Player Matchup

Arachne
Arachne
Atat666
Arachne
Level 17
God Stats
1W - 1L
1,214 SR
Queue Stats
43W - 66L
1,390 Elo+
Solo
Cernunnos
Cernunnos
PKQBB
Cernunnos
Level 12
God Stats
8W - 4L
1,424 SR
Queue Stats
12W - 12L
1,267 Elo+
Solo
Khepri
Khepri
TanukiTycho
Khepri
Level 21
God Stats
8W - 11L
1,415 SR
Queue Stats
21W - 31L
1,362 Elo+
Solo
Chang'e
Chang'e
jaggahog
Chang'e
Level 16
God Stats
5W - 1L
1,673 SR
Queue Stats
30W - 25L
1,474 Elo+
Solo
Guan Yu
Guan Yu
tvanfire
Guan Yu
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,398 Elo+

VS

Team Averages
Level 3
1,538 SR
1,422 Elo+
Artemis
Artemis
Actendra
Artemis
Level 3
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 1
Set
Set
Struggage
Set
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,348 Elo+
Party 1
Olorun
Olorun
VLYewan
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
WhisTheGod215
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
hzmhd1
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Atat666
Arachne
9
4 / 0 / 1
5,821
582
3,489
5,513
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
PKQBB
Cernunnos
11
6 / 0 / 1
6,560
656
3,558
4,623
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
7
2 / 2 / 4
5,592
559
1,809
5,283
2,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
jaggahog
Chang'e
10
11 / 1 / 2
7,192
719
6,529
4,207
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
tvanfire
Guan Yu
7
2 / 2 / 2
5,083
508
4,209
5,159
1,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Actendra
Artemis
8
0 / 4 / 3
4,746
475
2,358
5,947
1,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 3 / 1
5,076
508
4,455
6,300
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
VLYewan
Olorun
4
0 / 8 / 2
3,826
383
1,249
5,607
1,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 10 / 2
3,945
395
1,345
8,604
3,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
hzmhd1
Chaac
9
2 / 1 / 2
5,475
548
3,650
5,199
2,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
25
Kills
5
5
Deaths
26
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Actendra
Artemis
0
4
3
0.38
W
Arachne
Atat666
Arachne
4
0
1
4.5
W
Cernunnos
PKQBB
Cernunnos
6
0
1
6.5
L
3
3
1
1.17
W
Khepri
2
2
4
2
L
Olorun
VLYewan
Olorun
0
8
2
0.13
L
0
10
2
0.1
L
Chaac
hzmhd1
Chaac
2
1
2
3
W
Chang'e
jaggahog
Chang'e
11
1
2
12
W
Guan Yu
tvanfire
Guan Yu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
13,057
24,785
Taken
31,657
8,761
Mitigated
10,225
9,373
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Actendra
Artemis
2,358
1,191
0
1,821
5,947
1,402
0
997
4,890
0
19,130
W
Arachne
Atat666
Arachne
3,489
2,417
0
2,408
5,513
2,078
221
311
5,069
0
26,997
W
Cernunnos
PKQBB
Cernunnos
3,558
2,005
0
2,549
4,623
1,424
314
117
4,435
0
33,169
L
4,455
2,457
0
1,188
6,300
1,420
0
650
5,610
0
21,040
W
Khepri
1,809
434
0
1,040
5,283
2,126
205
435
4,788
11,431
0
L
Olorun
VLYewan
Olorun
1,249
720
0
156
5,607
1,353
33
1,608
3,905
3,680
0
L
1,345
988
0
167
8,604
3,567
0
4,127
4,215
6,184
0
L
Chaac
hzmhd1
Chaac
3,650
508
0
2,301
5,199
2,483
69
464
4,699
0
13,971
W
Chang'e
jaggahog
Chang'e
6,529
1,369
297
1,919
4,207
1,392
1,391
1,416
2,718
26,532
0
W
Guan Yu
tvanfire
Guan Yu
4,209
1,704
239
921
5,159
1,741
609
111
4,778
0
9,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
23,068
200
Minions Killed
107
0
Camps Cleared
0
960,440
Distance Traveled
916,065
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,746
475
34
3
0
148,626
0
W
Arachne
5,821
582
49
5
0
192,004
0
W
Cernunnos
6,560
656
57
6
0
169,941
2
L
Set
5,076
508
37
4
0
202,156
0
W
Khepri
5,592
559
17
2
0
186,018
3
L
Olorun
3,826
383
7
1
0
163,795
4
L
Ymir
3,945
395
3
0
0
202,271
2
L
Chaac
5,475
548
26
3
0
199,217
2
W
Chang'e
7,192
719
54
5
0
197,641
1
W
Guan Yu
5,083
508
23
2
0
214,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role