Player Matchup

Chaac
Chaac
KJAM1
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,139 Elo+
Solo
Susano
Susano
RIP3200_
Susano
Level 24
God Stats
3W - 3L
1,488 SR
Queue Stats
95W - 131L
1,418 Elo+
Solo
Discordia
Discordia
dbYAMOJASWEETAZ
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 54
1,496 SR
1,352 Elo+

VS

Team Averages
Level 113
1,820 SR
1,737 Elo+
Anhur
Anhur
Carldaughter
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ponkmas
Ymir
Level 57
God Stats
5W - 0L
1,989 SR
Queue Stats
62W - 26L
1,757 Elo+
Party 1
Agni
Agni
Sour420
Agni
Level 124
God Stats
3W - 0L
1,972 SR
Queue Stats
55W - 11L
1,954 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KJAM1
Chaac
6
0 / 4 / 0
5,553
555
270
5,796
1,923
Susano
RIP3200_
Susano
8
1 / 10 / 0
6,391
639
2,842
12,281
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
dbYAMOJASWEETAZ
Discordia
9
0 / 5 / 1
6,273
627
7,142
8,200
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 0 / 4
9,672
967
9,869
5,167
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Ponkmas
Ymir
12
2 / 0 / 12
8,495
850
4,060
7,388
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Sour420
Agni
10
4 / 1 / 10
7,728
773
7,722
4,830
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
19
19
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
13
0
4
15
L
Chaac
KJAM1
Chaac
0
4
0
0
W
Ymir
Ponkmas
Ymir
2
0
12
8
L
Susano
RIP3200_
Susano
1
10
0
0.1
W
Agni
Sour420
Agni
4
1
10
9
L
Discordia
dbYAMOJASWEETAZ
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,254
Damage
21,651
26,277
Taken
17,385
8,306
Mitigated
7,836
4,534
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,869
7,602
0
663
5,167
1,971
1,395
1,869
3,114
0
55,950
L
Chaac
KJAM1
Chaac
270
96
0
620
5,796
1,923
0
2,442
3,354
0
3,226
W
Ymir
Ponkmas
Ymir
4,060
539
0
2,430
7,388
4,182
393
2,399
4,747
12,413
0
L
Susano
RIP3200_
Susano
2,842
219
0
2,211
12,281
4,121
0
5,679
6,602
0
9,374
W
Agni
Sour420
Agni
7,722
657
0
1,366
4,830
1,683
696
2,267
2,342
22,904
0
L
Discordia
dbYAMOJASWEETAZ
Discordia
7,142
145
0
1,703
8,200
2,262
0
3,661
4,539
23,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,217
Gold Earned
25,895
59
Minions Killed
134
0
Camps Cleared
0
380,328
Distance Traveled
562,322
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,672
967
80
8
0
175,878
1
L
Chaac
5,553
555
9
1
0
78,607
1
W
Ymir
8,495
850
13
1
0
184,125
1
L
Susano
6,391
639
9
1
0
143,844
2
W
Agni
7,728
773
41
4
0
202,319
2
L
Discordia
6,273
627
41
4
0
157,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role