Player Matchup

Chaac
Chaac
KingRod510
Chaac
Level 18
God Stats
13W - 8L
1,668 SR
Queue Stats
85W - 72L
1,522 Elo+
Party 2
Anubis
Anubis
Mormelt
Anubis
Level 26
God Stats
23W - 24L
1,450 SR
Queue Stats
77W - 79L
1,418 Elo+
Party 3
Susano
Susano
PkFlame
Susano
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SorryNovaTTV
Jing Wei
Level 28
God Stats
13W - 5L
1,618 SR
Queue Stats
406W - 289L
1,590 Elo+
Party 2
Ares
Ares
That_Tunechi_Luv
Ares
Level 38
God Stats
5W - 6L
1,740 SR
Queue Stats
151W - 193L
1,367 Elo+
Party 3
Team Averages
Level 41
1,595 SR
1,479 Elo+

VS

Team Averages
Level 52
1,537 SR
1,506 Elo+
Fenrir
Fenrir
ColdZhang
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DecentSupport
Bacchus
Level 84
God Stats
12W - 10L
1,601 SR
Queue Stats
115W - 91L
1,554 Elo+
Party 1
Chang'e
Chang'e
Sunshinetofly
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Toasterman
Medusa
Level 46
God Stats
17W - 19L
1,568 SR
Queue Stats
94W - 78L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
XwinXero
Erlang Shen
Level 34
God Stats
1W - 2L
1,518 SR
Queue Stats
21W - 22L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 3 / 2
10,470
551
8,090
16,865
16,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Mormelt
Anubis
16
3 / 3 / 2
9,878
520
7,019
10,882
6,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
PkFlame
Susano
18
6 / 3 / 4
10,670
562
11,881
16,254
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
SorryNovaTTV
Jing Wei
19
2 / 1 / 4
11,507
606
8,343
11,914
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 0
9,506
500
4,164
13,962
9,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ColdZhang
Fenrir
8
1 / 1 / 1
7,095
373
3,057
6,671
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
15
2 / 2 / 9
10,568
556
7,887
11,289
9,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
17
3 / 3 / 4
10,174
535
9,343
13,237
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Toasterman
Medusa
16
9 / 3 / 1
10,458
550
16,242
13,556
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
XwinXero
Erlang Shen
14
1 / 9 / 4
8,344
439
7,088
14,680
7,400
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
18
Kills
16
16
Deaths
18
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ColdZhang
Fenrir
1
1
1
1.5
L
Bacchus
2
2
9
3.25
W
Chaac
4
3
2
1.67
W
Anubis
Mormelt
Anubis
3
3
2
1.33
W
Susano
PkFlame
Susano
6
3
4
2.67
W
Jing Wei
SorryNovaTTV
Jing Wei
2
1
4
4
L
Chang'e
3
3
4
1.67
W
3
6
0
0.5
L
Medusa
Toasterman
Medusa
9
3
1
3.17
L
Erlang Shen
XwinXero
Erlang Shen
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
43,617
69,877
Taken
59,433
43,898
Mitigated
28,078
27,922
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ColdZhang
Fenrir
3,057
902
0
1,795
6,671
1,769
0
845
5,826
0
24,470
L
Bacchus
7,887
989
0
1,147
11,289
9,134
449
4,409
6,880
31,436
0
W
Chaac
8,090
2,506
34
8,260
16,865
16,183
225
2,790
13,945
0
66,338
W
Anubis
Mormelt
Anubis
7,019
178
394
4,574
10,882
6,111
678
4,455
6,319
61,570
0
W
Susano
PkFlame
Susano
11,881
2,051
0
6,759
16,254
7,159
0
3,584
12,386
0
73,948
W
Jing Wei
SorryNovaTTV
Jing Wei
8,343
6,980
0
6,938
11,914
4,619
5,316
1,955
9,959
0
99,533
L
Chang'e
9,343
401
2,487
5,671
13,237
4,286
190
2,513
10,724
56,711
0
W
4,164
431
147
816
13,962
9,826
68
3,759
10,005
17,629
0
L
Medusa
Toasterman
Medusa
16,242
8,443
0
5,094
13,556
5,489
3,035
3,416
10,140
0
68,087
L
Erlang Shen
XwinXero
Erlang Shen
7,088
3,439
0
1,013
14,680
7,400
0
0
14,680
204
30,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,031
Gold Earned
46,639
570
Minions Killed
389
0
Camps Cleared
0
1,753,977
Distance Traveled
1,581,811
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,095
373
49
3
0
173,410
0
L
Bacchus
10,568
556
62
3
0
379,049
10
W
Chaac
10,470
551
136
7
0
355,440
5
W
Anubis
9,878
520
104
5
0
326,157
4
W
Susano
10,670
562
118
6
0
400,206
3
W
Jing Wei
11,507
606
182
10
0
352,893
4
L
Chang'e
10,174
535
101
5
0
381,433
4
W
Ares
9,506
500
30
2
0
319,281
3
L
Medusa
10,458
550
115
6
0
345,240
6
L
Erlang Shen
8,344
439
62
3
0
302,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role