Player Matchup

Nu Wa
Nu Wa
DUrKekks
Nu Wa
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,909 Elo+
Solo
Nemesis
Nemesis
RandomDeer
Nemesis
Level 22
God Stats
3W - 2L
1,677 SR
Queue Stats
52W - 48L
1,545 Elo+
Solo
King Arthur
King Arthur
TomasTurbao69
King Arthur
Level 24
God Stats
3W - 0L
1,709 SR
Queue Stats
40W - 12L
1,757 Elo+
Solo
Rama
Rama
sannityreap
Rama
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 30L
1,609 Elo+
Solo
Yemoja
Yemoja
tomatedulce
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,637 Elo+
Solo
Team Averages
Level 22
1,577 SR
1,691 Elo+

VS

Team Averages
Level 18
1,494 SR
1,567 Elo+
Anhur
Anhur
NewPlâyer
Anhur
Level 15
God Stats
11W - 4L
1,863 SR
Queue Stats
62W - 45L
1,620 Elo+
Solo
Fenrir
Fenrir
Nikolaj879
Fenrir
Level 16
God Stats
0W - 3L
1,287 SR
Queue Stats
27W - 20L
1,650 Elo+
Solo
Ra
Ra
Zeetrah
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Zyhres
Ymir
Level 10
God Stats
0W - 2L
1,320 SR
Queue Stats
8W - 7L
1,535 Elo+
Solo
Guan Yu
Guan Yu
minikane1411
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DUrKekks
Nu Wa
20
6 / 2 / 8
12,899
614
16,797
8,863
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
RandomDeer
Nemesis
19
5 / 4 / 7
11,892
566
6,336
18,490
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TomasTurbao69
King Arthur
20
12 / 1 / 9
14,065
670
24,487
27,683
26,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 6 / 5
12,082
575
14,749
17,352
4,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
16
1 / 4 / 11
11,198
533
8,804
17,937
14,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
7 / 4 / 0
11,628
554
20,032
20,467
7,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Nikolaj879
Fenrir
16
3 / 9 / 4
10,247
488
13,380
17,750
7,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 5 / 4
10,585
504
12,537
13,072
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Zyhres
Ymir
13
1 / 5 / 4
9,092
433
4,838
20,740
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
minikane1411
Guan Yu
16
3 / 7 / 1
10,101
481
7,914
19,258
16,242
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
30
Kills
17
17
Deaths
30
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DUrKekks
Nu Wa
6
2
8
5
L
Anhur
7
4
0
1.75
L
Fenrir
Nikolaj879
Fenrir
3
9
4
0.56
W
Nemesis
RandomDeer
Nemesis
5
4
7
2.13
W
King Arthur
TomasTurbao69
King Arthur
12
1
9
16.5
L
3
5
4
1
L
Ymir
Zyhres
Ymir
1
5
4
0.6
L
Guan Yu
minikane1411
Guan Yu
3
7
1
0.5
W
6
6
5
1.42
W
Yemoja
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,173
Damage
58,701
90,325
Taken
91,287
56,837
Mitigated
52,399
35,981
Healing
22,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DUrKekks
Nu Wa
16,797
2,897
72
3,060
8,863
3,700
366
3,928
4,865
114,865
0
L
Anhur
20,032
12,434
0
8,634
20,467
7,888
0
3,718
16,565
0
97,195
L
Fenrir
Nikolaj879
Fenrir
13,380
3,330
0
1,928
17,750
7,512
1,040
4,139
13,559
0
65,461
W
Nemesis
RandomDeer
Nemesis
6,336
3,050
0
9,180
18,490
8,293
1,445
2,786
15,642
0
75,643
W
King Arthur
TomasTurbao69
King Arthur
24,487
3,038
0
11,819
27,683
26,121
36
4,160
23,355
8,071
102,211
L
12,537
1,523
1,750
3,327
13,072
5,616
94
6,724
6,202
98,529
0
L
Ymir
Zyhres
Ymir
4,838
294
0
4,714
20,740
15,141
0
8,340
12,063
32,545
0
L
Guan Yu
minikane1411
Guan Yu
7,914
1,079
209
1,979
19,258
16,242
0
4,063
15,085
0
55,561
W
14,749
13,310
0
6,284
17,352
4,263
3,545
480
16,864
0
79,241
W
Yemoja
8,804
1,452
2,082
3,484
17,937
14,460
354
5,541
12,224
32,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,136
Gold Earned
51,653
700
Minions Killed
624
0
Camps Cleared
0
1,940,615
Distance Traveled
1,827,600
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,899
614
204
10
0
399,722
9
L
Anhur
11,628
554
162
8
0
338,542
5
L
Fenrir
10,247
488
88
4
0
343,236
2
W
Nemesis
11,892
566
139
7
0
367,054
0
W
King Arthur
14,065
670
182
9
0
439,303
4
L
Ra
10,585
504
192
9
0
389,748
6
L
Ymir
9,092
433
57
3
0
386,371
4
L
Guan Yu
10,101
481
125
6
0
369,703
1
W
Rama
12,082
575
134
6
0
353,153
10
W
Yemoja
11,198
533
41
2
0
381,383
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role