Player Matchup

Apollo
Apollo
FLOURYDOORSILVA
Apollo
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
186W - 267L
1,513 Elo+
Party 1
Cerberus
Cerberus
Pudimzinhu
Cerberus
Level 25
God Stats
4W - 4L
1,311 SR
Queue Stats
228W - 239L
1,451 Elo+
Solo
Bellona
Bellona
Thiagogamer6044
Bellona
Level 4
God Stats
2W - 5L
1,713 SR
Queue Stats
2W - 6L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
bufosregularis3
Gilgamesh
Level 20
God Stats
6W - 2L
1,491 SR
Queue Stats
51W - 43L
1,473 Elo+
Solo
Neith
Neith
franciscogalan
Neith
Level 28
God Stats
7W - 6L
1,593 SR
Queue Stats
105W - 119L
1,436 Elo+
Solo
Team Averages
Level 31
1,522 SR
1,502 Elo+

VS

Team Averages
Level 11
1,464 SR
1,425 Elo+
Jing Wei
Jing Wei
Aprendiztenn
Jing Wei
Level 13
God Stats
2W - 2L
1,318 SR
Queue Stats
2W - 4L
1,264 Elo+
Solo
Ao Kuang
Ao Kuang
BajiraoSingham
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Ch1neseN1nj4
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,767 Elo+
Solo
Terra
Terra
WrSan
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,339 Elo+
Solo
Thor
Thor
xjOhNcAsTrOx
Thor
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 82L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,227
566
3,871
1,993
797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Pudimzinhu
Cerberus
10
1 / 2 / 3
5,708
519
3,339
6,187
3,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 4
5,207
473
1,960
2,446
1,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
bufosregularis3
Gilgamesh
11
6 / 0 / 4
6,652
605
5,715
4,548
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 0 / 5
7,233
658
4,726
4,210
1,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aprendiztenn
Jing Wei
6
0 / 6 / 0
4,243
386
584
5,814
1,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
7
0 / 4 / 0
4,218
383
1,277
4,944
1,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Ch1neseN1nj4
Hercules
10
2 / 3 / 0
5,875
534
4,708
9,457
3,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Terra
WrSan
Terra
6
0 / 3 / 0
4,291
390
42
4,627
1,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 5 / 0
4,300
391
582
4,979
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
21
Kills
2
2
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aprendiztenn
Jing Wei
0
6
0
0
L
Ao Kuang
0
4
0
0
L
Hercules
Ch1neseN1nj4
Hercules
2
3
0
0.67
W
6
0
2
7
W
Cerberus
Pudimzinhu
Cerberus
1
2
3
1.25
W
1
0
4
3
L
Terra
WrSan
Terra
0
3
0
0
W
Gilgamesh
bufosregularis3
Gilgamesh
6
0
4
8
W
7
0
5
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
7,193
19,384
Taken
29,821
8,859
Mitigated
9,268
7,268
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aprendiztenn
Jing Wei
584
456
0
234
5,814
1,180
128
11
5,773
0
12,612
L
Ao Kuang
1,277
240
0
838
4,944
1,173
0
0
4,824
9,400
0
L
Hercules
Ch1neseN1nj4
Hercules
4,708
1,577
0
4,030
9,457
3,672
0
3,101
6,356
0
26,196
W
3,871
2,103
0
870
1,993
797
300
369
1,624
0
33,584
W
Cerberus
Pudimzinhu
Cerberus
3,339
238
0
2,591
6,187
3,222
711
0
6,187
23,856
0
W
1,960
429
0
635
2,446
1,592
70
743
1,703
0
11,309
L
Terra
WrSan
Terra
42
0
0
165
4,627
1,951
0
0
4,602
9,117
0
W
Gilgamesh
bufosregularis3
Gilgamesh
5,715
2,058
0
1,642
4,548
1,877
0
0
4,548
0
32,123
W
4,726
1,969
0
1,530
4,210
1,371
457
207
4,003
0
41,181
L
582
0
0
290
4,979
1,292
66
227
4,752
0
6,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
22,927
322
Minions Killed
134
0
Camps Cleared
0
986,329
Distance Traveled
863,251
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,243
386
30
3
0
208,156
1
L
Ao Kuang
4,218
383
18
2
0
156,831
0
L
Hercules
5,875
534
58
5
0
184,905
6
W
Apollo
6,227
566
60
5
0
178,877
0
W
Cerberus
5,708
519
75
7
0
185,995
0
W
Bellona
5,207
473
30
3
0
192,968
0
L
Terra
4,291
390
17
2
0
162,636
0
W
Gilgamesh
6,652
605
68
6
0
219,068
0
W
Neith
7,233
658
89
8
0
209,421
3
L
Thor
4,300
391
11
1
0
150,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role