Player Matchup

Anubis
Anubis
Wagner_Eng04
Anubis
Level 118
God Stats
11W - 10L
1,364 SR
Queue Stats
290W - 307L
1,398 Elo+
Solo
Jormungandr
Jormungandr
nightlar
Jormungandr
Level 17
God Stats
13W - 21L
1,321 SR
Queue Stats
80W - 124L
1,306 Elo+
Solo
Neith
Neith
shikishikimaru
Neith
Level 5
God Stats
30W - 86L
1,114 SR
Queue Stats
141W - 273L
963 Elo+
Solo
Team Averages
Level 47
1,266 SR
1,222 Elo+

VS

Team Averages
Level 80
1,460 SR
1,291 Elo+
Baron Samedi
Baron Samedi
GlockQueen 187
Baron Samedi
Level 101
God Stats
52W - 60L
1,521 SR
Queue Stats
112W - 129L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Razor5000-at0039
Nu Wa
Level 127
God Stats
6W - 6L
1,504 SR
Queue Stats
153W - 192L
1,374 Elo+
Solo
Bacchus
Bacchus
drier-feminist1
Bacchus
Level 11
God Stats
1W - 1L
1,355 SR
Queue Stats
8W - 25L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
4 / 4 / 1
8,275
637
3,413
5,880
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
nightlar
Jormungandr
12
1 / 2 / 4
8,067
621
4,575
12,995
12,067
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 10 / 2
7,144
550
3,534
11,361
3,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GlockQueen 187
Baron Samedi
13
9 / 1 / 4
9,976
767
9,770
12,128
5,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 9
9,142
703
10,152
5,004
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 9
8,974
690
4,898
12,437
15,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
16
16
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GlockQueen 187
Baron Samedi
9
1
4
11
W
4
0
9
8.5
L
Anubis
4
4
1
1.13
W
3
4
9
1.88
L
Jormungandr
nightlar
Jormungandr
1
2
4
1.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,522
Damage
24,820
30,236
Taken
29,569
17,718
Mitigated
23,255
3,019
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GlockQueen 187
Baron Samedi
9,770
298
1,095
4,551
12,128
5,767
870
3,332
8,558
42,037
0
W
10,152
2,558
1,084
917
5,004
2,057
1,344
1,440
3,522
27,617
0
L
Anubis
3,413
85
0
1,008
5,880
2,025
0
4,395
1,298
15,904
0
W
4,898
312
0
260
12,437
15,431
414
2,779
9,453
13,218
0
L
Jormungandr
nightlar
Jormungandr
4,575
900
230
940
12,995
12,067
0
9,754
2,733
30,164
0
L
3,534
1,101
0
841
11,361
3,626
0
9,648
1,361
0
16,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
28,092
102
Minions Killed
103
0
Camps Cleared
0
487,942
Distance Traveled
697,310
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,976
767
53
4
0
231,994
3
W
Nu Wa
9,142
703
37
3
0
205,632
4
L
Anubis
8,275
637
36
3
0
133,335
3
W
Bacchus
8,974
690
13
1
0
259,684
1
L
Jormungandr
8,067
621
43
3
0
182,415
0
L
Neith
7,144
550
23
2
0
172,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role