Player Matchup

Olorun
Olorun
CHi11yme
Olorun
Level 27
God Stats
4W - 2L
1,788 SR
Queue Stats
40W - 60L
1,301 Elo+
Solo
Anubis
Anubis
Deadlymann
Anubis
Level 27
God Stats
12W - 20L
1,398 SR
Queue Stats
124W - 133L
1,393 Elo+
Party 2
Nike
Nike
Doomstryker
Nike
Level 34
God Stats
12W - 14L
1,254 SR
Queue Stats
84W - 101L
1,406 Elo+
Party 2
Ares
Ares
RhythmRobot
Ares
Level 28
God Stats
2W - 1L
1,680 SR
Queue Stats
116W - 122L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tamerdinosaur
Ah Muzen Cab
Level 21
God Stats
22W - 18L
1,481 SR
Queue Stats
53W - 52L
1,352 Elo+
Solo
Team Averages
Level 27
1,520 SR
1,379 Elo+

VS

Team Averages
Level 23
1,563 SR
1,378 Elo+
Merlin
Merlin
ProofYapper8071
Merlin
Level 21
God Stats
7W - 14L
1,325 SR
Queue Stats
146W - 177L
1,235 Elo+
Solo
Hercules
Hercules
XxXGamerKevinxXx
Hercules
Level 28
God Stats
6W - 6L
1,376 SR
Queue Stats
164W - 219L
1,358 Elo+
Solo
Cernunnos
Cernunnos
brandog1
Cernunnos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 47L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
eanay
Tsukuyomi
Level 27
God Stats
7W - 2L
1,608 SR
Queue Stats
55W - 55L
1,391 Elo+
Party 1
Ymir
Ymir
pikasour
Ymir
Level 13
God Stats
16W - 2L
2,006 SR
Queue Stats
30W - 26L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CHi11yme
Olorun
9
0 / 6 / 0
5,851
390
2,825
8,580
2,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Deadlymann
Anubis
14
4 / 3 / 1
8,099
540
6,791
7,864
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 3
7,272
485
7,205
10,642
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 0
6,015
401
4,184
10,879
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Tamerdinosaur
Ah Muzen Cab
10
2 / 4 / 1
6,213
414
4,503
8,337
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,487
566
4,996
5,478
1,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 2
7,682
512
7,023
11,749
6,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
brandog1
Cernunnos
15
4 / 2 / 3
9,283
619
9,807
12,977
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
eanay
Tsukuyomi
14
10 / 0 / 6
8,853
590
7,802
6,990
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
2 / 1 / 9
7,941
529
4,454
8,889
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
20
20
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
CHi11yme
Olorun
0
6
0
0
L
Anubis
Deadlymann
Anubis
4
3
1
1.5
L
1
2
3
1.25
W
3
1
7
6.5
L
1
5
0
0.2
L
Ah Muzen Cab
Tamerdinosaur
Ah Muzen Cab
2
4
1
0.63
W
1
4
2
0.5
W
Cernunnos
brandog1
Cernunnos
4
2
3
2.75
W
Tsukuyomi
eanay
Tsukuyomi
10
0
6
13
W
Ymir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
34,082
46,302
Taken
46,083
23,012
Mitigated
20,418
11,114
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CHi11yme
Olorun
2,825
1,423
0
1,790
8,580
2,620
0
3,091
5,489
28,125
0
L
Anubis
Deadlymann
Anubis
6,791
658
0
2,168
7,864
3,807
360
1,067
6,797
56,202
0
L
7,205
747
0
3,520
10,642
7,146
334
1,666
8,976
0
32,948
W
4,996
567
0
958
5,478
1,500
1,846
3,535
1,913
42,426
0
L
4,184
384
0
1,044
10,879
6,578
0
2,561
8,318
12,564
0
L
Ah Muzen Cab
Tamerdinosaur
Ah Muzen Cab
4,503
1,796
0
2,592
8,337
2,861
0
1,065
7,272
0
22,990
W
7,023
2,563
0
2,523
11,749
6,155
29
2,076
9,011
0
31,397
W
Cernunnos
brandog1
Cernunnos
9,807
6,194
0
6,251
12,977
4,759
814
1,957
10,990
0
75,647
W
Tsukuyomi
eanay
Tsukuyomi
7,802
2,634
0
2,622
6,990
2,420
112
1,947
5,013
0
38,453
W
Ymir
4,454
1,035
0
1,986
8,889
5,584
0
4,285
4,514
15,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
42,246
298
Minions Killed
351
0
Camps Cleared
0
1,146,722
Distance Traveled
1,365,661
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,851
390
58
4
0
184,911
0
L
Anubis
8,099
540
116
8
0
251,032
1
L
Nike
7,272
485
73
5
0
285,719
0
W
Merlin
8,487
566
84
6
0
255,672
2
L
Ares
6,015
401
17
1
0
256,110
2
L
Ah Muzen Cab
6,213
414
34
2
0
168,950
3
W
Hercules
7,682
512
51
3
0
226,902
1
W
Cernunnos
9,283
619
123
8
0
241,078
3
W
Tsukuyomi
8,853
590
69
5
0
348,128
0
W
Ymir
7,941
529
24
2
0
293,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role