Player Matchup

Cthulhu
Cthulhu
Lulu-zuz
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 2
Anhur
Anhur
XcarikerX
Anhur
Level 29
God Stats
2W - 3L
1,487 SR
Queue Stats
40W - 23L
1,695 Elo+
Solo
Hades
Hades
bunny291inborn
Hades
Level 5
God Stats
2W - 1L
1,825 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
kakuniek500
Gilgamesh
Level 45
God Stats
18W - 18L
1,472 SR
Queue Stats
389W - 423L
1,407 Elo+
Party 1
Agni
Agni
xZEETRIX_
Agni
Level 10
God Stats
5W - 2L
1,675 SR
Queue Stats
194W - 244L
1,554 Elo+
Party 1
Team Averages
Level 19
1,592 SR
1,482 Elo+

VS

Team Averages
Level 25
1,364 SR
1,441 Elo+
Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
NightWalker3839
Hun Batz
Level 26
God Stats
4W - 3L
1,107 SR
Queue Stats
52W - 49L
1,450 Elo+
Solo
Guan Yu
Guan Yu
RipBongz420
Guan Yu
Level 16
God Stats
10W - 14L
1,167 SR
Queue Stats
19W - 23L
1,279 Elo+
Solo
Anhur
Anhur
iFredword1652
Anhur
Level 29
God Stats
2W - 2L
1,491 SR
Queue Stats
56W - 52L
1,521 Elo+
Solo
Kukulkan
Kukulkan
kenzek1
Kukulkan
Level 25
God Stats
39W - 27L
1,554 SR
Queue Stats
58W - 49L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lulu-zuz
Cthulhu
10
0 / 7 / 0
6,802
378
2,622
10,684
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
XcarikerX
Anhur
1
0 / 0 / 0
4,839
269
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 5 / 1
8,027
446
6,405
14,792
5,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
kakuniek500
Gilgamesh
14
6 / 7 / 4
9,845
547
10,890
15,972
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
15
4 / 10 / 5
9,554
531
8,350
14,258
4,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
2 / 2 / 12
9,328
518
8,334
14,348
6,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
15
5 / 3 / 3
9,980
554
6,172
11,648
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
RipBongz420
Guan Yu
14
2 / 2 / 7
9,213
512
5,458
11,547
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
9 / 2 / 0
10,405
578
7,929
12,749
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
kenzek1
Kukulkan
17
9 / 3 / 1
10,963
609
11,873
8,482
3,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
27
29
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
2
12
4
L
Cthulhu
Lulu-zuz
Cthulhu
0
7
0
0
W
Hun Batz
5
3
3
2.17
W
Guan Yu
RipBongz420
Guan Yu
2
2
7
2.75
L
Anhur
XcarikerX
Anhur
0
0
0
0
L
2
5
1
0.5
W
9
2
0
4.5
L
Gilgamesh
kakuniek500
Gilgamesh
6
7
4
1.14
W
Kukulkan
kenzek1
Kukulkan
9
3
1
3.17
L
Agni
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,267
Damage
39,766
55,706
Taken
58,774
21,588
Mitigated
31,193
9,290
Healing
21,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,334
613
618
3,748
14,348
6,541
292
4,871
9,387
50,280
0
L
Cthulhu
Lulu-zuz
Cthulhu
2,622
687
0
360
10,684
4,374
488
3,608
7,052
26,277
0
W
Hun Batz
6,172
2,620
0
4,005
11,648
4,323
0
2,283
9,305
0
62,346
W
Guan Yu
RipBongz420
Guan Yu
5,458
289
1,226
4,235
11,547
11,596
966
5,004
6,543
0
39,598
L
Anhur
XcarikerX
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
6,405
1,530
0
3,256
14,792
5,114
100
4,136
10,266
32,206
0
W
7,929
5,272
0
5,443
12,749
5,256
1,969
2,370
10,169
0
61,477
L
Gilgamesh
kakuniek500
Gilgamesh
10,890
4,322
135
2,879
15,972
7,177
290
5,766
9,996
0
42,842
W
Kukulkan
kenzek1
Kukulkan
11,873
649
1,381
970
8,482
3,477
3,269
2,489
5,993
74,248
0
L
Agni
8,350
961
0
2,660
14,258
4,923
479
6,697
7,501
37,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
49,889
258
Minions Killed
514
0
Camps Cleared
0
1,200,817
Distance Traveled
1,636,832
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,328
518
48
3
0
353,000
0
L
Cthulhu
6,802
378
49
3
0
277,010
1
W
Hun Batz
9,980
554
119
7
0
311,637
0
W
Guan Yu
9,213
512
70
4
0
351,593
3
L
Anhur
4,839
269
0
0
0
493
0
L
Hades
8,027
446
64
4
0
320,562
0
W
Anhur
10,405
578
127
7
0
286,357
0
L
Gilgamesh
9,845
547
79
4
0
326,308
1
W
Kukulkan
10,963
609
150
8
0
334,245
2
L
Agni
9,554
531
66
4
0
276,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role