Player Matchup

Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ApoorHamster
Nu Wa
Level 100
God Stats
36W - 45L
1,536 SR
Queue Stats
167W - 168L
1,526 Elo+
Solo
Agni
Agni
Pichirini
Agni
Level 66
God Stats
105W - 87L
1,591 SR
Queue Stats
127W - 117L
1,541 Elo+
Solo
Pele
Pele
SHMEDIUMGURTH98
Pele
Level 84
God Stats
8W - 13L
1,415 SR
Queue Stats
99W - 129L
1,467 Elo+
Solo
Osiris
Osiris
Swixxly
Osiris
Level 75
God Stats
13W - 7L
1,756 SR
Queue Stats
138W - 146L
1,524 Elo+
Solo
Team Averages
Level 94
1,560 SR
1,511 Elo+

VS

Team Averages
Level 114
1,491 SR
1,513 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GoldwarriorTTV
Cernunnos
Level 119
God Stats
12W - 23L
1,360 SR
Queue Stats
152W - 170L
1,496 Elo+
Party 1
Agni
Agni
Thrillir
Agni
Level 85
God Stats
4W - 3L
1,641 SR
Queue Stats
139W - 140L
1,551 Elo+
Solo
Mulan
Mulan
executioner499
Mulan
Level 102
God Stats
25W - 34L
1,455 SR
Queue Stats
70W - 73L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xPlayful
Kumbhakarna
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 212L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 1 / 5
10,846
834
7,261
15,658
12,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 3 / 8
10,161
782
14,928
8,808
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
15
1 / 4 / 5
8,632
664
11,310
10,578
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 7 / 2
9,781
752
8,931
13,003
4,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Swixxly
Osiris
16
2 / 5 / 8
10,581
814
8,811
17,033
12,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 2 / 4
11,316
870
16,935
14,409
6,916
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
GoldwarriorTTV
Cernunnos
17
5 / 4 / 6
10,809
831
11,551
12,473
4,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
17
3 / 1 / 5
9,893
761
12,314
9,583
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 4 / 8
10,633
818
8,915
13,481
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
xPlayful
Kumbhakarna
16
1 / 0 / 15
9,740
749
4,876
14,178
13,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
11
Kills
20
20
Deaths
11
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
1
5
4.5
W
Ah Puch
 
Ah Puch
6
2
4
4
L
1
3
8
1.67
W
Cernunnos
GoldwarriorTTV
Cernunnos
5
4
6
2
L
Agni
1
4
5
0.88
L
5
7
2
0.86
L
Osiris
Swixxly
Osiris
2
5
8
1.2
W
Agni
3
1
5
5.5
W
5
4
8
2.25
W
Kumbhakarna
xPlayful
Kumbhakarna
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,241
Damage
54,591
65,080
Taken
64,124
36,582
Mitigated
41,645
6,501
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,261
128
0
750
15,658
12,908
0
7,427
8,123
24,303
0
W
Ah Puch
 
Ah Puch
16,935
1,361
0
6,919
14,409
6,916
414
8,240
5,933
65,061
0
L
14,928
3,830
0
986
8,808
3,082
72
4,727
3,845
45,697
0
W
Cernunnos
GoldwarriorTTV
Cernunnos
11,551
3,669
0
2,140
12,473
4,734
1,209
6,638
5,687
0
42,980
L
Agni
11,310
1,170
0
1,082
10,578
3,870
1
6,442
3,749
29,649
0
L
8,931
2,723
243
1,146
13,003
4,700
0
6,165
6,579
0
23,574
L
Osiris
Swixxly
Osiris
8,811
2,160
0
2,294
17,033
12,022
0
8,674
7,943
914
27,123
W
Agni
12,314
484
0
3,753
9,583
3,612
809
5,399
4,038
43,406
0
W
8,915
1,207
231
841
13,481
13,224
494
6,005
7,226
0
21,504
W
Kumbhakarna
xPlayful
Kumbhakarna
4,876
69
745
1,221
14,178
13,159
0
6,958
6,976
18,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
52,391
285
Minions Killed
356
8
Camps Cleared
8
1,192,969
Distance Traveled
1,282,259
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,846
834
35
3
3
219,222
4
W
Ah Puch
11,316
870
130
10
4
234,624
5
L
Nu Wa
10,161
782
85
7
0
256,911
3
W
Cernunnos
10,809
831
75
6
1
252,664
2
L
Agni
8,632
664
62
5
1
231,439
1
L
Pele
9,781
752
49
4
2
239,465
0
L
Osiris
10,581
814
54
4
2
245,932
3
W
Agni
9,893
761
94
7
1
270,657
2
W
Mulan
10,633
818
34
3
1
247,892
2
W
Kumbhakarna
9,740
749
23
2
1
276,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role