Player Matchup

Cthulhu
Cthulhu
Matheus7591
Cthulhu
Level 15
God Stats
3W - 3L
1,444 SR
Queue Stats
272W - 284L
1,430 Elo+
Party 1
Anubis
Anubis
PATRICK PAIVA L
Anubis
Level 3
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Cupid
Cupid
PRIPYAT715
Cupid
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 21L
1,372 Elo+
Solo
Zeus
Zeus
Swamiv
Zeus
Level 24
God Stats
24W - 21L
1,580 SR
Queue Stats
25W - 23L
1,484 Elo+
Solo
Serqet
Serqet
YmirRAGNAROK27
Serqet
Level 25
God Stats
0W - 2L
1,209 SR
Queue Stats
52W - 64L
1,402 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,385 Elo+

VS

Team Averages
Level 18
1,482 SR
1,381 Elo+
Arachne
Arachne
DarthDrippp
Arachne
Level 15
God Stats
6W - 3L
1,380 SR
Queue Stats
53W - 52L
1,412 Elo+
Solo
Kukulkan
Kukulkan
HaloKiller778
Kukulkan
Level 22
God Stats
10W - 3L
1,503 SR
Queue Stats
128W - 96L
1,487 Elo+
Solo
Chaac
Chaac
Pilbie
Chaac
Level 29
God Stats
10W - 8L
1,644 SR
Queue Stats
132W - 164L
1,450 Elo+
Solo
Skadi
Skadi
Shinigami1752
Skadi
Level 19
God Stats
31W - 34L
1,406 SR
Queue Stats
225W - 225L
1,366 Elo+
Solo
Ra
Ra
wobbly-ape6
Ra
Level 7
God Stats
3W - 2L
1,476 SR
Queue Stats
351W - 394L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Matheus7591
Cthulhu
18
3 / 4 / 6
12,113
1,009
18,660
22,233
11,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 13 / 5
10,708
892
8,194
22,840
10,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
15
0 / 3 / 2
9,674
806
4,151
10,665
4,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Swamiv
Zeus
17
2 / 11 / 5
11,069
922
12,517
22,286
13,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 10 / 3
11,044
920
5,588
19,018
8,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarthDrippp
Arachne
19
11 / 0 / 15
13,427
1,119
16,480
10,310
3,840
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
HaloKiller778
Kukulkan
20
11 / 1 / 17
14,219
1,185
35,995
9,868
3,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Pilbie
Chaac
20
12 / 3 / 16
14,175
1,181
23,179
16,624
13,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 3 / 20
12,648
1,054
14,560
14,471
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 10
10,389
866
1,831
5,503
1,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
119
10
Kills
41
41
Deaths
10
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Arachne
DarthDrippp
Arachne
11
0
15
18.5
W
Kukulkan
HaloKiller778
Kukulkan
11
1
17
19.5
L
Cthulhu
Matheus7591
Cthulhu
3
4
6
1.5
L
2
13
5
0.35
L
Cupid
0
3
2
0.33
W
Chaac
Pilbie
Chaac
12
3
16
6.67
W
7
3
20
5.67
L
Zeus
Swamiv
Zeus
2
11
5
0.41
L
3
10
3
0.45
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,110
Damage
92,045
97,042
Taken
56,776
48,188
Mitigated
28,280
7,635
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DarthDrippp
Arachne
16,480
13,334
267
1,718
10,310
3,840
0
6,485
3,414
0
26,337
W
Kukulkan
HaloKiller778
Kukulkan
35,995
3,310
0
687
9,868
3,458
0
7,593
2,275
74,208
0
L
Cthulhu
Matheus7591
Cthulhu
18,660
999
947
1,809
22,233
11,316
0
6,882
15,351
52,879
0
L
8,194
733
0
2,139
22,840
10,560
0
8,742
14,098
16,333
0
L
Cupid
4,151
2,605
272
336
10,665
4,231
0
5,578
5,087
0
11,895
W
Chaac
Pilbie
Chaac
23,179
6,577
0
7,008
16,624
13,379
0
10,668
5,293
0
49,822
W
14,560
4,726
404
632
14,471
6,017
0
10,502
3,969
0
20,166
L
Zeus
Swamiv
Zeus
12,517
1,663
915
1,217
22,286
13,637
0
9,669
12,617
28,699
0
L
5,588
1,687
0
0
19,018
8,444
0
6,955
12,063
0
12,606
W
1,831
459
0
0
5,503
1,586
0
4,123
1,218
11,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
64,858
197
Minions Killed
200
5
Camps Cleared
10
951,314
Distance Traveled
1,089,990
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,427
1,119
24
2
4
249,626
0
W
Kukulkan
14,219
1,185
92
8
1
242,950
0
L
Cthulhu
12,113
1,009
81
7
0
229,425
1
L
Anubis
10,708
892
18
2
1
192,289
1
L
Cupid
9,674
806
29
2
0
125,445
0
W
Chaac
14,175
1,181
48
4
3
242,861
1
W
Skadi
12,648
1,054
9
1
1
212,593
1
L
Zeus
11,069
922
54
5
3
185,083
0
L
Serqet
11,044
920
15
1
1
219,072
0
W
Ra
10,389
866
27
2
1
141,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role