Player Matchup

Chaac
Chaac
Bronze III
RhinoSlayz
Chaac
Bronze III
Level 64
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Merlin
Merlin
Platinum III
RunAlone
Merlin
Platinum III
Level 144
God Stats
9W - 13L
1,655 SR
Queue Stats
314W - 313L
1,784 MMR
Solo
Skadi
Skadi
Bronze III
llArjyll
Skadi
Bronze III
Level 75
God Stats
1W - 1L
1,503 SR
Queue Stats
1W - 2L
1,491 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,619 SR
1,625 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,677 SR
1,651 MMR
Vulcan
Vulcan
Gold III
BZH JonKalott
Vulcan
Gold III
Level 139
God Stats
8W - 14L
1,487 SR
Queue Stats
643W - 749L
1,576 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
CoussinKisser
Ah Muzen Cab
Platinum V
Level 100
God Stats
21W - 17L
1,541 SR
Queue Stats
166W - 180L
1,882 MMR
Solo
Ares
Ares
Silver II
milk_meister22
Ares
Silver II
Level 79
God Stats
6W - 5L
2,002 SR
Queue Stats
129W - 147L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 5 / 2
9,190
541
7,808
17,369
11,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
RunAlone
Merlin
14
3 / 3 / 0
10,572
622
11,490
13,491
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
llArjyll
Skadi
12
0 / 7 / 3
9,643
567
5,784
12,270
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaCthulhuGilgameshDanzaburou

VS

Bans
TiamatAphroditeCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
11,552
680
15,378
7,436
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
CoussinKisser
Ah Muzen Cab
16
4 / 1 / 7
11,666
686
13,253
14,466
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 7
11,695
688
9,289
14,388
13,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
15
15
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Ah Muzen Cab
CoussinKisser
Ah Muzen Cab
4
1
7
7.5
L
Chaac
0
5
2
0.2
L
Merlin
RunAlone
Merlin
3
3
0
1
L
Skadi
llArjyll
Skadi
0
7
3
0.21
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
37,920
43,130
Taken
36,290
20,441
Mitigated
22,424
9,898
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,378
4,889
284
1,523
7,436
2,770
675
3,093
4,343
65,799
0
W
Ah Muzen Cab
CoussinKisser
Ah Muzen Cab
13,253
5,837
0
8,756
14,466
6,615
713
4,163
10,303
0
87,552
L
Chaac
7,808
380
0
4,615
17,369
11,972
267
9,697
7,672
0
30,596
L
Merlin
RunAlone
Merlin
11,490
245
0
3,627
13,491
4,692
393
6,333
7,158
59,395
0
L
Skadi
llArjyll
Skadi
5,784
2,642
0
1,656
12,270
3,777
410
8,713
3,557
0
30,123
W
9,289
468
255
3,370
14,388
13,039
395
4,322
10,066
36,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
34,913
205
Minions Killed
234
0
Camps Cleared
0
914,964
Distance Traveled
981,930
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,552
680
91
5
0
331,007
0
W
Ah Muzen Cab
11,666
686
109
6
0
325,122
2
L
Chaac
9,190
541
43
3
0
322,075
2
L
Merlin
10,572
622
111
7
0
309,739
3
L
Skadi
9,643
567
51
3
0
283,150
1
W
Ares
11,695
688
34
2
0
325,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role