Player Matchup

Ra
Ra
Platinum V
CamazotzMX
Ra
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
MisifuSK8X
Hercules
Platinum III
Level 154
God Stats
10W - 11L
1,665 SR
Queue Stats
202W - 192L
1,779 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Sharto
Heimdallr
Diamond II
Level 108
God Stats
12W - 12L
1,702 SR
Queue Stats
700W - 651L
2,150 MMR
Solo
Bacchus
Bacchus
Platinum IV
carrymeplsv1
Bacchus
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
littlefrank888
Ne Zha
Gold I
Level 119
God Stats
1W - 3L
1,430 SR
Queue Stats
62W - 55L
1,745 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,559 SR
1,735 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,620 SR
1,945 MMR
Raijin
Raijin
Masters
Mitsufy
Raijin
Masters
Level 160
God Stats
31W - 21L
1,737 SR
Queue Stats
272W - 223L
2,560 MMR
Party 1
Fafnir
Fafnir
Gold V
R0CKBALL
Fafnir
Gold V
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,617 MMR
Party 2
Bakasura
Bakasura
Diamond II
SRBK
Bakasura
Diamond II
Level 157
God Stats
46W - 32L
1,651 SR
Queue Stats
496W - 453L
2,350 MMR
Party 1
Bellona
Bellona
Gold V
comaleague
Bellona
Gold V
Level 33
God Stats
1W - 0L
1,993 SR
Queue Stats
23W - 7L
1,690 MMR
Party 2
Artemis
Artemis
Gold IV
patken
Artemis
Gold IV
Level 143
God Stats
1W - 2L
1,218 SR
Queue Stats
75W - 81L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,923
496
2,191
8,308
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MisifuSK8X
Hercules
16
1 / 1 / 1
9,195
511
8,244
12,486
10,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Sharto
Heimdallr
14
2 / 3 / 0
8,805
489
9,842
14,124
5,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
carrymeplsv1
Bacchus
10
0 / 6 / 1
6,960
387
3,070
12,179
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 1
7,961
442
4,990
14,189
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetTiamatGuan YuAthenaAnhur

VS

Bans
GilgameshScyllaApolloAphroditeKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mitsufy
Raijin
19
8 / 0 / 4
11,951
664
9,778
6,013
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
R0CKBALL
Fafnir
13
0 / 1 / 6
9,718
540
6,535
11,936
11,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
SRBK
Bakasura
19
8 / 0 / 7
12,451
692
11,312
11,979
5,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
comaleague
Bellona
18
3 / 0 / 1
11,282
627
8,492
13,466
10,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
patken
Artemis
16
2 / 2 / 2
10,168
565
10,348
16,584
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
21
21
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Hercules
MisifuSK8X
Hercules
1
1
1
1.5
W
Raijin
Mitsufy
Raijin
8
0
4
10
W
Fafnir
R0CKBALL
Fafnir
0
1
6
3
W
Bakasura
SRBK
Bakasura
8
0
7
11.5
L
Heimdallr
Sharto
Heimdallr
2
3
0
0.67
L
Bacchus
carrymeplsv1
Bacchus
0
6
1
0.08
W
Bellona
comaleague
Bellona
3
0
1
3.5
L
0
6
1
0.08
W
Artemis
patken
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
46,465
61,286
Taken
59,978
31,148
Mitigated
35,790
20,860
Healing
30,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,191
94
404
1,997
8,308
4,492
0
2,347
5,043
74,129
0
L
Hercules
MisifuSK8X
Hercules
8,244
1,778
0
6,123
12,486
10,086
122
2,701
9,309
0
64,703
W
Raijin
Mitsufy
Raijin
9,778
603
0
2,372
6,013
2,197
669
1,344
4,669
89,012
0
W
Fafnir
R0CKBALL
Fafnir
6,535
1,117
0
3,632
11,936
11,031
148
1,137
10,799
20,500
0
W
Bakasura
SRBK
Bakasura
11,312
7,881
0
5,583
11,979
5,594
1,936
1,816
10,163
0
90,765
L
Heimdallr
Sharto
Heimdallr
9,842
5,270
0
5,862
14,124
5,065
0
2,940
11,096
0
59,742
L
Bacchus
carrymeplsv1
Bacchus
3,070
536
0
1,604
12,179
6,614
0
3,776
7,342
17,948
0
W
Bellona
comaleague
Bellona
8,492
3,674
0
8,561
13,466
10,343
642
478
12,988
0
82,809
L
4,990
1,501
0
4,870
14,189
4,891
0
4,042
9,649
0
54,066
W
Artemis
patken
Artemis
10,348
5,889
0
10,548
16,584
6,625
1,060
1,509
15,075
0
81,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
55,570
542
Minions Killed
681
0
Camps Cleared
0
1,634,090
Distance Traveled
1,921,629
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,923
496
160
9
0
345,951
5
L
Hercules
9,195
511
147
8
0
345,762
7
W
Raijin
11,951
664
187
10
0
362,148
5
W
Fafnir
9,718
540
33
2
0
413,793
8
W
Bakasura
12,451
692
177
10
0
459,554
4
L
Heimdallr
8,805
489
110
6
0
251,974
3
L
Bacchus
6,960
387
11
1
0
316,591
4
W
Bellona
11,282
627
163
9
0
374,550
3
L
Ne Zha
7,961
442
114
6
0
373,812
5
W
Artemis
10,168
565
121
7
0
311,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role