Player Matchup

Tiamat
Tiamat
ColonicMoth
Tiamat
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 37L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Gabriel_Carmoch
Heimdallr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 55L
1,436 Elo+
Solo
Ah Puch
Ah Puch
NeroPoc
Ah Puch
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 206L
1,500 Elo+
Party 1
Neith
Neith
alerap17
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,527 Elo+
Party 2
Chaac
Chaac
tozalez
Chaac
Level 146
God Stats
3W - 2L
1,283 SR
Queue Stats
13W - 26L
1,527 Elo+
Party 2
Team Averages
Level 42
1,457 SR
1,498 Elo+

VS

Team Averages
Level 15
1,576 SR
1,483 Elo+
Chaac
Chaac
MAURIPICCO
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,446 Elo+
Party 3
Rama
Rama
MelDeBesouro
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,399 Elo+
Solo
Loki
Loki
Ramro200
Loki
Level 6
God Stats
7W - 1L
1,882 SR
Queue Stats
24W - 21L
1,697 Elo+
Solo
Cerberus
Cerberus
SorryIrmaosBR
Cerberus
Level 8
God Stats
32W - 24L
1,500 SR
Queue Stats
142W - 162L
1,452 Elo+
Solo
He Bo
He Bo
f4el
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 6 / 1
6,060
379
3,705
9,066
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Gabriel_Carmoch
Heimdallr
12
2 / 6 / 1
7,283
455
5,791
8,903
3,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
NeroPoc
Ah Puch
10
0 / 6 / 0
6,277
392
4,145
9,153
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
alerap17
Neith
10
0 / 12 / 3
7,192
450
5,242
13,065
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
tozalez
Chaac
13
7 / 7 / 1
8,462
529
11,608
17,192
16,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 0 / 7
7,923
495
5,794
11,187
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
15 / 2 / 4
10,374
648
13,828
10,376
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
17
13 / 1 / 7
10,347
647
14,823
9,545
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SorryIrmaosBR
Cerberus
12
2 / 4 / 12
8,002
500
2,648
8,209
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
f4el
He Bo
13
5 / 3 / 3
8,291
518
5,848
7,884
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
9
Kills
37
37
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
1
0.08
L
Heimdallr
Gabriel_Carmoch
Heimdallr
2
6
1
0.42
W
Chaac
2
0
7
5.5
W
15
2
4
8.5
L
Ah Puch
NeroPoc
Ah Puch
0
6
0
0
W
Loki
13
1
7
16.5
W
Cerberus
SorryIrmaosBR
Cerberus
2
4
12
2
L
Neith
alerap17
Neith
0
12
3
0.13
W
He Bo
f4el
He Bo
5
3
3
2.17
L
Chaac
tozalez
Chaac
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
42,941
57,379
Taken
47,201
29,166
Mitigated
23,750
6,780
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,705
739
0
850
9,066
3,310
161
348
8,530
27,857
0
L
Heimdallr
Gabriel_Carmoch
Heimdallr
5,791
2,550
0
0
8,903
3,444
1,411
2,216
6,501
0
32,749
W
Chaac
5,794
1,215
0
3,732
11,187
9,504
416
4,930
6,257
0
40,574
W
13,828
11,861
0
5,313
10,376
3,769
2,905
242
10,134
0
57,550
L
Ah Puch
NeroPoc
Ah Puch
4,145
549
0
574
9,153
2,965
68
1,471
7,360
32,410
0
W
Loki
14,823
5,772
0
3,317
9,545
4,042
0
166
9,379
0
75,738
W
Cerberus
SorryIrmaosBR
Cerberus
2,648
250
0
2,772
8,209
3,642
742
0
8,209
14,072
0
L
Neith
alerap17
Neith
5,242
2,285
0
829
13,065
3,211
122
746
12,319
0
20,737
W
He Bo
f4el
He Bo
5,848
701
231
2,366
7,884
2,793
304
2,512
5,372
31,904
0
L
Chaac
tozalez
Chaac
11,608
1,177
0
4,527
17,192
16,236
506
3,267
13,689
0
46,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
44,937
282
Minions Killed
403
0
Camps Cleared
0
1,305,311
Distance Traveled
1,507,790
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,060
379
56
4
0
258,018
0
L
Heimdallr
7,283
455
71
4
0
228,281
0
W
Chaac
7,923
495
57
4
0
289,002
0
W
Rama
10,374
648
107
7
0
292,282
1
L
Ah Puch
6,277
392
51
3
0
266,024
0
W
Loki
10,347
647
130
8
0
388,496
1
W
Cerberus
8,002
500
37
2
0
290,766
3
L
Neith
7,192
450
29
2
0
259,361
0
W
He Bo
8,291
518
72
5
0
247,244
1
L
Chaac
8,462
529
75
5
0
293,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role