Player Matchup

Rama
Rama
AVENÐOR
Rama
Level 153
God Stats
17W - 18L
1,784 SR
Queue Stats
689W - 619L
1,627 Elo+
Solo
Ne Zha
Ne Zha
DarlingFran
Ne Zha
Level 140
God Stats
10W - 10L
1,756 SR
Queue Stats
281W - 224L
1,682 Elo+
Solo
Yemoja
Yemoja
PIchardo99
Yemoja
Level 56
God Stats
0W - 3L
1,210 SR
Queue Stats
445W - 406L
1,540 Elo+
Solo
Hel
Hel
UwU Miia
Hel
Level 156
God Stats
5W - 9L
1,371 SR
Queue Stats
852W - 826L
1,658 Elo+
Solo
Cu Chulainn
Cu Chulainn
thisisamericka
Cu Chulainn
Level 88
God Stats
1W - 4L
1,798 SR
Queue Stats
640W - 591L
1,562 Elo+
Solo
Team Averages
Level 119
1,583 SR
1,614 Elo+

VS

Team Averages
Level 135
1,617 SR
1,603 Elo+
Baron Samedi
Baron Samedi
ReactionStorm
Baron Samedi
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
323W - 254L
1,685 Elo+
Solo
Jing Wei
Jing Wei
SOB221
Jing Wei
Level 136
God Stats
7W - 5L
1,636 SR
Queue Stats
121W - 104L
1,610 Elo+
Solo
Vulcan
Vulcan
dolodolo
Vulcan
Level 112
God Stats
3W - 0L
1,772 SR
Queue Stats
12W - 9L
1,669 Elo+
Solo
Thanatos
Thanatos
jack el fumao
Thanatos
Level 144
God Stats
5W - 3L
1,679 SR
Queue Stats
393W - 390L
1,552 Elo+
Solo
Tiamat
Tiamat
醉乀風語
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 3 / 1
9,745
541
8,947
13,330
4,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
3 / 5 / 8
9,255
514
10,003
16,128
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
PIchardo99
Yemoja
12
0 / 4 / 5
8,451
470
3,419
15,384
8,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 3 / 3
10,448
580
9,867
13,506
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
thisisamericka
Cu Chulainn
15
4 / 5 / 3
9,341
519
16,160
20,485
14,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ReactionStorm
Baron Samedi
15
3 / 2 / 12
10,278
571
12,282
14,718
10,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
SOB221
Jing Wei
17
4 / 2 / 6
10,883
605
10,242
11,450
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
dolodolo
Vulcan
15
3 / 3 / 2
8,988
499
8,740
8,970
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
jack el fumao
Thanatos
17
8 / 5 / 4
10,598
589
11,877
15,224
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
16
2 / 4 / 2
9,774
543
12,872
16,339
14,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
16
Kills
20
20
Deaths
16
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
4
3
1
1.5
L
Ne Zha
3
5
8
1.4
L
Yemoja
PIchardo99
Yemoja
0
4
5
0.63
W
Baron Samedi
ReactionStorm
Baron Samedi
3
2
12
4.5
W
Jing Wei
SOB221
Jing Wei
4
2
6
3.5
L
5
3
3
2.17
W
Vulcan
dolodolo
Vulcan
3
3
2
1.33
W
Thanatos
jack el fumao
Thanatos
8
5
4
2
L
Cu Chulainn
thisisamericka
Cu Chulainn
4
5
3
1.1
W
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,396
Damage
56,013
78,833
Taken
66,701
38,567
Mitigated
40,309
27,275
Healing
30,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,947
7,172
0
3,665
13,330
4,260
650
1,608
11,722
0
68,269
L
Ne Zha
10,003
3,700
0
4,888
16,128
5,953
0
5,258
10,850
0
60,290
L
Yemoja
PIchardo99
Yemoja
3,419
1,577
2,484
2,558
15,384
8,381
130
7,458
7,798
18,454
0
W
Baron Samedi
ReactionStorm
Baron Samedi
12,282
2,005
1,076
4,051
14,718
10,341
310
4,329
10,237
35,186
0
W
Jing Wei
SOB221
Jing Wei
10,242
8,361
0
5,008
11,450
4,205
39
332
11,118
0
71,263
L
9,867
231
2,563
7,214
13,506
5,135
0
6,996
6,284
74,043
0
W
Vulcan
dolodolo
Vulcan
8,740
2,214
0
2,172
8,970
3,808
385
4,238
4,608
55,726
0
W
Thanatos
jack el fumao
Thanatos
11,877
2,792
0
12,052
15,224
7,257
171
2,892
12,186
0
62,675
L
Cu Chulainn
thisisamericka
Cu Chulainn
16,160
4,720
0
3,903
20,485
14,838
664
12,054
8,285
1,935
61,779
W
Tiamat
12,872
1,983
0
5,835
16,339
14,698
5,094
1,822
14,468
65,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
50,521
547
Minions Killed
525
0
Camps Cleared
0
1,684,430
Distance Traveled
1,690,773
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,745
541
119
7
0
314,914
6
L
Ne Zha
9,255
514
112
6
0
365,006
3
L
Yemoja
8,451
470
29
2
0
320,155
3
W
Baron Samedi
10,278
571
35
2
0
355,341
3
W
Jing Wei
10,883
605
142
8
0
344,844
3
L
Hel
10,448
580
169
9
0
364,101
7
W
Vulcan
8,988
499
113
6
0
345,504
6
W
Thanatos
10,598
589
101
6
0
353,202
2
L
Cu Chulainn
9,341
519
118
7
0
320,254
3
W
Tiamat
9,774
543
134
7
0
291,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role