Player Matchup

Ymir
Ymir
JavierGR11
Ymir
Level 13
God Stats
9W - 6L
1,497 SR
Queue Stats
14W - 12L
1,432 Elo+
Party 3
Izanami
Izanami
MVP_Madoga
Izanami
Level 17
God Stats
4W - 6L
1,506 SR
Queue Stats
50W - 45L
1,369 Elo+
Party 3
Chaac
Chaac
MuePG
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Camazotz
Camazotz
SeLeGaY
Camazotz
Level 28
God Stats
3W - 9L
1,245 SR
Queue Stats
14W - 21L
1,303 Elo+
Solo
Zeus
Zeus
清兵走向小康
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,182 Elo+
Solo
Team Averages
Level 13
1,450 SR
1,357 Elo+

VS

Team Averages
Level 19
1,442 SR
1,443 Elo+
Ra
Ra
ColdBloodStar
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
GoDTiPoL
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,847 Elo+
Solo
Pele
Pele
eatti
Pele
Level 16
God Stats
3W - 5L
1,474 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Camazotz
Camazotz
ketsuppia
Camazotz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,218 Elo+
Party 1
Bellona
Bellona
kettusane
Bellona
Level 26
God Stats
3W - 5L
1,234 SR
Queue Stats
17W - 42L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 11
9,893
550
6,497
13,923
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
MVP_Madoga
Izanami
16
9 / 2 / 8
10,269
571
10,434
9,884
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
MuePG
Chaac
16
5 / 0 / 4
9,977
554
6,370
10,022
7,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
SeLeGaY
Camazotz
16
11 / 1 / 2
10,484
582
10,808
13,558
6,773
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 2 / 4
10,931
607
10,293
7,279
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
7,802
433
6,695
11,381
3,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
GoDTiPoL
Merlin
12
0 / 7 / 1
7,430
413
3,723
8,986
2,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
eatti
Pele
13
5 / 8 / 2
9,203
511
10,519
14,076
4,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
ketsuppia
Camazotz
13
2 / 7 / 2
8,487
472
5,891
16,436
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
kettusane
Bellona
11
0 / 11 / 0
6,864
381
5,205
14,476
8,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
39
Kills
9
9
Deaths
40
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Merlin
GoDTiPoL
Merlin
0
7
1
0.07
W
5
4
11
2.63
W
Izanami
MVP_Madoga
Izanami
9
2
8
6.5
W
Chaac
MuePG
Chaac
5
0
4
7
W
Camazotz
SeLeGaY
Camazotz
11
1
2
12
L
Pele
eatti
Pele
5
8
2
0.75
L
Camazotz
ketsuppia
Camazotz
2
7
2
0.43
L
Bellona
kettusane
Bellona
0
11
0
0
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,402
Damage
32,033
54,666
Taken
65,355
31,807
Mitigated
25,855
18,864
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,695
1,339
156
3,174
11,381
3,738
346
2,484
8,773
43,769
0
L
Merlin
GoDTiPoL
Merlin
3,723
237
0
1,104
8,986
2,820
643
2,929
5,833
29,003
0
W
6,497
1,312
0
900
13,923
10,925
1,230
4,795
9,128
26,570
0
W
Izanami
MVP_Madoga
Izanami
10,434
6,843
0
2,109
9,884
3,957
3,923
2,939
6,945
0
58,854
W
Chaac
MuePG
Chaac
6,370
2,192
0
5,846
10,022
7,701
1,507
743
9,279
0
43,388
W
Camazotz
SeLeGaY
Camazotz
10,808
4,300
0
8,660
13,558
6,773
1,052
781
12,777
0
54,280
L
Pele
eatti
Pele
10,519
1,158
0
849
14,076
4,605
0
4,614
9,358
0
38,191
L
Camazotz
ketsuppia
Camazotz
5,891
3,208
0
6,661
16,436
6,308
0
4,742
11,437
0
47,487
L
Bellona
kettusane
Bellona
5,205
2,638
0
774
14,476
8,384
0
1,308
13,044
0
27,847
W
10,293
1,447
0
1,349
7,279
2,451
1,297
1,160
6,119
59,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,554
Gold Earned
39,786
451
Minions Killed
330
0
Camps Cleared
0
1,702,726
Distance Traveled
1,687,669
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,802
433
76
4
0
333,852
1
L
Merlin
7,430
413
66
4
0
279,212
4
W
Ymir
9,893
550
38
2
0
342,706
1
W
Izanami
10,269
571
104
6
0
327,249
0
W
Chaac
9,977
554
81
5
0
330,337
5
W
Camazotz
10,484
582
82
5
0
363,876
0
L
Pele
9,203
511
63
4
0
372,495
0
L
Camazotz
8,487
472
83
5
0
355,601
4
L
Bellona
6,864
381
42
2
0
346,509
0
W
Zeus
10,931
607
146
8
0
338,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role