Player Matchup

Cthulhu
Cthulhu
Dapipipi
Cthulhu
Level 28
God Stats
2W - 3L
1,665 SR
Queue Stats
120W - 106L
1,427 Elo+
Solo
Fenrir
Fenrir
RetroSider
Fenrir
Level 18
God Stats
15W - 19L
1,341 SR
Queue Stats
98W - 108L
1,402 Elo+
Solo
Ra
Ra
Sumol701
Ra
Level 12
God Stats
2W - 1L
1,243 SR
Queue Stats
34W - 32L
1,310 Elo+
Solo
Neith
Neith
barberpro
Neith
Level 26
God Stats
6W - 7L
1,323 SR
Queue Stats
70W - 86L
1,246 Elo+
Solo
Fafnir
Fafnir
weemikey05
Fafnir
Level 26
God Stats
13W - 9L
1,587 SR
Queue Stats
65W - 85L
1,264 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,330 Elo+

VS

Team Averages
Level 10
1,455 SR
1,490 Elo+
Sobek
Sobek
DrDarkus
Sobek
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LGN8888
Tiamat
Level 15
God Stats
4W - 5L
1,519 SR
Queue Stats
22W - 23L
1,452 Elo+
Solo
Amaterasu
Amaterasu
LegendaryDust
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
zwgjtlh
Cthulhu
Level 4
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
明月皎皎
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dapipipi
Cthulhu
8
4 / 0 / 4
5,414
677
4,392
4,871
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
RetroSider
Fenrir
8
4 / 2 / 1
5,168
646
1,490
2,626
758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 1
4,939
617
2,568
4,106
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
barberpro
Neith
9
3 / 3 / 2
5,122
640
3,080
4,942
1,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
weemikey05
Fafnir
8
2 / 0 / 1
5,173
647
2,636
4,330
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrDarkus
Sobek
7
1 / 3 / 0
4,035
504
1,650
5,981
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
LGN8888
Tiamat
8
3 / 1 / 0
4,933
617
4,239
3,787
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
LegendaryDust
Amaterasu
6
1 / 5 / 2
4,035
504
1,841
4,717
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
zwgjtlh
Cthulhu
5
1 / 4 / 0
4,197
525
1,725
4,336
2,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
明月皎皎
Nemesis
3
0 / 2 / 1
3,550
444
481
2,187
443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
6
7
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dapipipi
Cthulhu
4
0
4
6
L
Sobek
DrDarkus
Sobek
1
3
0
0.33
L
Tiamat
LGN8888
Tiamat
3
1
0
3
L
Amaterasu
LegendaryDust
Amaterasu
1
5
2
0.4
W
Fenrir
RetroSider
Fenrir
4
2
1
2.25
W
1
2
1
0.75
W
Neith
barberpro
Neith
3
3
2
1.33
W
Fafnir
weemikey05
Fafnir
2
0
1
2.5
L
Cthulhu
zwgjtlh
Cthulhu
1
4
0
0.25
L
Nemesis
明月皎皎
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
9,936
20,875
Taken
21,008
8,243
Mitigated
10,096
6,259
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dapipipi
Cthulhu
4,392
873
0
1,844
4,871
2,206
0
1,327
3,340
15,784
0
L
Sobek
DrDarkus
Sobek
1,650
507
0
999
5,981
3,699
156
2,253
3,728
8,073
0
L
Tiamat
LGN8888
Tiamat
4,239
330
0
1,060
3,787
2,090
276
1,988
1,548
21,885
0
L
Amaterasu
LegendaryDust
Amaterasu
1,841
778
0
561
4,717
1,656
334
2,005
2,521
0
6,674
W
Fenrir
RetroSider
Fenrir
1,490
467
0
0
2,626
758
434
186
2,380
0
14,604
W
2,568
136
91
1,224
4,106
1,231
0
2,784
1,084
22,945
0
W
Neith
barberpro
Neith
3,080
1,729
0
1,252
4,942
1,294
212
1,360
3,498
0
23,994
W
Fafnir
weemikey05
Fafnir
2,636
782
0
1,848
4,330
2,754
0
1,371
2,959
12,688
0
L
Cthulhu
zwgjtlh
Cthulhu
1,725
444
0
329
4,336
2,208
0
1,985
2,064
6,332
0
L
Nemesis
明月皎皎
Nemesis
481
360
0
495
2,187
443
0
546
1,551
0
6,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
20,750
200
Minions Killed
80
0
Camps Cleared
0
815,264
Distance Traveled
706,289
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,414
677
44
6
0
161,953
0
L
Sobek
4,035
504
12
2
0
157,002
1
L
Tiamat
4,933
617
31
4
0
159,915
3
L
Amaterasu
4,035
504
9
1
0
185,424
1
W
Fenrir
5,168
646
39
5
0
184,165
1
W
Ra
4,939
617
50
6
0
162,379
0
W
Neith
5,122
640
46
6
0
158,834
4
W
Fafnir
5,173
647
21
3
0
147,933
0
L
Cthulhu
4,197
525
11
1
0
125,308
1
L
Nemesis
3,550
444
17
2
0
78,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role