Player Matchup

Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum IV
BarryFasthands
Freya
Platinum IV
Level 149
God Stats
5W - 0L
1,562 SR
Queue Stats
35W - 22L
1,977 MMR
Solo
Sobek
Sobek
Platinum III
CozAKx_x_PsyKo
Sobek
Platinum III
Level 144
God Stats
2W - 1L
1,420 SR
Queue Stats
66W - 66L
1,766 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
NlCK3434
Cu Chulainn
Platinum V
Level 158
God Stats
3W - 3L
1,551 SR
Queue Stats
61W - 49L
1,859 MMR
Solo
Vulcan
Vulcan
Platinum V
WhyHamoud
Vulcan
Platinum V
Level 125
God Stats
3W - 2L
1,631 SR
Queue Stats
221W - 207L
1,771 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,533 SR
1,775 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,526 SR
1,832 MMR
Achilles
Achilles
Gold I
Apollogiz
Achilles
Gold I
Level 81
God Stats
0W - 1L
1,599 SR
Queue Stats
109W - 103L
1,744 MMR
Solo
Scylla
Scylla
Diamond V
DonAvenger19
Scylla
Diamond V
Level 126
God Stats
45W - 53L
1,569 SR
Queue Stats
399W - 401L
1,973 MMR
Solo
Susano
Susano
Gold I
StaRDuSt NL9623
Susano
Gold I
Level 141
God Stats
3W - 4L
1,423 SR
Queue Stats
710W - 724L
1,785 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Wisemxn
Cernunnos
Platinum IV
Level 156
God Stats
1W - 1L
1,428 SR
Queue Stats
176W - 181L
1,760 MMR
Solo
Terra
Terra
Platinum I
sherlock1800284
Terra
Platinum I
Level 102
God Stats
7W - 7L
1,610 SR
Queue Stats
490W - 495L
1,900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
5 / 0 / 5
11,352
597
10,424
10,867
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 0 / 1
12,632
665
3,780
10,914
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 9
10,155
534
8,178
12,497
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
NlCK3434
Cu Chulainn
18
9 / 0 / 3
12,386
652
13,588
18,689
15,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
WhyHamoud
Vulcan
16
3 / 1 / 7
10,520
554
12,742
7,486
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TsukuyomiTiamatGilgameshSetAthena

VS

Bans
LokiOlorunKing ArthurNu WaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apollogiz
Achilles
15
0 / 5 / 0
8,697
458
2,873
14,846
8,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
13
2 / 4 / 0
7,695
405
7,627
11,019
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 1
7,496
395
3,600
15,487
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Wisemxn
Cernunnos
15
0 / 1 / 0
9,358
493
5,666
9,186
3,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
6,957
366
2,610
16,166
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
21
Kills
2
2
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
5
7.5
L
Achilles
Apollogiz
Achilles
0
5
0
0
W
1
0
1
1.5
W
3
1
9
7.5
L
Scylla
2
4
0
0.5
W
Cu Chulainn
NlCK3434
Cu Chulainn
9
0
3
10.5
L
0
7
1
0.07
W
Vulcan
WhyHamoud
Vulcan
3
1
7
6.5
L
Cernunnos
Wisemxn
Cernunnos
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,712
Damage
22,376
60,453
Taken
66,704
42,672
Mitigated
30,102
25,668
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,424
4,847
0
2,802
10,867
4,849
0
1,548
9,319
0
78,586
L
Achilles
Apollogiz
Achilles
2,873
636
0
2,277
14,846
8,594
0
4,350
10,394
0
59,417
W
3,780
1,362
0
6,725
10,914
5,269
5,324
435
10,479
126,727
0
W
8,178
200
0
5,530
12,497
14,060
877
3,338
9,159
26,099
0
L
Scylla
7,627
735
130
2,124
11,019
3,373
0
6,291
4,488
52,129
0
W
Cu Chulainn
NlCK3434
Cu Chulainn
13,588
2,247
0
9,093
18,689
15,101
821
3,312
15,377
10,387
81,035
L
3,600
716
0
3,308
15,487
5,151
118
3,593
11,782
0
44,672
W
Vulcan
WhyHamoud
Vulcan
12,742
2,712
0
1,518
7,486
3,393
1,586
1,932
5,554
70,358
0
L
Cernunnos
Wisemxn
Cernunnos
5,666
2,270
0
4,638
9,186
3,304
1,074
4,678
4,488
0
69,487
L
2,610
253
499
3,229
16,166
9,680
0
7,480
8,527
13,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,045
Gold Earned
40,203
629
Minions Killed
495
0
Camps Cleared
0
2,014,065
Distance Traveled
1,707,939
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,352
597
132
7
0
466,973
2
L
Achilles
8,697
458
132
7
0
349,991
3
W
Freya
12,632
665
205
11
0
359,384
7
W
Sobek
10,155
534
15
1
0
386,025
5
L
Scylla
7,695
405
95
5
0
349,946
3
W
Cu Chulainn
12,386
652
161
8
0
393,671
9
L
Susano
7,496
395
76
4
0
326,503
3
W
Vulcan
10,520
554
116
6
0
408,012
2
L
Cernunnos
9,358
493
162
9
0
324,291
4
L
Terra
6,957
366
30
2
0
357,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role