Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fugatii
Ah Muzen Cab
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 27L
1,607 Elo+
Party 2
Gilgamesh
Gilgamesh
PrinceMisu
Gilgamesh
Level 89
God Stats
17W - 12L
1,535 SR
Queue Stats
81W - 79L
1,524 Elo+
Party 2
Cabrakan
Cabrakan
expertweevil40
Cabrakan
Level 120
God Stats
12W - 12L
1,500 SR
Queue Stats
97W - 91L
1,563 Elo+
Party 2
Team Averages
Level 91
1,512 SR
1,564 Elo+

VS

Team Averages
Level 44
1,619 SR
1,503 Elo+
Arachne
Arachne
Ciccoman1
Arachne
Level 122
God Stats
27W - 21L
1,895 SR
Queue Stats
318W - 360L
1,509 Elo+
Solo
Odin
Odin
M4GNAT4
Odin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
PsychoJHIN
Scylla
Level 5
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fugatii
Ah Muzen Cab
13
4 / 1 / 13
10,050
773
8,234
6,885
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
PrinceMisu
Gilgamesh
14
13 / 3 / 5
11,828
910
13,428
9,834
5,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
11
3 / 4 / 9
9,291
715
3,634
11,230
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ciccoman1
Arachne
11
4 / 6 / 4
9,046
696
8,271
14,108
5,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
M4GNAT4
Odin
10
2 / 8 / 4
8,701
669
3,079
9,716
7,424
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
PsychoJHIN
Scylla
11
0 / 6 / 6
7,864
605
4,279
6,016
1,473
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
6
8
Deaths
20
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ciccoman1
Arachne
4
6
4
1
W
Ah Muzen Cab
Fugatii
Ah Muzen Cab
4
1
13
10.5
L
Odin
M4GNAT4
Odin
2
8
4
0.5
W
Gilgamesh
PrinceMisu
Gilgamesh
13
3
5
5.17
L
Scylla
PsychoJHIN
Scylla
0
6
6
0.5
W
Cabrakan
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,296
Damage
15,629
27,949
Taken
29,840
18,846
Mitigated
14,024
5,737
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ciccoman1
Arachne
8,271
6,419
0
2,296
14,108
5,127
0
1,747
12,361
0
25,008
W
Ah Muzen Cab
Fugatii
Ah Muzen Cab
8,234
3,794
0
2,585
6,885
2,544
1,651
625
6,068
0
45,118
L
Odin
M4GNAT4
Odin
3,079
1,576
0
250
9,716
7,424
0
1,481
8,235
0
9,036
W
Gilgamesh
PrinceMisu
Gilgamesh
13,428
6,033
0
1,215
9,834
5,171
0
1,839
7,995
0
43,523
L
Scylla
PsychoJHIN
Scylla
4,279
410
0
0
6,016
1,473
0
442
5,574
19,179
0
W
Cabrakan
3,634
403
0
1,937
11,230
11,131
140
2,034
9,196
14,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
25,611
173
Minions Killed
104
0
Camps Cleared
0
670,569
Distance Traveled
540,410
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,046
696
46
4
0
212,074
0
W
Ah Muzen Cab
10,050
773
70
5
0
214,038
3
L
Odin
8,701
669
21
2
0
153,910
0
W
Gilgamesh
11,828
910
76
6
0
240,349
1
L
Scylla
7,864
605
37
3
0
174,426
0
W
Cabrakan
9,291
715
27
2
0
216,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role