Player Matchup

Mercury
Mercury
AObitoK
Mercury
Level 25
God Stats
6W - 8L
1,559 SR
Queue Stats
80W - 68L
1,577 Elo+
Solo
Tiamat
Tiamat
EggSalad414
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 47L
1,688 Elo+
Solo
Baron Samedi
Baron Samedi
KhSe2000
Baron Samedi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 107L
1,414 Elo+
Party 1
Neith
Neith
Nebulaaaa
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 1
Osiris
Osiris
zielak225
Osiris
Level 27
God Stats
4W - 3L
1,744 SR
Queue Stats
61W - 56L
1,529 Elo+
Solo
Team Averages
Level 35
1,561 SR
1,579 Elo+

VS

Team Averages
Level 23
1,559 SR
1,539 Elo+
Chaac
Chaac
Ayamogul
Chaac
Level 28
God Stats
3W - 1L
1,870 SR
Queue Stats
78W - 67L
1,646 Elo+
Solo
Artemis
Artemis
GEOSMADRID
Artemis
Level 29
God Stats
4W - 4L
1,392 SR
Queue Stats
100W - 75L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Jamathas
Hou Yi
Level 26
God Stats
29W - 24L
1,535 SR
Queue Stats
122W - 124L
1,521 Elo+
Solo
Awilix
Awilix
SIMPdeYuoGL
Awilix
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,453 Elo+
Solo
Cabrakan
Cabrakan
twitchcoomradec
Cabrakan
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
150W - 142L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AObitoK
Mercury
11
1 / 2 / 5
7,024
540
4,605
8,882
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
5 / 3 / 1
7,671
590
9,518
8,869
5,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
KhSe2000
Baron Samedi
11
1 / 5 / 1
6,267
482
4,444
8,017
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Nebulaaaa
Neith
10
1 / 7 / 0
5,551
427
2,866
7,627
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Osiris
zielak225
Osiris
8
1 / 3 / 0
5,401
415
2,658
6,233
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ayamogul
Chaac
13
2 / 2 / 1
7,382
568
7,084
9,421
6,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
GEOSMADRID
Artemis
13
9 / 2 / 3
8,181
629
9,822
7,137
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Jamathas
Hou Yi
13
3 / 1 / 1
7,958
612
2,702
9,403
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
11
3 / 3 / 3
6,989
538
5,007
8,354
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
11
3 / 1 / 2
7,200
554
3,325
7,103
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
20
20
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
AObitoK
Mercury
1
2
5
1.75
W
Chaac
Ayamogul
Chaac
2
2
1
1.25
L
Tiamat
5
3
1
1.83
W
Artemis
GEOSMADRID
Artemis
9
2
3
5.25
W
Hou Yi
Jamathas
Hou Yi
3
1
1
3.5
L
Baron Samedi
KhSe2000
Baron Samedi
1
5
1
0.3
L
Neith
Nebulaaaa
Neith
1
7
0
0.14
W
Awilix
3
3
3
1.5
W
Cabrakan
3
1
2
4
L
Osiris
zielak225
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
27,940
39,628
Taken
41,418
17,059
Mitigated
20,349
12,738
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AObitoK
Mercury
4,605
1,946
0
4,160
8,882
2,420
0
106
8,776
0
35,659
W
Chaac
Ayamogul
Chaac
7,084
1,326
0
4,259
9,421
6,422
396
1,354
8,067
0
42,437
L
Tiamat
9,518
988
0
3,622
8,869
5,034
220
440
8,429
42,296
0
W
Artemis
GEOSMADRID
Artemis
9,822
6,807
0
3,285
7,137
2,640
530
2,542
4,363
0
46,020
W
Hou Yi
Jamathas
Hou Yi
2,702
1,377
0
4,388
9,403
3,244
468
5,198
4,205
0
47,058
L
Baron Samedi
KhSe2000
Baron Samedi
4,444
886
230
1,974
8,017
3,719
0
1,022
6,995
27,802
0
L
Neith
Nebulaaaa
Neith
2,866
1,971
0
982
7,627
1,676
0
1,757
5,870
0
13,756
W
Awilix
5,007
2,445
0
2,038
8,354
2,839
0
2,063
6,291
0
36,220
W
Cabrakan
3,325
121
0
2,360
7,103
5,204
370
2,363
4,530
25,715
0
L
Osiris
zielak225
Osiris
2,658
789
0
1,770
6,233
4,210
0
0
6,233
0
19,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
37,710
252
Minions Killed
400
0
Camps Cleared
0
1,071,504
Distance Traveled
1,198,471
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,024
540
76
6
0
250,550
1
W
Chaac
7,382
568
86
7
0
262,308
0
L
Tiamat
7,671
590
71
5
0
250,944
3
W
Artemis
8,181
629
67
5
0
205,707
1
W
Hou Yi
7,958
612
122
9
0
226,306
1
L
Baron Samedi
6,267
482
42
3
0
218,516
3
L
Neith
5,551
427
19
1
0
187,318
0
W
Awilix
6,989
538
73
6
0
279,778
3
W
Cabrakan
7,200
554
52
4
0
224,372
4
L
Osiris
5,401
415
44
3
0
164,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role