Player Matchup

Zeus
Zeus
Kobarules34
Zeus
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
70W - 176L
1,213 Elo+
Solo
Gilgamesh
Gilgamesh
NotS01Pi3
Gilgamesh
Level 47
God Stats
9W - 5L
1,683 SR
Queue Stats
67W - 62L
1,847 Elo+
Solo
Sol
Sol
davferrari
Sol
Level 65
God Stats
18W - 13L
1,477 SR
Queue Stats
297W - 363L
1,457 Elo+
Solo
Team Averages
Level 47
1,554 SR
1,505 Elo+

VS

Team Averages
Level 94
1,626 SR
1,644 Elo+
Cthulhu
Cthulhu
Rembotism
Cthulhu
Level 69
God Stats
26W - 13L
1,579 SR
Queue Stats
575W - 439L
1,637 Elo+
Party 1
Sol
Sol
SarcasticSapphic
Sol
Level 156
God Stats
113W - 59L
1,717 SR
Queue Stats
402W - 268L
1,656 Elo+
Party 1
Bellona
Bellona
YoAkio-
Bellona
Level 58
God Stats
19W - 2L
1,582 SR
Queue Stats
32W - 11L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,033
603
3,426
8,661
2,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NotS01Pi3
Gilgamesh
6
0 / 1 / 0
6,095
610
2,192
3,020
1,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 2 / 0
6,870
687
5,761
7,651
2,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rembotism
Cthulhu
10
2 / 1 / 6
7,816
782
5,684
8,529
5,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
6 / 0 / 4
8,318
832
6,698
4,823
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
YoAkio-
Bellona
10
2 / 1 / 6
7,267
727
3,623
5,116
3,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
10
10
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Gilgamesh
NotS01Pi3
Gilgamesh
0
1
0
0
W
Cthulhu
Rembotism
Cthulhu
2
1
6
5
W
6
0
4
8
W
Bellona
YoAkio-
Bellona
2
1
6
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,379
Damage
16,005
19,332
Taken
18,468
6,311
Mitigated
10,098
3,217
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,426
869
0
380
8,661
2,592
0
5,188
3,157
18,193
0
L
Gilgamesh
NotS01Pi3
Gilgamesh
2,192
673
453
253
3,020
1,048
0
1,694
1,272
0
7,258
W
Cthulhu
Rembotism
Cthulhu
5,684
1,042
182
1,670
8,529
5,546
387
4,735
3,794
10,366
0
W
6,698
657
0
2,977
4,823
1,375
2,087
1,730
3,093
50,435
0
W
Bellona
YoAkio-
Bellona
3,623
394
0
1,901
5,116
3,177
660
2,988
2,128
0
20,801
L
5,761
2,434
0
2,131
7,651
2,671
0
5,034
2,497
22,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,998
Gold Earned
23,401
88
Minions Killed
131
0
Camps Cleared
0
421,102
Distance Traveled
592,072
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,033
603
36
4
0
119,758
0
L
Gilgamesh
6,095
610
13
1
0
138,266
1
W
Cthulhu
7,816
782
8
1
0
197,684
5
W
Sol
8,318
832
87
9
0
185,881
2
W
Bellona
7,267
727
36
4
0
208,507
1
L
Sol
6,870
687
39
4
0
163,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role