Player Matchup

Susano
Susano
Diamond I
 
Susano
Diamond I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
Re6er
Sobek
Masters
Level 160
God Stats
28W - 30L
1,757 SR
Queue Stats
647W - 572L
2,682 MMR
Solo
Merlin
Merlin
Diamond I
VirgiinHunter
Merlin
Diamond I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
saammm
Chiron
Masters
Level 157
God Stats
19W - 9L
1,972 SR
Queue Stats
281W - 231L
2,919 MMR
Solo
King Arthur
King Arthur
Masters
vLuxerion
King Arthur
Masters
Level 160
God Stats
10W - 5L
1,771 SR
Queue Stats
314W - 248L
2,997 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,700 SR
2,319 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 108
1,694 SR
2,288 MMR
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
JinxySkys
Cerberus
Diamond III
Level 159
God Stats
6W - 1L
1,944 SR
Queue Stats
242W - 212L
2,422 MMR
Solo
Scylla
Scylla
Masters
LuvBeautt-
Scylla
Masters
Level 88
God Stats
15W - 11L
1,686 SR
Queue Stats
174W - 123L
3,157 MMR
Party 1
Fenrir
Fenrir
Masters
fluffypanda77
Fenrir
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond I
thegigachad
Ares
Diamond I
Level 67
God Stats
5W - 4L
1,840 SR
Queue Stats
475W - 422L
2,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
0 / 4 / 3
6,637
415
3,291
8,336
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
Re6er
Sobek
13
1 / 1 / 3
7,958
497
3,058
12,044
7,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 4 / 3
9,042
565
5,054
7,727
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
saammm
Chiron
15
6 / 5 / 1
9,773
611
12,732
14,905
4,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
vLuxerion
King Arthur
13
0 / 5 / 3
8,477
530
8,498
18,509
11,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TiamatSetGilgameshNemesisAthena

VS

Bans
ApolloGuan YuSun WukongAphroditeCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
0 / 3 / 3
8,725
545
6,037
11,793
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JinxySkys
Cerberus
16
6 / 1 / 3
9,192
575
10,934
12,473
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
LuvBeautt-
Scylla
17
2 / 1 / 7
10,330
646
8,730
7,967
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 0
10,305
644
12,720
13,170
8,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 8
8,043
503
8,859
11,808
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
19
19
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
3
0.38
W
Xbalanque
 
Xbalanque
0
3
3
0.5
W
Cerberus
JinxySkys
Cerberus
6
1
3
7.5
W
Scylla
LuvBeautt-
Scylla
2
1
7
5.5
L
Sobek
Re6er
Sobek
1
1
3
2.5
L
3
4
3
1.13
W
10
3
0
3.33
L
Chiron
saammm
Chiron
6
5
1
1.3
W
1
2
8
2.5
L
King Arthur
vLuxerion
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
47,280
61,521
Taken
57,211
27,928
Mitigated
36,316
11,500
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,291
817
0
246
8,336
2,358
0
2,202
6,104
0
34,770
W
Xbalanque
 
Xbalanque
6,037
2,782
0
5,466
11,793
4,447
536
1,376
10,417
0
67,529
W
Cerberus
JinxySkys
Cerberus
10,934
502
0
5,363
12,473
10,639
440
823
11,650
61,415
0
W
Scylla
LuvBeautt-
Scylla
8,730
1,006
0
2,701
7,967
2,846
25
2,850
5,117
94,501
0
L
Sobek
Re6er
Sobek
3,058
361
0
4,009
12,044
7,531
0
7,189
4,735
18,926
0
L
5,054
334
0
773
7,727
2,239
0
4,300
3,397
71,686
0
W
12,720
6,912
0
3,530
13,170
8,041
0
957
12,213
0
82,341
L
Chiron
saammm
Chiron
12,732
6,024
166
3,617
14,905
4,363
0
4,226
10,511
0
47,305
W
8,859
520
0
2,123
11,808
10,343
0
2,106
9,702
21,621
0
L
King Arthur
vLuxerion
King Arthur
8,498
882
0
2,689
18,509
11,437
0
9,831
8,143
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
46,595
459
Minions Killed
609
0
Camps Cleared
0
1,543,203
Distance Traveled
1,671,480
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,637
415
72
5
0
261,681
3
W
Xbalanque
8,725
545
132
8
0
270,945
2
W
Cerberus
9,192
575
136
9
0
339,441
3
W
Scylla
10,330
646
184
12
0
328,074
6
L
Sobek
7,958
497
23
1
0
339,144
7
L
Merlin
9,042
565
155
10
0
314,325
2
W
Fenrir
10,305
644
126
8
0
385,684
3
L
Chiron
9,773
611
96
6
0
292,243
6
W
Ares
8,043
503
31
2
0
347,336
3
L
King Arthur
8,477
530
113
7
0
335,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role