Player Matchup

Thanatos
Thanatos
Asidor88
Thanatos
Level 79
God Stats
3W - 4L
1,306 SR
Queue Stats
284W - 280L
1,399 Elo+
Party 2
Chaac
Chaac
JalagansoAres
Chaac
Level 106
God Stats
4W - 1L
1,501 SR
Queue Stats
153W - 151L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
KingPizza97
Gilgamesh
Level 63
God Stats
3W - 2L
1,323 SR
Queue Stats
143W - 180L
1,376 Elo+
Party 1
Skadi
Skadi
The_S0rrEl
Skadi
Level 77
God Stats
5W - 4L
1,344 SR
Queue Stats
422W - 416L
1,409 Elo+
Party 1
Sol
Sol
misiekzdzisiek
Sol
Level 109
God Stats
2W - 2L
1,256 SR
Queue Stats
155W - 189L
1,473 Elo+
Party 2
Team Averages
Level 87
1,346 SR
1,425 Elo+

VS

Team Averages
Level 74
1,572 SR
1,486 Elo+
Cthulhu
Cthulhu
ILoveBrunette
Cthulhu
Level 67
God Stats
1W - 2L
1,461 SR
Queue Stats
59W - 59L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
MooHun
Kuzenbo
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 166L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
YarHarbinger
Gilgamesh
Level 84
God Stats
1W - 5L
1,589 SR
Queue Stats
190W - 175L
1,462 Elo+
Solo
Da Ji
Da Ji
yViicTxr_
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,540 Elo+
Solo
Ah Puch
Ah Puch
Ŕisuu
Ah Puch
Level 34
God Stats
3W - 2L
1,809 SR
Queue Stats
125W - 95L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asidor88
Thanatos
20
7 / 10 / 16
14,386
685
15,128
20,639
8,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
4 / 4 / 25
14,277
680
20,420
34,727
42,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
KingPizza97
Gilgamesh
20
4 / 4 / 21
14,215
677
16,428
19,330
19,907
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
20
6 / 8 / 13
13,563
646
27,829
20,128
7,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 5 / 11
16,115
767
38,933
24,070
9,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 8 / 15
13,634
649
21,233
24,224
18,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
MooHun
Kuzenbo
20
9 / 6 / 13
14,263
679
17,998
42,194
48,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
YarHarbinger
Gilgamesh
20
7 / 7 / 12
16,375
780
15,258
26,508
24,541
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
yViicTxr_
Da Ji
18
5 / 10 / 11
12,598
600
12,968
23,025
11,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Ŕisuu
Ah Puch
20
6 / 5 / 17
14,655
698
32,871
21,651
8,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
99
36
Kills
31
31
Deaths
36
86
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Asidor88
Thanatos
7
10
16
1.5
L
Cthulhu
4
8
15
1.44
W
4
4
25
4.13
W
Gilgamesh
KingPizza97
Gilgamesh
4
4
21
3.63
L
Kuzenbo
MooHun
Kuzenbo
9
6
13
2.58
W
Skadi
6
8
13
1.56
L
Gilgamesh
YarHarbinger
Gilgamesh
7
7
12
1.86
W
15
5
11
4.1
L
Da Ji
yViicTxr_
Da Ji
5
10
11
1.05
L
Ah Puch
Ŕisuu
Ah Puch
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,738
Damage
100,328
118,894
Taken
137,602
88,764
Mitigated
111,602
61,770
Healing
52,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Asidor88
Thanatos
15,128
2,309
2,867
11,334
20,639
8,853
428
11,564
8,753
0
32,114
L
Cthulhu
21,233
1,042
4,053
3,163
24,224
18,082
148
5,930
18,294
43,773
0
W
20,420
2,228
1,489
13,103
34,727
42,571
617
20,088
14,001
0
43,060
W
Gilgamesh
KingPizza97
Gilgamesh
16,428
2,328
2,694
6,733
19,330
19,907
121
11,900
6,982
0
34,122
L
Kuzenbo
MooHun
Kuzenbo
17,998
4,220
4,370
17,530
42,194
48,925
932
12,414
29,780
30,272
0
W
Skadi
27,829
12,237
1,577
5,262
20,128
7,721
1,883
11,265
8,503
0
59,433
L
Gilgamesh
YarHarbinger
Gilgamesh
15,258
1,850
4,809
3,152
26,508
24,541
710
6,396
20,112
3,304
35,948
W
38,933
13,585
3,460
13,251
24,070
9,712
4,440
15,914
7,780
75,416
0
L
Da Ji
yViicTxr_
Da Ji
12,968
4,893
2,123
1,771
23,025
11,107
0
6,579
16,446
0
17,888
L
Ah Puch
Ŕisuu
Ah Puch
32,871
1,030
4,618
6,981
21,651
8,947
717
7,614
14,037
60,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,556
Gold Earned
71,525
304
Minions Killed
188
0
Camps Cleared
0
1,894,369
Distance Traveled
1,854,225
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,386
685
31
1
0
394,910
0
L
Cthulhu
13,634
649
55
3
0
377,470
0
W
Chaac
14,277
680
55
3
0
366,678
0
W
Gilgamesh
14,215
677
44
2
0
452,752
1
L
Kuzenbo
14,263
679
11
1
0
375,540
0
W
Skadi
13,563
646
72
3
0
335,102
1
L
Gilgamesh
16,375
780
37
2
0
365,071
1
W
Sol
16,115
767
102
5
0
344,927
1
L
Da Ji
12,598
600
19
1
0
330,948
2
L
Ah Puch
14,655
698
66
3
0
405,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role