Player Matchup

Anubis
Anubis
DMN_V1per
Anubis
Level 64
God Stats
4W - 11L
1,126 SR
Queue Stats
204W - 219L
1,442 Elo+
Solo
Cerberus
Cerberus
KingDiorx6-
Cerberus
Level 87
God Stats
2W - 4L
1,540 SR
Queue Stats
5W - 9L
1,480 Elo+
Solo
Bacchus
Bacchus
Kirb5tomp
Bacchus
Level 89
God Stats
12W - 17L
1,391 SR
Queue Stats
404W - 423L
1,491 Elo+
Party 3
Medusa
Medusa
MoistEncounters
Medusa
Level 70
God Stats
6W - 11L
1,366 SR
Queue Stats
556W - 596L
1,514 Elo+
Solo
Mercury
Mercury
The Dreadnut
Mercury
Level 107
God Stats
10W - 11L
1,477 SR
Queue Stats
287W - 291L
1,504 Elo+
Party 3
Team Averages
Level 83
1,380 SR
1,486 Elo+

VS

Team Averages
Level 106
1,661 SR
1,625 Elo+
Cu Chulainn
Cu Chulainn
Cranberry_ottsu
Cu Chulainn
Level 126
God Stats
36W - 13L
1,862 SR
Queue Stats
526W - 392L
1,667 Elo+
Party 1
Ganesha
Ganesha
HealersGrasp
Ganesha
Level 105
God Stats
1W - 0L
1,682 SR
Queue Stats
27W - 20L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
Ztweedy34
Heimdallr
Level 119
God Stats
13W - 6L
1,633 SR
Queue Stats
163W - 147L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
kaigaryou
Gilgamesh
Level 42
God Stats
12W - 8L
1,360 SR
Queue Stats
337W - 128L
1,739 Elo+
Party 1
Nu Wa
Nu Wa
lo_Chelly_ol
Nu Wa
Level 137
God Stats
9W - 5L
1,766 SR
Queue Stats
883W - 622L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DMN_V1per
Anubis
10
0 / 6 / 0
5,747
442
1,692
7,453
2,275
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
KingDiorx6-
Cerberus
12
2 / 0 / 1
6,289
484
4,799
8,825
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Kirb5tomp
Bacchus
8
0 / 6 / 2
5,393
415
3,887
9,845
6,764
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 7 / 0
6,363
489
6,173
10,289
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
The Dreadnut
Mercury
9
1 / 6 / 0
5,566
428
2,293
9,421
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cranberry_ottsu
Cu Chulainn
11
3 / 3 / 4
7,141
549
5,812
9,643
3,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
HealersGrasp
Ganesha
11
0 / 2 / 14
7,170
552
2,892
8,101
3,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
Ztweedy34
Heimdallr
13
12 / 1 / 3
8,534
656
9,787
9,181
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
kaigaryou
Gilgamesh
13
5 / 1 / 9
7,724
594
5,856
7,979
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 0 / 6
8,527
656
6,900
5,036
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
25
25
Deaths
7
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cranberry_ottsu
Cu Chulainn
3
3
4
1.67
L
Anubis
DMN_V1per
Anubis
0
6
0
0
W
Ganesha
HealersGrasp
Ganesha
0
2
14
3.5
L
Cerberus
KingDiorx6-
Cerberus
2
0
1
2.5
L
Bacchus
Kirb5tomp
Bacchus
0
6
2
0.17
L
2
7
0
0.29
L
Mercury
The Dreadnut
Mercury
1
6
0
0.17
W
Heimdallr
Ztweedy34
Heimdallr
12
1
3
13.5
W
Gilgamesh
kaigaryou
Gilgamesh
5
1
9
9.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
31,247
45,833
Taken
39,940
19,674
Mitigated
15,158
12,306
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cranberry_ottsu
Cu Chulainn
5,812
1,235
0
2,723
9,643
3,980
0
4,288
4,881
0
38,603
L
Anubis
DMN_V1per
Anubis
1,692
0
0
1,805
7,453
2,275
0
3,552
3,901
32,644
0
W
Ganesha
HealersGrasp
Ganesha
2,892
260
0
2,106
8,101
3,756
0
2,641
5,460
10,547
0
L
Cerberus
KingDiorx6-
Cerberus
4,799
297
0
4,509
8,825
5,650
0
1,311
7,514
30,547
0
L
Bacchus
Kirb5tomp
Bacchus
3,887
551
0
2,126
9,845
6,764
0
1,493
8,352
17,813
0
L
6,173
2,810
0
1,896
10,289
2,491
0
2,423
7,863
0
28,456
L
Mercury
The Dreadnut
Mercury
2,293
1,328
0
1,970
9,421
2,494
0
1,515
7,906
0
21,074
W
Heimdallr
Ztweedy34
Heimdallr
9,787
5,399
0
5,679
9,181
3,322
855
2,419
6,732
0
50,911
W
Gilgamesh
kaigaryou
Gilgamesh
5,856
2,057
0
1,175
7,979
2,907
0
1,963
6,016
0
52,432
W
6,900
1,312
0
2,281
5,036
1,193
0
1,917
3,119
50,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
39,096
269
Minions Killed
361
0
Camps Cleared
0
1,143,266
Distance Traveled
1,208,960
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,141
549
72
6
0
259,501
2
L
Anubis
5,747
442
65
5
0
156,661
3
W
Ganesha
7,170
552
0
0
0
246,048
4
L
Cerberus
6,289
484
88
7
0
232,906
3
L
Bacchus
5,393
415
19
1
0
239,129
1
L
Medusa
6,363
489
45
3
0
247,927
1
L
Mercury
5,566
428
52
4
0
266,643
1
W
Heimdallr
8,534
656
100
8
0
195,942
1
W
Gilgamesh
7,724
594
81
6
0
263,178
2
W
Nu Wa
8,527
656
108
8
0
244,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role