Player Matchup

Cupid
Cupid
Platinum III
ArmedPenguin
Cupid
Platinum III
Level 143
God Stats
3W - 1L
1,799 SR
Queue Stats
243W - 245L
2,013 MMR
Solo
Chang'e
Chang'e
Diamond I
DragonKingHaku78
Chang'e
Diamond I
Level 128
God Stats
52W - 37L
1,702 SR
Queue Stats
221W - 208L
2,377 MMR
Solo
Guan Yu
Guan Yu
Diamond V
First To Spin
Guan Yu
Diamond V
Level 156
God Stats
18W - 10L
1,827 SR
Queue Stats
230W - 203L
2,015 MMR
Solo
Awilix
Awilix
Diamond III
JayMoney CT
Awilix
Diamond III
Level 159
God Stats
2W - 1L
1,775 SR
Queue Stats
235W - 224L
2,134 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Luck4624
Sylvanus
Diamond III
Level 149
God Stats
5W - 7L
1,664 SR
Queue Stats
728W - 717L
2,126 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,753 SR
2,133 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,516 SR
2,134 MMR
Pele
Pele
Platinum I
Ghost Tiger1742
Pele
Platinum I
Level 147
God Stats
13W - 17L
1,493 SR
Queue Stats
116W - 105L
1,955 MMR
Solo
Nu Wa
Nu Wa
Diamond V
MaximumGrip
Nu Wa
Diamond V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
402W - 386L
1,978 MMR
Solo
Neith
Neith
Masters
NENE 4 UR MOM
Neith
Masters
Level 153
God Stats
6W - 9L
1,454 SR
Queue Stats
544W - 517L
2,579 MMR
Solo
Cthulhu
Cthulhu
Platinum II
WastingUDP
Cthulhu
Platinum II
Level 126
God Stats
7W - 16L
1,456 SR
Queue Stats
383W - 379L
1,974 MMR
Solo
King Arthur
King Arthur
Diamond IV
oscaaritoo
King Arthur
Diamond IV
Level 158
God Stats
7W - 5L
1,678 SR
Queue Stats
146W - 142L
2,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 8
14,191
546
19,236
19,962
7,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 4 / 11
14,197
546
25,773
24,614
10,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
20
2 / 3 / 14
14,059
541
16,015
27,424
30,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
20
10 / 3 / 8
15,080
580
21,072
27,222
15,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Luck4624
Sylvanus
18
2 / 4 / 18
14,008
539
13,486
31,802
37,518
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetTiamatGilgameshAthenaJanus

VS

Bans
ScyllaCu ChulainnYmirAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 3
14,213
547
15,067
21,204
11,958
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 10 / 8
11,191
430
21,690
20,033
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 5
13,756
529
26,623
23,545
10,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
WastingUDP
Cthulhu
17
2 / 7 / 9
11,060
425
17,387
27,638
28,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
oscaaritoo
King Arthur
19
4 / 4 / 4
12,780
492
17,182
30,097
24,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
28
Kills
19
19
Deaths
28
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
8
4
11
3.38
W
Guan Yu
2
3
14
3
L
6
3
3
2.5
W
Awilix
10
3
8
4.67
W
Sylvanus
Luck4624
Sylvanus
2
4
18
2.75
L
3
10
8
0.7
L
4
4
5
1.63
L
Cthulhu
WastingUDP
Cthulhu
2
7
9
0.93
L
King Arthur
oscaaritoo
King Arthur
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,582
Damage
97,949
131,024
Taken
122,517
101,977
Mitigated
82,612
63,040
Healing
35,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,236
9,462
736
5,196
19,962
7,994
4,414
5,836
14,126
0
97,879
W
25,773
2,168
8,893
11,073
24,614
10,336
1,332
11,934
12,680
115,276
0
W
Guan Yu
16,015
1,992
3,545
9,736
27,424
30,551
1,316
5,256
22,168
0
87,183
L
15,067
2,610
0
6,234
21,204
11,958
133
8,011
13,193
0
129,357
W
Awilix
21,072
11,388
0
5,359
27,222
15,578
1,575
6,970
20,252
0
140,021
W
Sylvanus
Luck4624
Sylvanus
13,486
3,772
8,068
10,434
31,802
37,518
604
12,373
19,429
42,560
0
L
21,690
4,493
374
3,996
20,033
7,076
159
10,605
9,428
78,663
0
L
26,623
18,962
0
11,623
23,545
10,725
3,223
5,999
17,546
0
123,731
L
Cthulhu
WastingUDP
Cthulhu
17,387
2,150
1,162
3,017
27,638
28,496
0
8,858
18,780
64,671
0
L
King Arthur
oscaaritoo
King Arthur
17,182
1,014
0
9,130
30,097
24,357
429
5,786
24,311
6,026
74,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,535
Gold Earned
63,000
662
Minions Killed
737
0
Camps Cleared
0
2,439,213
Distance Traveled
2,323,910
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,191
546
144
6
0
451,764
11
W
Chang'e
14,197
546
154
6
0
488,533
9
W
Guan Yu
14,059
541
169
7
0
540,889
3
L
Pele
14,213
547
192
7
0
578,535
1
W
Awilix
15,080
580
156
6
0
545,166
2
W
Sylvanus
14,008
539
39
2
0
412,861
1
L
Nu Wa
11,191
430
117
5
0
400,295
4
L
Neith
13,756
529
197
8
0
378,583
2
L
Cthulhu
11,060
425
86
3
0
476,087
7
L
King Arthur
12,780
492
145
6
0
490,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role