Player Matchup

King Arthur
King Arthur
Alystayr
King Arthur
Level 86
God Stats
0W - 1L
1,432 SR
Queue Stats
135W - 126L
1,519 Elo+
Party 3
Serqet
Serqet
AxionGlass29
Serqet
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
387W - 338L
1,516 Elo+
Solo
Scylla
Scylla
GryphonBane
Scylla
Level 109
God Stats
22W - 22L
1,455 SR
Queue Stats
565W - 520L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
JJax-_-
Danzaburou
Level 63
God Stats
5W - 2L
1,680 SR
Queue Stats
210W - 199L
1,571 Elo+
Solo
Ra
Ra
Tbgfredobang964
Ra
Level 106
God Stats
3W - 3L
1,877 SR
Queue Stats
42W - 61L
1,511 Elo+
Solo
Team Averages
Level 98
1,589 SR
1,535 Elo+

VS

Team Averages
Level 128
1,538 SR
1,477 Elo+
Scylla
Scylla
Damage_Tha_God
Scylla
Level 131
God Stats
3W - 1L
1,514 SR
Queue Stats
306W - 278L
1,435 Elo+
Party 2
Hou Yi
Hou Yi
FrenchToastYEAH
Hou Yi
Level 145
God Stats
7W - 6L
1,448 SR
Queue Stats
238W - 217L
1,527 Elo+
Party 1
Ganesha
Ganesha
Jongue-123
Ganesha
Level 156
God Stats
5W - 1L
1,533 SR
Queue Stats
237W - 224L
1,518 Elo+
Party 1
Set
Set
MeoW_Yolo
Set
Level 123
God Stats
18W - 5L
1,745 SR
Queue Stats
269W - 237L
1,451 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NovemberWRomeo
Tsukuyomi
Level 85
God Stats
12W - 13L
1,451 SR
Queue Stats
294W - 261L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alystayr
King Arthur
13
1 / 6 / 0
7,676
452
6,437
15,043
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
13
6 / 5 / 2
8,989
529
7,976
11,638
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
13
1 / 5 / 2
8,288
488
5,887
9,573
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
JJax-_-
Danzaburou
12
2 / 4 / 1
7,587
446
5,569
9,088
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 2
7,268
428
6,920
8,830
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
9,864
580
8,508
8,649
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 1 / 4
9,595
564
9,105
7,655
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Jongue-123
Ganesha
12
0 / 4 / 14
8,155
480
3,471
13,546
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 1 / 4
10,416
613
6,085
11,180
6,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
NovemberWRomeo
Tsukuyomi
15
5 / 3 / 13
9,595
564
12,354
13,630
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
24
24
Deaths
11
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alystayr
King Arthur
1
6
0
0.17
L
Serqet
6
5
2
1.4
W
7
2
7
5.25
W
8
1
4
10
L
Scylla
1
5
2
0.4
L
Danzaburou
JJax-_-
Danzaburou
2
4
1
0.63
W
Ganesha
Jongue-123
Ganesha
0
4
14
1.75
W
4
1
4
6
W
Tsukuyomi
NovemberWRomeo
Tsukuyomi
5
3
13
3.83
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,789
Damage
39,523
54,172
Taken
54,660
25,251
Mitigated
26,838
8,070
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alystayr
King Arthur
6,437
831
0
1,956
15,043
11,788
0
2,917
11,987
0
40,487
L
Serqet
7,976
2,116
0
500
11,638
3,940
0
2,170
9,428
0
57,004
W
8,508
1,838
0
2,154
8,649
2,783
0
3,093
4,902
58,670
0
W
9,105
4,473
0
3,240
7,655
2,676
31
1,835
5,715
0
52,680
L
Scylla
5,887
312
0
231
9,573
3,043
0
3,578
5,823
45,817
0
L
Danzaburou
JJax-_-
Danzaburou
5,569
1,843
0
2,802
9,088
3,197
0
1,732
7,316
0
44,143
W
Ganesha
Jongue-123
Ganesha
3,471
427
0
2,912
13,546
10,148
66
3,682
9,274
19,216
0
W
6,085
3,374
0
2,507
11,180
6,956
705
981
9,643
0
73,804
W
Tsukuyomi
NovemberWRomeo
Tsukuyomi
12,354
3,116
0
3,895
13,630
4,275
0
2,762
10,064
0
55,646
L
6,920
1,002
631
1,950
8,830
3,283
0
1,191
7,639
44,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
47,625
433
Minions Killed
470
0
Camps Cleared
0
1,565,805
Distance Traveled
1,648,599
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,676
452
68
4
0
315,050
2
L
Serqet
8,989
529
100
6
0
342,748
1
W
Scylla
9,864
580
117
7
0
326,598
7
W
Hou Yi
9,595
564
121
7
0
307,040
2
L
Scylla
8,288
488
113
7
0
294,191
5
L
Danzaburou
7,587
446
78
5
0
295,680
2
W
Ganesha
8,155
480
6
0
0
326,499
2
W
Set
10,416
613
142
8
0
314,952
1
W
Tsukuyomi
9,595
564
84
5
0
373,510
5
L
Ra
7,268
428
74
4
0
318,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role