Player Matchup

Anhur
Anhur
ArchieHcnyl
Anhur
Level 16
God Stats
9W - 10L
1,241 SR
Queue Stats
182W - 163L
1,592 Elo+
Solo
Scylla
Scylla
FixiHartmann191
Scylla
Level 26
God Stats
1W - 2L
1,135 SR
Queue Stats
121W - 120L
1,582 Elo+
Party 1
Thor
Thor
IAmBenzo
Thor
Level 25
God Stats
6W - 3L
1,762 SR
Queue Stats
124W - 130L
1,582 Elo+
Party 1
Athena
Athena
Juin
Athena
Level 29
God Stats
5W - 7L
1,684 SR
Queue Stats
161W - 124L
1,638 Elo+
Solo
Achilles
Achilles
mrserpiente
Achilles
Level 7
God Stats
1W - 1L
1,810 SR
Queue Stats
4W - 2L
1,864 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,652 Elo+

VS

Team Averages
Level 21
1,549 SR
1,590 Elo+
Sylvanus
Sylvanus
DeSpLaShEr
Sylvanus
Level 18
God Stats
5W - 3L
1,464 SR
Queue Stats
10W - 5L
1,605 Elo+
Party 2
Apollo
Apollo
Flainity
Apollo
Level 26
God Stats
6W - 3L
1,544 SR
Queue Stats
10W - 5L
1,605 Elo+
Party 2
Tyr
Tyr
Toooommy
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
nursecoom69
Ao Kuang
Level 4
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 2L
1,636 Elo+
Solo
Sol
Sol
xKlotzi
Sol
Level 28
God Stats
1W - 1L
1,494 SR
Queue Stats
10W - 5L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,906
446
1,882
7,493
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 1
5,696
518
3,199
5,193
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
1 / 4 / 2
5,531
503
4,301
7,577
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Juin
Athena
8
1 / 3 / 1
5,762
524
1,475
7,368
2,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
mrserpiente
Achilles
10
1 / 4 / 1
5,833
530
2,983
7,753
5,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeSpLaShEr
Sylvanus
9
2 / 1 / 6
6,304
573
2,454
4,410
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Flainity
Apollo
10
5 / 1 / 3
6,492
590
5,116
5,719
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
7 / 1 / 3
7,604
691
7,927
10,026
6,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
nursecoom69
Ao Kuang
11
4 / 1 / 6
6,682
607
4,338
5,853
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
13
4 / 0 / 2
7,695
700
5,798
3,975
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
22
22
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Sylvanus
DeSpLaShEr
Sylvanus
2
1
6
5
L
1
4
1
0.38
W
Apollo
Flainity
Apollo
5
1
3
6.5
L
Thor
1
4
2
0.5
L
Athena
Juin
Athena
1
3
1
0.5
W
7
1
3
8.5
L
Achilles
mrserpiente
Achilles
1
4
1
0.38
W
Ao Kuang
nursecoom69
Ao Kuang
4
1
6
7
W
Sol
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,840
Damage
25,633
35,384
Taken
29,983
13,484
Mitigated
14,168
4,964
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,882
1,020
0
722
7,493
2,004
0
2,068
5,425
0
20,459
W
Sylvanus
DeSpLaShEr
Sylvanus
2,454
905
705
1,521
4,410
2,469
193
853
3,553
12,303
0
L
3,199
55
0
815
5,193
1,587
0
2,864
2,329
26,128
0
W
Apollo
Flainity
Apollo
5,116
2,745
0
1,563
5,719
2,018
648
886
4,793
0
32,397
L
Thor
4,301
1,075
0
1,420
7,577
2,244
0
2,934
4,643
0
21,861
L
Athena
Juin
Athena
1,475
347
0
665
7,368
2,522
0
2,207
5,161
11,005
0
W
7,927
630
0
5,410
10,026
6,392
0
1,018
8,630
0
45,065
L
Achilles
mrserpiente
Achilles
2,983
761
0
1,342
7,753
5,127
0
2,361
5,392
0
17,450
W
Ao Kuang
nursecoom69
Ao Kuang
4,338
1,007
0
2,750
5,853
2,093
0
565
5,210
31,272
6,265
W
Sol
5,798
1,389
0
2,357
3,975
1,196
1,620
1,086
2,733
45,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
34,777
197
Minions Killed
359
0
Camps Cleared
0
1,015,833
Distance Traveled
1,111,214
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,906
446
38
3
0
173,406
2
W
Sylvanus
6,304
573
15
1
0
212,297
3
L
Scylla
5,696
518
60
5
0
177,902
1
W
Apollo
6,492
590
77
7
0
200,739
1
L
Thor
5,531
503
39
4
0
209,810
1
L
Athena
5,762
524
24
2
0
235,407
0
W
Tyr
7,604
691
87
8
0
232,244
5
L
Achilles
5,833
530
36
3
0
219,308
3
W
Ao Kuang
6,682
607
83
8
0
248,348
0
W
Sol
7,695
700
97
9
0
217,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role