Player Matchup

Chaac
Chaac
Piricutelo
Chaac
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
SyBRgreen
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,446 Elo+
Solo
Ymir
Ymir
Zecoronel97
Ymir
Level 26
God Stats
17W - 21L
1,593 SR
Queue Stats
50W - 73L
1,398 Elo+
Solo
Ne Zha
Ne Zha
saizou21dois
Ne Zha
Level 26
God Stats
8W - 6L
1,910 SR
Queue Stats
98W - 43L
1,647 Elo+
Solo
Izanami
Izanami
z1ins4n1ty
Izanami
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
136W - 104L
1,817 Elo+
Solo
Team Averages
Level 18
1,601 SR
1,562 Elo+

VS

Team Averages
Level 13
1,439 SR
1,639 Elo+
Thor
Thor
DoofusRick13
Thor
Level 21
God Stats
3W - 2L
1,561 SR
Queue Stats
77W - 18L
1,782 Elo+
Party 1
Tiamat
Tiamat
IAMCarryDUDI
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 3L
2,104 Elo+
Party 1
Ra
Ra
SHEDOWHunters02
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheChiefMaster0
Heimdallr
Level 3
God Stats
1W - 4L
1,302 SR
Queue Stats
1W - 4L
1,318 Elo+
Solo
Amaterasu
Amaterasu
YagoFodão
Amaterasu
Level 27
God Stats
45W - 35L
1,333 SR
Queue Stats
238W - 276L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 4 / 1
8,030
446
7,340
12,455
9,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
SyBRgreen
Persephone
14
2 / 6 / 2
9,526
529
6,330
9,421
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 6 / 5
7,755
431
3,029
11,653
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
16
4 / 7 / 1
10,038
558
6,270
15,659
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
z1ins4n1ty
Izanami
17
14 / 5 / 3
11,536
641
15,698
15,149
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 11
11,945
664
18,373
14,533
8,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
13 / 2 / 9
12,523
696
19,280
14,490
9,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 1
7,442
413
1,290
8,654
2,008
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
TheChiefMaster0
Heimdallr
9
0 / 9 / 2
6,631
368
1,114
11,151
4,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
YagoFodão
Amaterasu
16
0 / 1 / 4
9,360
520
5,664
12,149
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
24
Kills
28
28
Deaths
24
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
2
11
10.25
W
Tiamat
13
2
9
8.75
L
Chaac
0
4
1
0.13
W
0
10
1
0.05
L
Persephone
SyBRgreen
Persephone
2
6
2
0.5
W
Heimdallr
TheChiefMaster0
Heimdallr
0
9
2
0.11
W
Amaterasu
YagoFodão
Amaterasu
0
1
4
2
L
4
6
5
1.08
L
Ne Zha
4
7
1
0.64
L
Izanami
z1ins4n1ty
Izanami
14
5
3
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
45,721
64,337
Taken
60,977
33,914
Mitigated
31,925
16,610
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,373
6,091
0
2,836
14,533
8,653
1,362
2,563
11,860
0
75,031
W
Tiamat
19,280
1,442
0
6,097
14,490
9,903
36
3,186
11,162
82,093
0
L
Chaac
7,340
1,240
0
3,493
12,455
9,840
66
976
11,479
4,486
35,824
W
1,290
451
58
185
8,654
2,008
476
753
7,901
22,589
0
L
Persephone
SyBRgreen
Persephone
6,330
136
0
871
9,421
3,799
0
4,062
5,353
45,627
0
W
Heimdallr
TheChiefMaster0
Heimdallr
1,114
654
0
0
11,151
4,090
0
2,050
9,067
0
23,657
W
Amaterasu
YagoFodão
Amaterasu
5,664
2,251
0
6,104
12,149
7,271
374
1,684
10,439
0
52,339
L
3,029
646
0
230
11,653
6,115
315
5,614
6,039
10,937
294
L
Ne Zha
6,270
2,788
0
6,452
15,659
6,288
0
4,188
11,471
0
64,870
L
Izanami
z1ins4n1ty
Izanami
15,698
11,120
0
5,564
15,149
7,872
2,340
5,727
9,422
0
106,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,885
Gold Earned
47,901
490
Minions Killed
468
0
Camps Cleared
0
1,474,091
Distance Traveled
1,663,898
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,945
664
126
7
0
373,445
3
W
Tiamat
12,523
696
146
8
0
369,917
0
L
Chaac
8,030
446
60
3
0
244,309
5
W
Ra
7,442
413
39
2
0
253,161
3
L
Persephone
9,526
529
107
6
0
317,904
0
W
Heimdallr
6,631
368
37
2
0
292,941
0
W
Amaterasu
9,360
520
120
7
0
374,434
3
L
Ymir
7,755
431
13
1
0
306,457
9
L
Ne Zha
10,038
558
131
7
0
351,205
3
L
Izanami
11,536
641
179
10
0
254,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role