Player Matchup

Sol
Sol
Kacadu
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Orokim
Amaterasu
Level 66
God Stats
17W - 10L
1,657 SR
Queue Stats
384W - 406L
1,496 Elo+
Solo
Hel
Hel
rezashokohi
Hel
Level 134
God Stats
44W - 29L
1,426 SR
Queue Stats
519W - 405L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Сабудай
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ХозяйкаПустошей
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,498 Elo+

VS

Team Averages
Level 99
1,466 SR
1,548 Elo+
Cupid
Cupid
GodMatii
Cupid
Level 106
God Stats
1W - 2L
1,133 SR
Queue Stats
91W - 86L
1,418 Elo+
Solo
Hel
Hel
SheldorllbeOff
Hel
Level 157
God Stats
10W - 9L
1,672 SR
Queue Stats
233W - 241L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
VPGoodLuck
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Vamana
Vamana
WargPT
Vamana
Level 99
God Stats
0W - 3L
1,280 SR
Queue Stats
19W - 25L
1,463 Elo+
Solo
Kukulkan
Kukulkan
seul34
Kukulkan
Level 69
God Stats
1W - 2L
1,747 SR
Queue Stats
6W - 7L
1,860 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kacadu
Sol
18
7 / 1 / 8
12,170
1,014
27,156
11,698
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Orokim
Amaterasu
18
4 / 1 / 10
11,218
935
7,159
21,535
23,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 1 / 10
10,981
915
8,767
6,496
5,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 0 / 13
11,118
927
20,436
6,533
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 7
11,263
939
7,618
17,446
8,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

226

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GodMatii
Cupid
16
1 / 3 / 0
10,342
862
7,118
17,126
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 0 / 3
10,488
874
8,708
9,113
4,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
VPGoodLuck
Tsukuyomi
16
2 / 6 / 2
10,628
886
13,924
14,957
5,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
WargPT
Vamana
16
0 / 4 / 2
9,893
824
13,603
19,799
11,039
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
seul34
Kukulkan
16
1 / 5 / 2
10,413
868
16,906
14,276
4,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
18
Kills
4
4
Deaths
18
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
GodMatii
Cupid
1
3
0
0.33
W
Sol
Kacadu
Sol
7
1
8
11
W
Amaterasu
Orokim
Amaterasu
4
1
10
9
L
0
0
3
1.5
L
Tsukuyomi
VPGoodLuck
Tsukuyomi
2
6
2
0.5
L
Vamana
WargPT
Vamana
0
4
2
0.25
W
2
1
10
7
L
Kukulkan
seul34
Kukulkan
1
5
2
0.4
W
2
0
13
8.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,136
Damage
60,259
63,708
Taken
75,271
45,131
Mitigated
31,377
32,474
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
GodMatii
Cupid
7,118
3,561
1,095
3,955
17,126
5,784
0
14,286
2,840
0
33,731
W
Sol
Kacadu
Sol
27,156
8,573
0
3,332
11,698
5,104
0
2,761
8,937
64,425
0
W
Amaterasu
Orokim
Amaterasu
7,159
3,025
787
6,730
21,535
23,446
0
9,732
11,803
0
10,820
L
8,708
449
5,911
3,807
9,113
4,452
0
6,148
2,965
41,928
0
L
Tsukuyomi
VPGoodLuck
Tsukuyomi
13,924
3,936
0
24
14,957
5,671
0
11,254
3,541
0
31,177
L
Vamana
WargPT
Vamana
13,603
4,914
0
2,147
19,799
11,039
0
14,018
5,781
0
34,330
W
8,767
522
15,055
3,837
6,496
5,388
0
1,313
5,183
18,105
0
L
Kukulkan
seul34
Kukulkan
16,906
1,645
0
0
14,276
4,431
0
10,653
3,623
55,199
0
W
20,436
5,663
0
476
6,533
3,044
0
2,477
4,056
36,795
0
W
7,618
6,422
0
2,257
17,446
8,149
0
9,331
8,115
0
42,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
51,764
253
Minions Killed
292
4
Camps Cleared
14
1,213,317
Distance Traveled
1,205,560
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,342
862
65
5
1
235,947
0
W
Sol
12,170
1,014
88
7
0
243,992
0
W
Amaterasu
11,218
935
3
0
0
265,206
1
L
Hel
10,488
874
84
7
5
273,400
1
L
Tsukuyomi
10,628
886
20
2
3
229,709
1
L
Vamana
9,893
824
40
3
4
248,245
0
W
Hel
10,981
915
23
2
2
258,610
0
L
Kukulkan
10,413
868
83
7
1
218,259
1
W
Nu Wa
11,118
927
37
3
2
233,550
0
W
Izanami
11,263
939
102
9
0
211,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role