Player Matchup

Janus
Janus
Spiker42
Janus
Level 115
God Stats
0W - 5L
1,301 SR
Queue Stats
155W - 132L
1,624 Elo+
Party 1
Da Ji
Da Ji
loed7052
Da Ji
Level 128
God Stats
4W - 3L
1,866 SR
Queue Stats
425W - 381L
1,625 Elo+
Party 1
Xbalanque
Xbalanque
mag1cally
Xbalanque
Level 148
God Stats
8W - 7L
1,577 SR
Queue Stats
344W - 384L
1,528 Elo+
Solo
King Arthur
King Arthur
marmarboi
King Arthur
Level 66
God Stats
9W - 14L
1,410 SR
Queue Stats
46W - 55L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
ttyah
Cthulhu
Level 71
God Stats
1W - 2L
1,748 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 1
Team Averages
Level 106
1,580 SR
1,508 Elo+

VS

Team Averages
Level 102
1,635 SR
1,537 Elo+
Rama
Rama
CrunchLkes2Punch
Rama
Level 108
God Stats
15W - 12L
1,834 SR
Queue Stats
403W - 396L
1,540 Elo+
Solo
Awilix
Awilix
DaMuTwoFor
Awilix
Level 137
God Stats
4W - 4L
1,547 SR
Queue Stats
161W - 188L
1,424 Elo+
Solo
Chronos
Chronos
HGkLD
Chronos
Level 96
God Stats
20W - 9L
1,711 SR
Queue Stats
608W - 609L
1,601 Elo+
Solo
Cerberus
Cerberus
MirriMazDuur
Cerberus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 135L
1,541 Elo+
Solo
Osiris
Osiris
TriPls
Osiris
Level 85
God Stats
21W - 29L
1,583 SR
Queue Stats
116W - 117L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Spiker42
Janus
17
2 / 4 / 3
10,580
504
9,154
10,015
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
loed7052
Da Ji
16
5 / 5 / 7
10,889
519
17,990
17,026
10,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
mag1cally
Xbalanque
17
0 / 3 / 2
10,109
481
9,630
14,171
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
marmarboi
King Arthur
16
4 / 6 / 3
10,122
482
9,515
18,554
11,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
ttyah
Cthulhu
13
3 / 7 / 3
9,658
460
7,099
15,856
12,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 2
13,274
632
12,601
12,218
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
DaMuTwoFor
Awilix
17
3 / 5 / 12
11,044
526
11,074
17,712
6,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
HGkLD
Chronos
18
6 / 2 / 1
11,586
552
9,995
15,620
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MirriMazDuur
Cerberus
15
1 / 2 / 10
10,614
505
4,331
17,245
14,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
TriPls
Osiris
20
6 / 5 / 5
12,391
590
17,132
19,300
15,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
14
Kills
25
25
Deaths
14
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
W
Awilix
DaMuTwoFor
Awilix
3
5
12
1.8
W
Chronos
HGkLD
Chronos
6
2
1
3.25
W
Cerberus
MirriMazDuur
Cerberus
1
2
10
3
L
Janus
Spiker42
Janus
2
4
3
0.88
W
Osiris
TriPls
Osiris
6
5
5
1.7
L
Da Ji
loed7052
Da Ji
5
5
7
1.7
L
Xbalanque
mag1cally
Xbalanque
0
3
2
0.33
L
King Arthur
marmarboi
King Arthur
4
6
3
0.92
L
Cthulhu
ttyah
Cthulhu
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,388
Damage
55,133
75,622
Taken
82,095
43,486
Mitigated
46,906
11,632
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,601
10,317
0
3,291
12,218
4,788
884
3,914
8,304
0
94,017
W
Awilix
DaMuTwoFor
Awilix
11,074
4,473
0
0
17,712
6,641
0
3,361
14,351
0
76,434
W
Chronos
HGkLD
Chronos
9,995
3,174
0
5,985
15,620
5,915
0
1,207
14,413
88,621
0
W
Cerberus
MirriMazDuur
Cerberus
4,331
286
0
3,920
17,245
14,130
0
4,787
12,458
35,663
0
L
Janus
Spiker42
Janus
9,154
908
0
1,623
10,015
3,689
0
1,272
8,743
88,289
0
W
Osiris
TriPls
Osiris
17,132
6,283
0
5,092
19,300
15,432
1,956
2,984
16,316
0
84,784
L
Da Ji
loed7052
Da Ji
17,990
4,695
0
480
17,026
10,464
0
3,194
13,832
0
76,456
L
Xbalanque
mag1cally
Xbalanque
9,630
2,267
0
4,042
14,171
5,436
0
4,838
9,333
0
77,582
L
King Arthur
marmarboi
King Arthur
9,515
1,286
0
4,786
18,554
11,786
328
428
18,126
0
56,742
L
Cthulhu
ttyah
Cthulhu
7,099
819
354
347
15,856
12,111
0
4,594
11,262
22,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,358
Gold Earned
58,909
552
Minions Killed
712
0
Camps Cleared
0
1,913,471
Distance Traveled
2,019,641
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,274
632
193
9
0
386,959
4
W
Awilix
11,044
526
115
5
0
461,018
7
W
Chronos
11,586
552
160
8
0
368,270
7
W
Cerberus
10,614
505
94
4
0
405,341
8
L
Janus
10,580
504
154
7
0
380,653
3
W
Osiris
12,391
590
150
7
0
398,053
4
L
Da Ji
10,889
519
112
5
0
434,893
5
L
Xbalanque
10,109
481
146
7
0
336,954
9
L
King Arthur
10,122
482
103
5
0
378,916
2
L
Cthulhu
9,658
460
37
2
0
382,055
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role