Player Matchup

Tiamat
Tiamat
DrBelph
Tiamat
Level 28
God Stats
0W - 3L
1,494 SR
Queue Stats
13W - 14L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Harpy3151
Cthulhu
Level 26
God Stats
7W - 12L
1,393 SR
Queue Stats
108W - 105L
1,416 Elo+
Solo
Pele
Pele
TURGBOI
Pele
Level 25
God Stats
35W - 25L
1,586 SR
Queue Stats
124W - 97L
1,445 Elo+
Solo
Hachiman
Hachiman
The Mr Havoc
Hachiman
Level 18
God Stats
2W - 11L
1,186 SR
Queue Stats
3W - 12L
1,187 Elo+
Solo
Nemesis
Nemesis
pat27310
Nemesis
Level 18
God Stats
1W - 1L
1,462 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Team Averages
Level 23
1,424 SR
1,385 Elo+

VS

Team Averages
Level 22
1,465 SR
1,341 Elo+
Freya
Freya
Anxmoia
Freya
Level 29
God Stats
3W - 3L
1,438 SR
Queue Stats
198W - 181L
1,467 Elo+
Solo
Yemoja
Yemoja
FatPotato8527
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,076 Elo+
Solo
Chaac
Chaac
Strabery 28
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,346 Elo+
Solo
Thanatos
Thanatos
X M3 HaY34
Thanatos
Level 29
God Stats
20W - 16L
1,517 SR
Queue Stats
95W - 98L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
diablo1908
Danzaburou
Level 28
God Stats
53W - 60L
1,371 SR
Queue Stats
78W - 93L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrBelph
Tiamat
20
5 / 10 / 11
15,747
926
30,717
28,539
19,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Harpy3151
Cthulhu
20
7 / 8 / 8
16,685
981
26,496
36,919
67,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
TURGBOI
Pele
20
2 / 7 / 9
15,080
887
14,018
23,668
12,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
The Mr Havoc
Hachiman
20
3 / 4 / 10
15,243
897
10,682
13,966
6,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
pat27310
Nemesis
17
1 / 2 / 2
12,274
722
1,358
2,548
803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anxmoia
Freya
20
9 / 1 / 13
16,762
986
33,947
22,381
7,992
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
0 / 3 / 5
13,057
768
1,036
5,442
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 5 / 15
16,494
970
21,718
20,506
14,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
X M3 HaY34
Thanatos
20
11 / 8 / 14
18,054
1,062
28,138
32,146
12,578
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
diablo1908
Danzaburou
20
3 / 1 / 14
15,930
937
16,396
12,111
4,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
92
18
Kills
31
31
Deaths
18
40
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Freya
Anxmoia
Freya
9
1
13
15.5
L
Tiamat
DrBelph
Tiamat
5
10
11
1.05
W
0
3
5
0.83
L
Cthulhu
Harpy3151
Cthulhu
7
8
8
1.38
W
8
5
15
3.1
L
Pele
TURGBOI
Pele
2
7
9
0.93
L
Hachiman
The Mr Havoc
Hachiman
3
4
10
2
W
Thanatos
X M3 HaY34
Thanatos
11
8
14
2.25
W
Danzaburou
diablo1908
Danzaburou
3
1
14
10
L
Nemesis
pat27310
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,271
Damage
101,235
105,640
Taken
92,586
106,595
Mitigated
43,406
5,561
Healing
40,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Anxmoia
Freya
33,947
10,048
0
10,842
22,381
7,992
0
18,184
4,197
55,861
0
L
Tiamat
DrBelph
Tiamat
30,717
2,925
114
2,217
28,539
19,566
0
9,948
18,591
40,625
0
W
1,036
178
358
648
5,442
3,051
0
3,602
1,840
6,051
0
L
Cthulhu
Harpy3151
Cthulhu
26,496
1,345
832
84
36,919
67,611
0
15,816
21,103
56,723
0
W
21,718
6,628
0
7,525
20,506
14,878
0
9,210
11,296
0
39,930
L
Pele
TURGBOI
Pele
14,018
3,263
0
439
23,668
12,421
0
3,817
19,851
0
66,931
L
Hachiman
The Mr Havoc
Hachiman
10,682
6,585
0
1,666
13,966
6,194
0
4,170
9,796
0
39,068
W
Thanatos
X M3 HaY34
Thanatos
28,138
8,557
0
16,447
32,146
12,578
0
17,868
14,278
0
67,231
W
Danzaburou
diablo1908
Danzaburou
16,396
9,815
0
4,499
12,111
4,907
0
8,349
3,762
0
64,243
L
Nemesis
pat27310
Nemesis
1,358
497
0
209
2,548
803
0
1,232
1,316
0
3,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,029
Gold Earned
80,297
298
Minions Killed
307
3
Camps Cleared
11
1,277,453
Distance Traveled
1,429,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,762
986
44
3
2
327,531
0
L
Tiamat
15,747
926
26
2
0
304,224
0
W
Yemoja
13,057
768
6
0
1
107,301
0
L
Cthulhu
16,685
981
85
5
0
314,895
0
W
Chaac
16,494
970
32
2
1
328,094
0
L
Pele
15,080
887
124
7
1
331,946
0
L
Hachiman
15,243
897
61
4
1
273,967
0
W
Thanatos
18,054
1,062
117
7
2
347,508
0
W
Danzaburou
15,930
937
108
6
5
319,118
0
L
Nemesis
12,274
722
2
0
1
52,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role