29
God Stats
3W - 4L
1,507 SR
Queue Stats
88W - 88L
1,500 Elo+
Party 1
King Arthur
King Arthur
KidScottII
King Arthur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,687 Elo+
Solo
Chang'e
Chang'e
Mutombobo
Chang'e
Level 28
God Stats
7W - 5L
1,621 SR
Queue Stats
57W - 56L
1,485 Elo+
Party 1
Merlin
Merlin
jomaboii
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 82L
1,484 Elo+
Party 1
Fenrir
Fenrir
urmumsbutthole
Fenrir
Level 25
God Stats
14W - 9L
1,630 SR
Queue Stats
32W - 39L
1,413 Elo+
Party 1
Team Averages
Level 23
1,552 SR
1,514 Elo+

VS

Team Averages
Level 18
1,543 SR
1,589 Elo+
Cerberus
Cerberus
LilDiabetus8403
Cerberus
Level 24
God Stats
2W - 0L
1,760 SR
Queue Stats
79W - 69L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
SmurfsBLike
Erlang Shen
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 137L
1,672 Elo+
Solo
Izanami
Izanami
Thunder Dann
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,755 Elo+
Solo
Heimdallr
Heimdallr
assasinbasios
Heimdallr
Level 24
God Stats
1W - 0L
1,267 SR
Queue Stats
32W - 31L
1,288 Elo+
Solo
Persephone
Persephone
ivrzim
Persephone
Level 22
God Stats
26W - 12L
1,686 SR
Queue Stats
431W - 385L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aspuzicles
Raijin
15
1 / 7 / 2
9,098
414
8,359
15,011
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
KidScottII
King Arthur
13
5 / 9 / 1
8,749
398
7,731
27,030
12,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Mutombobo
Chang'e
17
4 / 8 / 2
10,696
486
7,834
14,252
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
jomaboii
Merlin
15
2 / 12 / 4
10,179
463
9,220
15,817
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 9 / 3
8,513
387
6,071
19,855
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
5 / 1 / 13
14,114
642
9,840
19,230
21,131
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
SmurfsBLike
Erlang Shen
20
20 / 1 / 5
16,408
746
23,530
20,467
15,371
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Thunder Dann
Izanami
20
6 / 2 / 12
13,268
603
17,399
19,342
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
assasinbasios
Heimdallr
16
5 / 7 / 2
11,439
520
10,179
12,732
7,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
ivrzim
Persephone
19
9 / 1 / 11
13,801
627
12,698
9,400
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
12
Kills
45
45
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aspuzicles
Raijin
1
7
2
0.29
L
King Arthur
KidScottII
King Arthur
5
9
1
0.61
W
Cerberus
5
1
13
11.5
L
Chang'e
Mutombobo
Chang'e
4
8
2
0.63
W
Erlang Shen
SmurfsBLike
Erlang Shen
20
1
5
22.5
W
Izanami
Thunder Dann
Izanami
6
2
12
6
W
Heimdallr
assasinbasios
Heimdallr
5
7
2
0.86
W
Persephone
ivrzim
Persephone
9
1
11
14.5
L
Merlin
jomaboii
Merlin
2
12
4
0.33
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,215
Damage
73,646
91,965
Taken
81,171
32,167
Mitigated
54,729
15,141
Healing
21,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aspuzicles
Raijin
8,359
591
0
1,662
15,011
4,206
102
3,585
11,426
64,085
0
L
King Arthur
KidScottII
King Arthur
7,731
1,556
0
5,115
27,030
12,773
126
2,984
24,046
0
29,566
W
Cerberus
9,840
776
0
3,846
19,230
21,131
364
5,989
12,935
54,392
0
L
Chang'e
Mutombobo
Chang'e
7,834
419
296
3,345
14,252
3,517
99
5,523
8,729
34,785
0
W
Erlang Shen
SmurfsBLike
Erlang Shen
23,530
13,694
0
4,933
20,467
15,371
4,568
3,854
16,459
0
163,736
W
Izanami
Thunder Dann
Izanami
17,399
11,800
0
10,345
19,342
7,492
6,638
6,627
12,259
0
130,264
W
Heimdallr
assasinbasios
Heimdallr
10,179
2,776
0
417
12,732
7,051
840
3,200
9,469
0
36,340
W
Persephone
ivrzim
Persephone
12,698
648
0
2,418
9,400
3,684
936
4,929
4,042
69,274
0
L
Merlin
jomaboii
Merlin
9,220
278
0
238
15,817
4,760
0
4,975
10,839
48,722
0
L
6,071
1,250
0
4,485
19,855
6,911
0
5,471
14,384
0
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
69,030
424
Minions Killed
661
0
Camps Cleared
0
1,981,824
Distance Traveled
2,105,679
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,098
414
121
6
0
364,565
3
L
King Arthur
8,749
398
36
2
0
467,677
0
W
Cerberus
14,114
642
89
4
0
430,711
1
L
Chang'e
10,696
486
77
4
0
400,930
6
W
Erlang Shen
16,408
746
215
10
0
474,409
4
W
Izanami
13,268
603
177
8
0
383,603
5
W
Heimdallr
11,439
520
51
2
0
402,125
2
W
Persephone
13,801
627
129
6
0
414,831
2
L
Merlin
10,179
463
99
5
0
384,298
6
L
Fenrir
8,513
387
91
4
0
364,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role