Player Matchup

Scylla
Scylla
BerserkGodTiwaz
Scylla
Level 46
God Stats
0W - 2L
1,603 SR
Queue Stats
24W - 21L
1,527 Elo+
Solo
Medusa
Medusa
PastelIris
Medusa
Level 18
God Stats
5W - 9L
1,497 SR
Queue Stats
98W - 109L
1,462 Elo+
Party 2
King Arthur
King Arthur
Reptile98
King Arthur
Level 78
God Stats
43W - 30L
1,512 SR
Queue Stats
122W - 113L
1,468 Elo+
Party 2
Ares
Ares
Yousefxk
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
fero57
Mercury
Level 117
God Stats
6W - 5L
1,399 SR
Queue Stats
1,154W - 1,104L
1,496 Elo+
Party 1
Team Averages
Level 54
1,502 SR
1,491 Elo+

VS

Team Averages
Level 93
1,516 SR
1,606 Elo+
Eset
Eset
Chechucarro
Eset
Level 40
God Stats
2W - 6L
1,321 SR
Queue Stats
337W - 286L
1,651 Elo+
Party 3
King Arthur
King Arthur
OhhTarso
King Arthur
Level 135
God Stats
122W - 70L
1,608 SR
Queue Stats
887W - 719L
1,558 Elo+
Party 3
Apollo
Apollo
Wactum
Apollo
Level 144
God Stats
24W - 25L
1,503 SR
Queue Stats
503W - 514L
1,483 Elo+
Solo
Nemesis
Nemesis
pablocasal
Nemesis
Level 128
God Stats
8W - 15L
1,408 SR
Queue Stats
956W - 902L
1,594 Elo+
Party 3
Erlang Shen
Erlang Shen
wolkez
Erlang Shen
Level 20
God Stats
15W - 12L
1,739 SR
Queue Stats
356W - 256L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,263
626
3,917
4,962
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
PastelIris
Medusa
7
0 / 7 / 0
4,244
424
3,261
6,558
1,254
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Reptile98
King Arthur
11
0 / 3 / 2
5,618
562
6,514
8,415
3,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
6
0 / 5 / 0
4,467
447
1,787
7,656
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
fero57
Mercury
9
3 / 4 / 2
5,737
574
2,558
8,432
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,996
600
1,681
4,859
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
OhhTarso
King Arthur
12
2 / 1 / 1
6,255
626
5,516
10,329
5,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Wactum
Apollo
12
10 / 0 / 2
7,468
747
8,198
6,183
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
pablocasal
Nemesis
11
7 / 1 / 2
6,887
689
6,897
5,669
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
wolkez
Erlang Shen
10
3 / 1 / 10
6,833
683
4,679
6,664
2,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
22
22
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
0
4
2
0.25
W
King Arthur
OhhTarso
King Arthur
2
1
1
2.5
L
Medusa
PastelIris
Medusa
0
7
0
0
L
King Arthur
Reptile98
King Arthur
0
3
2
0.33
W
Apollo
Wactum
Apollo
10
0
2
11
L
Ares
0
5
0
0
L
Mercury
fero57
Mercury
3
4
2
1
W
Nemesis
pablocasal
Nemesis
7
1
2
8
W
Erlang Shen
wolkez
Erlang Shen
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
26,971
36,023
Taken
33,704
11,409
Mitigated
13,649
5,070
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,917
579
0
1,093
4,962
1,556
0
1,168
3,794
25,429
0
W
1,681
237
0
911
4,859
1,525
0
2,294
2,424
36,732
0
W
King Arthur
OhhTarso
King Arthur
5,516
680
0
3,255
10,329
5,525
11
0
10,329
0
32,234
L
Medusa
PastelIris
Medusa
3,261
1,668
0
700
6,558
1,254
168
0
6,558
0
20,182
L
King Arthur
Reptile98
King Arthur
6,514
703
0
2,400
8,415
3,758
0
0
8,415
0
30,727
W
Apollo
Wactum
Apollo
8,198
4,323
0
2,752
6,183
2,305
886
937
5,246
0
35,567
L
Ares
1,787
258
0
757
7,656
2,547
0
0
7,656
6,306
0
L
Mercury
fero57
Mercury
2,558
1,462
0
120
8,432
2,294
0
513
7,919
0
22,579
W
Nemesis
pablocasal
Nemesis
6,897
3,377
0
1,085
5,669
1,850
0
912
4,636
0
41,425
W
Erlang Shen
wolkez
Erlang Shen
4,679
2,749
0
2,289
6,664
2,444
0
1,269
5,365
0
25,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
33,439
217
Minions Killed
349
0
Camps Cleared
0
953,928
Distance Traveled
1,043,631
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,263
626
63
6
0
180,689
4
W
Eset
5,996
600
75
8
0
190,310
2
W
King Arthur
6,255
626
65
7
0
217,091
3
L
Medusa
4,244
424
32
3
0
173,077
1
L
King Arthur
5,618
562
63
6
0
208,148
1
W
Apollo
7,468
747
74
7
0
193,736
1
L
Ares
4,467
447
12
1
0
181,463
3
L
Mercury
5,737
574
47
5
0
210,551
1
W
Nemesis
6,887
689
87
9
0
249,591
2
W
Erlang Shen
6,833
683
48
5
0
192,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role