Player Matchup

Sol
Sol
Faelsave
Sol
Level 149
God Stats
12W - 3L
1,713 SR
Queue Stats
782W - 664L
1,679 Elo+
Party 1
Heimdallr
Heimdallr
PonDeDuck
Heimdallr
Level 160
God Stats
14W - 6L
1,705 SR
Queue Stats
501W - 318L
1,790 Elo+
Party 2
Mercury
Mercury
Schoggii
Mercury
Level 43
God Stats
58W - 33L
1,643 SR
Queue Stats
518W - 414L
1,669 Elo+
Party 1
Athena
Athena
YoungWhitey
Athena
Level 155
God Stats
4W - 0L
1,838 SR
Queue Stats
568W - 353L
1,711 Elo+
Party 2
Yemoja
Yemoja
chuckavision
Yemoja
Level 18
God Stats
33W - 11L
1,867 SR
Queue Stats
339W - 104L
1,876 Elo+
Party 2
Team Averages
Level 105
1,753 SR
1,745 Elo+

VS

Team Averages
Level 75
1,671 SR
1,748 Elo+
Nemesis
Nemesis
Blur15
Nemesis
Level 35
God Stats
2W - 3L
1,454 SR
Queue Stats
42W - 32L
1,429 Elo+
Solo
Rama
Rama
Kedinka
Rama
Level 144
God Stats
0W - 1L
1,708 SR
Queue Stats
21W - 18L
1,546 Elo+
Party 3
King Arthur
King Arthur
MrDirector
King Arthur
Level 29
God Stats
0W - 1L
1,358 SR
Queue Stats
12W - 2L
1,990 Elo+
Party 3
Aphrodite
Aphrodite
Saltypie
Aphrodite
Level 6
God Stats
8W - 1L
2,056 SR
Queue Stats
8W - 2L
1,993 Elo+
Party 3
Tiamat
Tiamat
breadpope
Tiamat
Level 159
God Stats
11W - 4L
1,778 SR
Queue Stats
29W - 15L
1,783 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 12
19,008
634
48,049
34,014
21,323
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
PonDeDuck
Heimdallr
20
13 / 7 / 6
20,666
689
40,470
33,212
18,398
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Schoggii
Mercury
20
9 / 5 / 9
17,377
579
13,120
23,806
13,055
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
20
3 / 7 / 12
17,109
570
21,639
44,195
46,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
20
4 / 4 / 21
16,763
559
8,224
20,623
25,787
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blur15
Nemesis
20
4 / 8 / 1
13,062
435
15,620
29,845
11,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Kedinka
Rama
20
2 / 11 / 10
13,609
454
15,763
36,254
12,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MrDirector
King Arthur
20
13 / 6 / 8
17,036
568
35,508
40,846
42,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Saltypie
Aphrodite
20
4 / 9 / 11
12,926
431
16,165
28,595
24,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
breadpope
Tiamat
20
5 / 9 / 9
16,667
556
23,932
27,926
17,107
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
67
43
Kills
28
28
Deaths
43
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blur15
Nemesis
4
8
1
0.56
W
14
5
12
4
L
Rama
Kedinka
Rama
2
11
10
0.64
L
King Arthur
MrDirector
King Arthur
13
6
8
2.83
W
Heimdallr
PonDeDuck
Heimdallr
13
7
6
2.29
L
Aphrodite
Saltypie
Aphrodite
4
9
11
1.06
W
Mercury
Schoggii
Mercury
9
5
9
2.7
W
Athena
3
7
12
1.29
L
Tiamat
breadpope
Tiamat
5
9
9
1.06
W
Yemoja
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,502
Damage
106,988
155,850
Taken
163,466
124,637
Mitigated
109,131
73,382
Healing
56,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blur15
Nemesis
15,620
9,236
0
8,075
29,845
11,707
0
13,525
16,320
0
90,232
W
48,049
20,944
0
18,301
34,014
21,323
9,594
9,087
24,927
200,564
8,855
L
Rama
Kedinka
Rama
15,763
13,512
0
10,243
36,254
12,968
340
18,716
17,538
0
121,343
L
King Arthur
MrDirector
King Arthur
35,508
2,025
0
10,218
40,846
42,852
14
20,320
20,526
0
119,915
W
Heimdallr
PonDeDuck
Heimdallr
40,470
31,117
0
14,415
33,212
18,398
2,071
11,732
21,480
0
189,822
L
Aphrodite
Saltypie
Aphrodite
16,165
1,211
9,605
12,280
28,595
24,497
156
16,694
11,901
67,706
0
W
Mercury
Schoggii
Mercury
13,120
6,362
0
3,312
23,806
13,055
1,424
7,486
16,320
0
135,688
W
Athena
21,639
5,545
0
17,584
44,195
46,074
1,015
6,279
37,916
121,930
0
L
Tiamat
breadpope
Tiamat
23,932
4,070
0
6,007
27,926
17,107
56
7,161
20,765
120,454
0
W
Yemoja
8,224
2,879
11,527
8,243
20,623
25,787
1,508
6,569
14,054
24,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,923
Gold Earned
73,300
881
Minions Killed
798
0
Camps Cleared
0
2,835,844
Distance Traveled
2,555,658
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,062
435
134
4
0
477,047
0
W
Sol
19,008
634
240
8
0
537,671
7
L
Rama
13,609
454
157
5
0
468,473
14
L
King Arthur
17,036
568
197
7
0
580,152
3
W
Heimdallr
20,666
689
268
9
0
476,499
4
L
Aphrodite
12,926
431
102
3
0
554,164
4
W
Mercury
17,377
579
145
5
0
701,602
5
W
Athena
17,109
570
194
6
0
573,893
1
L
Tiamat
16,667
556
208
7
0
475,822
6
W
Yemoja
16,763
559
34
1
0
546,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role