Player Matchup

Achilles
Achilles
FilipeTuNder
Achilles
Level 23
God Stats
5W - 5L
1,602 SR
Queue Stats
27W - 29L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
Nathancgrandedz
Nu Wa
Level 28
God Stats
2W - 1L
1,592 SR
Queue Stats
66W - 56L
1,537 Elo+
Party 1
Neith
Neith
SneaX_BlaZe
Neith
Level 8
God Stats
4W - 9L
1,322 SR
Queue Stats
5W - 14L
1,276 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,469 Elo+

VS

Team Averages
Level 9
1,412 SR
1,298 Elo+
Sobek
Sobek
Forbidden-CaKe
Sobek
Level 15
God Stats
1W - 8L
1,430 SR
Queue Stats
9W - 15L
1,182 Elo+
Solo
Neith
Neith
MELNEMO
Neith
Level 8
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 5L
1,213 Elo+
Solo
Thor
Thor
Reedflurry
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FilipeTuNder
Achilles
11
10 / 0 / 8
8,876
807
4,182
6,510
5,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
9 / 0 / 13
9,179
834
14,974
4,728
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 13
8,417
765
10,066
3,900
1,260
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,487
590
4,645
17,298
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
MELNEMO
Neith
7
0 / 11 / 1
6,073
552
1,918
9,947
2,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 7 / 0
5,961
542
1,196
9,808
2,746
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
24
Kills
0
1
Deaths
24
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
FilipeTuNder
Achilles
10
0
8
14
L
0
6
1
0.08
L
Neith
MELNEMO
Neith
0
11
1
0.05
W
9
0
13
15.5
L
0
7
0
0
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
7,759
15,138
Taken
37,053
8,239
Mitigated
15,351
2,022
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FilipeTuNder
Achilles
4,182
1,782
0
480
6,510
5,434
88
1,794
4,716
0
10,659
L
4,645
275
0
2,587
17,298
9,707
29
5,662
11,106
17,684
0
L
Neith
MELNEMO
Neith
1,918
1,218
0
381
9,947
2,898
0
3,838
5,775
0
11,327
W
14,974
4,169
0
980
4,728
1,545
869
1,757
2,971
30,890
0
L
1,196
203
0
0
9,808
2,746
0
4,445
5,159
0
8,316
W
10,066
6,347
0
562
3,900
1,260
1,572
1,118
2,782
0
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
18,521
77
Minions Killed
51
0
Camps Cleared
0
520,635
Distance Traveled
477,816
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,876
807
12
1
0
175,445
0
L
Sobek
6,487
590
13
1
0
198,310
1
L
Neith
6,073
552
20
2
0
130,138
1
W
Nu Wa
9,179
834
35
3
0
173,193
1
L
Thor
5,961
542
18
2
0
149,368
2
W
Neith
8,417
765
30
3
0
171,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role