Player Matchup

Janus
Janus
NvD_WiZaRd
Janus
Level 63
God Stats
6W - 6L
1,612 SR
Queue Stats
336W - 406L
1,326 Elo+
Party 1
Arachne
Arachne
OSCARHL10
Arachne
Level 56
God Stats
7W - 6L
1,605 SR
Queue Stats
212W - 214L
1,410 Elo+
Party 1
Chronos
Chronos
PiKA_marcossp07
Chronos
Level 55
God Stats
16W - 11L
1,883 SR
Queue Stats
265W - 272L
1,424 Elo+
Party 1
King Arthur
King Arthur
adrianawer___
King Arthur
Level 44
God Stats
14W - 19L
1,497 SR
Queue Stats
337W - 351L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
cristianorts98
Sylvanus
Level 142
God Stats
4W - 6L
1,482 SR
Queue Stats
131W - 138L
1,419 Elo+
Solo
Team Averages
Level 72
1,616 SR
1,416 Elo+

VS

Team Averages
Level 40
1,372 SR
1,363 Elo+
Cupid
Cupid
 
Cupid
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Gexi01
Ao Kuang
Level 40
God Stats
0W - 4L
1,137 SR
Queue Stats
6W - 12L
1,277 Elo+
Party 2
Tiamat
Tiamat
Heisenberg0410
Tiamat
Level 43
God Stats
1W - 3L
1,544 SR
Queue Stats
19W - 30L
1,365 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rizmulia
Cu Chulainn
Level 27
God Stats
13W - 11L
1,446 SR
Queue Stats
72W - 89L
1,316 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WotinRabar
Kumbhakarna
Level 49
God Stats
1W - 2L
1,234 SR
Queue Stats
92W - 93L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
6 / 0 / 2
6,410
641
3,856
2,934
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
OSCARHL10
Arachne
10
4 / 1 / 3
6,133
613
2,997
5,373
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 5
5,389
539
5,520
4,689
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
adrianawer___
King Arthur
11
0 / 0 / 1
6,120
612
2,441
3,202
1,080
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
10
4 / 1 / 3
5,656
566
3,581
5,225
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 3 / 2
4,986
499
2,188
5,862
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Gexi01
Ao Kuang
6
2 / 4 / 1
4,711
471
2,559
6,136
1,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 4 / 1
4,426
443
1,980
6,704
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Rizmulia
Cu Chulainn
6
0 / 1 / 0
4,131
413
139
3,909
1,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
WotinRabar
Kumbhakarna
7
1 / 3 / 3
5,142
514
2,953
7,480
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
4
4
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
2
0.67
L
Ao Kuang
Gexi01
Ao Kuang
2
4
1
0.63
L
0
4
1
0.13
W
Janus
6
0
2
7
W
Arachne
OSCARHL10
Arachne
4
1
3
5.5
W
1
2
5
1.75
L
Cu Chulainn
Rizmulia
Cu Chulainn
0
1
0
0
L
Kumbhakarna
WotinRabar
Kumbhakarna
1
3
3
0.83
W
King Arthur
adrianawer___
King Arthur
0
0
1
0.5
W
Sylvanus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,395
Damage
9,819
21,423
Taken
30,091
7,294
Mitigated
11,602
7,053
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,188
1,314
571
2,159
5,862
1,434
0
3,204
2,616
0
22,081
L
Ao Kuang
Gexi01
Ao Kuang
2,559
786
0
624
6,136
1,565
0
1,350
4,786
14,866
0
L
1,980
260
0
1,560
6,704
2,597
0
2,896
3,436
10,408
0
W
Janus
3,856
185
0
947
2,934
875
1,428
1,574
1,206
27,590
0
W
Arachne
OSCARHL10
Arachne
2,997
2,112
0
888
5,373
1,587
0
1,097
4,216
0
33,729
W
5,520
1,462
0
320
4,689
1,544
84
2,347
2,280
20,248
2,222
L
Cu Chulainn
Rizmulia
Cu Chulainn
139
0
0
796
3,909
1,597
0
0
3,909
0
9,216
L
Kumbhakarna
WotinRabar
Kumbhakarna
2,953
762
0
1,551
7,480
4,409
0
4,435
3,003
10,320
0
W
King Arthur
adrianawer___
King Arthur
2,441
147
0
1,004
3,202
1,080
0
54
3,089
0
33,435
W
Sylvanus
3,581
1,572
1,234
2,660
5,225
2,208
244
2,096
3,081
17,890
3,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
23,396
295
Minions Killed
135
0
Camps Cleared
0
961,227
Distance Traveled
849,498
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,986
499
49
5
0
164,660
0
L
Ao Kuang
4,711
471
30
3
0
199,477
2
L
Tiamat
4,426
443
19
2
0
170,399
1
W
Janus
6,410
641
68
7
0
199,993
0
W
Arachne
6,133
613
72
7
0
227,338
0
W
Chronos
5,389
539
31
3
0
177,366
2
L
Cu Chulainn
4,131
413
20
2
0
142,763
2
L
Kumbhakarna
5,142
514
17
2
0
172,199
3
W
King Arthur
6,120
612
86
9
0
198,806
1
W
Sylvanus
5,656
566
38
4
0
157,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role