Player Matchup

Chaac
Chaac
MonkeyYT
Chaac
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 13L
922 Elo+
Party 2
Serqet
Serqet
SteeloBraim
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 2
Ra
Ra
hmbalex
Ra
Level 7
God Stats
1W - 3L
1,455 SR
Queue Stats
1W - 8L
1,064 Elo+
Party 2
Team Averages
Level 17
1,485 SR
1,053 Elo+

VS

Team Averages
Level 40
1,525 SR
1,457 Elo+
Athena
Athena
HearyhMaker
Athena
Level 29
God Stats
0W - 1L
1,625 SR
Queue Stats
11W - 24L
1,372 Elo+
Solo
Anhur
Anhur
Kogami2781
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
legacy els
Nu Wa
Level 86
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MonkeyYT
Chaac
14
8 / 1 / 5
11,080
693
14,230
15,425
11,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
15
7 / 3 / 7
11,167
698
12,570
11,432
3,898
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
1 / 1 / 6
9,488
593
5,225
6,570
3,013
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 4 / 2
10,196
637
7,291
20,146
18,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
10
0 / 6 / 2
8,898
556
1,710
9,069
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
14
3 / 6 / 2
10,565
660
15,340
9,483
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
5
5
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
2
4
2
0.75
L
Anhur
0
6
2
0.17
W
Chaac
MonkeyYT
Chaac
8
1
5
10.5
W
Serqet
7
3
7
3.5
W
1
1
6
4
L
Nu Wa
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
24,341
33,427
Taken
38,698
17,925
Mitigated
24,676
7,577
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,291
2,249
294
4,370
20,146
18,350
542
3,922
15,932
32,804
0
L
Anhur
1,710
658
0
870
9,069
2,754
93
719
7,858
0
12,555
W
Chaac
MonkeyYT
Chaac
14,230
3,696
0
4,756
15,425
11,014
641
11,359
4,066
0
45,409
W
Serqet
12,570
4,317
0
1,015
11,432
3,898
0
7,056
4,376
0
32,236
W
5,225
1,302
1,300
506
6,570
3,013
280
4,296
2,274
25,375
0
L
Nu Wa
15,340
3,920
0
330
9,483
3,572
0
596
8,360
57,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,735
Gold Earned
29,659
126
Minions Killed
152
0
Camps Cleared
0
840,714
Distance Traveled
749,359
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,196
637
41
3
0
295,879
4
L
Anhur
8,898
556
29
2
0
194,952
4
W
Chaac
11,080
693
45
3
0
306,399
5
W
Serqet
11,167
698
45
3
0
249,442
2
W
Ra
9,488
593
36
2
0
284,873
1
L
Nu Wa
10,565
660
82
5
0
258,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role