Player Matchup

Artio
Artio
Silver III
Beth428
Artio
Silver III
Level 46
God Stats
2W - 0L
2,013 SR
Queue Stats
8W - 5L
1,491 MMR
Solo
Scylla
Scylla
Gold I
RiskyHeil
Scylla
Gold I
Level 146
God Stats
9W - 12L
1,611 SR
Queue Stats
480W - 477L
1,542 MMR
Solo
Ne Zha
Ne Zha
Gold III
Travis5050
Ne Zha
Gold III
Level 157
God Stats
4W - 3L
1,661 SR
Queue Stats
400W - 414L
1,449 MMR
Solo
Neith
Neith
Gold II
rayro25
Neith
Gold II
Level 112
God Stats
11W - 10L
1,623 SR
Queue Stats
117W - 108L
1,532 MMR
Solo
Bellona
Bellona
Gold V
sirgrizz91
Bellona
Gold V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 85L
1,417 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,682 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,524 SR
1,482 MMR
Tyr
Tyr
Silver I
APXLegends
Tyr
Silver I
Level 131
God Stats
3W - 7L
1,541 SR
Queue Stats
32W - 31L
1,508 MMR
Solo
Loki
Loki
Gold I
DARKEIT64
Loki
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
carldagod
Anhur
Gold III
Level 139
God Stats
0W - 2L
1,347 SR
Queue Stats
116W - 105L
1,556 MMR
Solo
Agni
Agni
Gold V
kylehermann
Agni
Gold V
Level 117
God Stats
42W - 26L
1,733 SR
Queue Stats
358W - 350L
1,374 MMR
Solo
Bacchus
Bacchus
Gold V
xOldwallaby
Bacchus
Gold V
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 28L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Beth428
Artio
10
1 / 3 / 5
6,652
475
4,747
13,708
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
RiskyHeil
Scylla
13
2 / 3 / 5
7,719
551
6,241
6,667
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Travis5050
Ne Zha
13
0 / 0 / 4
7,622
544
4,182
8,531
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
rayro25
Neith
15
10 / 1 / 0
9,111
651
8,290
7,812
2,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
sirgrizz91
Bellona
12
0 / 3 / 0
7,060
504
5,456
9,361
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetAthenaTsukuyomiGilgamesh

VS

Bans
TiamatApolloGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,908
636
7,840
14,209
9,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
13
3 / 1 / 2
7,722
552
3,929
9,207
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
carldagod
Anhur
12
0 / 5 / 0
7,114
508
4,007
9,827
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 4
8,100
579
9,419
6,443
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
xOldwallaby
Bacchus
9
2 / 3 / 0
6,692
478
1,748
7,473
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
10
10
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Artio
Beth428
Artio
1
3
5
1.17
L
Loki
3
1
2
4
W
Scylla
RiskyHeil
Scylla
2
3
5
1.5
W
Ne Zha
Travis5050
Ne Zha
0
0
4
2
L
Anhur
carldagod
Anhur
0
5
0
0
L
2
2
4
2
W
Neith
rayro25
Neith
10
1
0
10
W
Bellona
sirgrizz91
Bellona
0
3
0
0
L
Bacchus
xOldwallaby
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,916
Damage
26,943
46,079
Taken
47,159
19,465
Mitigated
21,998
16,439
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,840
817
0
6,404
14,209
9,174
644
2,409
11,730
4,985
52,363
W
Artio
Beth428
Artio
4,747
292
214
4,302
13,708
7,104
0
5,658
8,050
12,058
0
L
Loki
3,929
944
0
2,394
9,207
3,655
0
1,475
7,652
0
48,817
W
Scylla
RiskyHeil
Scylla
6,241
1,453
0
2,191
6,667
1,999
0
3,362
3,305
43,885
0
W
Ne Zha
Travis5050
Ne Zha
4,182
1,897
0
2,373
8,531
2,649
280
416
8,115
0
60,076
L
Anhur
carldagod
Anhur
4,007
2,573
0
1,862
9,827
2,400
0
1,622
8,171
0
45,843
L
9,419
681
0
1,110
6,443
2,185
0
2,714
3,667
59,217
0
W
Neith
rayro25
Neith
8,290
4,838
0
3,331
7,812
2,184
102
2,434
5,378
0
62,953
W
Bellona
sirgrizz91
Bellona
5,456
2,209
0
4,028
9,361
5,529
0
546
8,815
0
45,346
L
Bacchus
xOldwallaby
Bacchus
1,748
243
0
1,762
7,473
4,584
0
2,451
4,951
14,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
38,536
447
Minions Killed
437
0
Camps Cleared
0
1,407,262
Distance Traveled
1,370,289
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,908
636
124
9
0
306,730
5
W
Artio
6,652
475
10
1
0
301,446
0
L
Loki
7,722
552
88
6
0
306,949
1
W
Scylla
7,719
551
104
7
0
252,203
5
W
Ne Zha
7,622
544
112
8
0
311,847
3
L
Anhur
7,114
508
91
7
0
247,568
4
L
Agni
8,100
579
102
7
0
275,928
2
W
Neith
9,111
651
124
9
0
252,686
5
W
Bellona
7,060
504
97
7
0
289,080
2
L
Bacchus
6,692
478
32
2
0
233,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role