Player Matchup

Fenrir
Fenrir
Coco puff8122
Fenrir
Level 6
God Stats
1W - 8L
1,245 SR
Queue Stats
1W - 12L
993 Elo+
Party 1
Cerberus
Cerberus
USUKKBOYY21
Cerberus
Level 6
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 13L
984 Elo+
Party 1
Anubis
Anubis
halobillionare8
Anubis
Level 48
God Stats
0W - 4L
1,759 SR
Queue Stats
83W - 105L
1,311 Elo+
Solo
Team Averages
Level 20
1,430 SR
1,096 Elo+

VS

Team Averages
Level 63
1,414 SR
1,342 Elo+
Osiris
Osiris
 
Osiris
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
YOBIGMANZ
Ra
Level 37
God Stats
2W - 2L
1,437 SR
Queue Stats
17W - 23L
1,255 Elo+
Solo
Jormungandr
Jormungandr
nightlar
Jormungandr
Level 17
God Stats
13W - 21L
1,305 SR
Queue Stats
80W - 124L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 14 / 2
9,010
751
8,084
14,895
5,885
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
USUKKBOYY21
Cerberus
7
2 / 12 / 1
7,376
615
3,012
15,670
5,559
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 6 / 5
8,567
714
7,411
8,387
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
19 / 2 / 9
11,401
950
14,674
11,970
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
10 / 3 / 13
10,360
863
13,002
8,142
2,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
nightlar
Jormungandr
13
3 / 2 / 21
9,409
784
5,600
10,363
10,609
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
7
Kills
32
32
Deaths
7
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
19
2
9
11.75
L
4
14
2
0.36
L
Cerberus
USUKKBOYY21
Cerberus
2
12
1
0.21
W
10
3
13
5.5
L
1
6
5
0.58
W
Jormungandr
nightlar
Jormungandr
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,507
Damage
33,276
38,952
Taken
30,475
15,400
Mitigated
18,505
2,154
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,674
7,520
0
2,424
11,970
5,157
1,859
4,350
7,620
22
48,834
L
8,084
1,229
0
0
14,895
5,885
0
7,778
7,117
63
18,257
L
Cerberus
USUKKBOYY21
Cerberus
3,012
233
0
766
15,670
5,559
0
8,140
7,530
5,408
0
W
13,002
2,351
2,286
2,489
8,142
2,739
271
2,879
5,263
33,514
0
L
7,411
37
0
1,388
8,387
3,956
0
2,706
5,681
25,848
0
W
Jormungandr
nightlar
Jormungandr
5,600
1,163
809
773
10,363
10,609
88
3,310
7,053
23,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
31,170
59
Minions Killed
133
0
Camps Cleared
0
492,346
Distance Traveled
588,406
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,401
950
54
5
0
226,180
1
L
Fenrir
9,010
751
14
1
0
175,672
2
L
Cerberus
7,376
615
5
0
0
134,389
1
W
Ra
10,360
863
46
4
0
191,092
2
L
Anubis
8,567
714
40
3
0
182,285
0
W
Jormungandr
9,409
784
33
3
0
171,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role