Player Matchup

Danzaburou
Danzaburou
DR_Mortensson
Danzaburou
Level 86
God Stats
69W - 48L
1,562 SR
Queue Stats
117W - 91L
1,517 Elo+
Solo
Loki
Loki
Scottsinz
Loki
Level 156
God Stats
500W - 117L
1,932 SR
Queue Stats
1,028W - 402L
1,765 Elo+
Party 2
Aphrodite
Aphrodite
Stirlinz
Aphrodite
Level 35
God Stats
559W - 160L
1,850 SR
Queue Stats
1,300W - 755L
1,620 Elo+
Party 2
Chaac
Chaac
The Hideout4063
Chaac
Level 137
God Stats
5W - 6L
1,366 SR
Queue Stats
182W - 190L
1,478 Elo+
Solo
Discordia
Discordia
staff78610
Discordia
Level 86
God Stats
5W - 8L
1,333 SR
Queue Stats
33W - 40L
1,481 Elo+
Solo
Team Averages
Level 100
1,608 SR
1,572 Elo+

VS

Team Averages
Level 96
1,493 SR
1,527 Elo+
Heimdallr
Heimdallr
LoiTa SparK
Heimdallr
Level 79
God Stats
8W - 12L
1,355 SR
Queue Stats
102W - 115L
1,538 Elo+
Solo
Fenrir
Fenrir
Sgt sSmatch
Fenrir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,536 Elo+
Solo
Ra
Ra
SnlpPz-_-FaZe
Ra
Level 79
God Stats
0W - 1L
1,525 SR
Queue Stats
13W - 11L
1,570 Elo+
Solo
Cerberus
Cerberus
adriangumo
Cerberus
Level 151
God Stats
4W - 4L
1,632 SR
Queue Stats
130W - 159L
1,456 Elo+
Party 1
Merlin
Merlin
ikeeer25
Merlin
Level 103
God Stats
2W - 4L
1,454 SR
Queue Stats
46W - 54L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DR_Mortensson
Danzaburou
15
2 / 0 / 9
9,508
1,056
8,466
8,573
3,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Loki
15
7 / 1 / 5
10,006
1,112
9,746
7,974
2,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Stirlinz
Aphrodite
15
4 / 0 / 9
9,334
1,037
5,150
4,275
2,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 10
9,423
1,047
8,215
10,111
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
staff78610
Discordia
15
0 / 1 / 8
8,566
952
6,479
4,327
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

282

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LoiTa SparK
Heimdallr
14
0 / 3 / 4
8,324
925
3,885
7,213
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
13
2 / 5 / 0
8,277
920
2,917
6,760
2,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 2
8,437
937
6,765
10,272
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
adriangumo
Cerberus
14
1 / 0 / 3
9,212
1,024
8,099
9,352
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
ikeeer25
Merlin
14
1 / 3 / 3
8,577
953
9,958
7,229
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
16
Kills
4
4
Deaths
16
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DR_Mortensson
Danzaburou
2
0
9
6.5
L
Heimdallr
LoiTa SparK
Heimdallr
0
3
4
0.67
W
Loki
7
1
5
9.5
L
Fenrir
2
5
0
0.4
L
0
5
2
0.2
W
Aphrodite
Stirlinz
Aphrodite
4
0
9
8.5
W
3
2
10
4
L
Cerberus
adriangumo
Cerberus
1
0
3
2.5
L
Merlin
ikeeer25
Merlin
1
3
3
0.83
W
Discordia
staff78610
Discordia
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
31,624
35,260
Taken
40,826
15,502
Mitigated
22,330
14,254
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DR_Mortensson
Danzaburou
8,466
4,730
0
2,121
8,573
3,143
0
5,812
2,611
0
36,059
L
Heimdallr
LoiTa SparK
Heimdallr
3,885
1,333
0
0
7,213
3,346
0
2,018
5,195
0
18,275
W
Loki
9,746
2,136
0
0
7,974
2,369
0
4,236
3,530
0
31,235
L
Fenrir
2,917
520
0
108
6,760
2,907
0
1,496
5,264
0
6,417
L
6,765
191
673
1,771
10,272
5,413
0
3,940
6,332
37,863
0
W
Aphrodite
Stirlinz
Aphrodite
5,150
0
4,527
3,122
4,275
2,226
0
3,506
739
10,100
0
W
8,215
1,466
0
3,994
10,111
6,119
0
6,998
2,813
0
24,564
L
Cerberus
adriangumo
Cerberus
8,099
173
0
2,706
9,352
7,561
0
2,114
7,238
13,347
0
L
Merlin
ikeeer25
Merlin
9,958
467
0
585
7,229
3,103
0
2,061
5,168
36,968
0
W
Discordia
staff78610
Discordia
6,479
372
0
490
4,327
1,645
0
3,674
564
17,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,837
Gold Earned
42,827
191
Minions Killed
196
9
Camps Cleared
6
889,175
Distance Traveled
815,458
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,508
1,056
66
7
4
183,020
0
L
Heimdallr
8,324
925
38
4
0
162,501
2
W
Loki
10,006
1,112
47
5
3
194,043
0
L
Fenrir
8,277
920
12
1
2
126,733
0
L
Ra
8,437
937
81
9
2
183,599
0
W
Aphrodite
9,334
1,037
12
1
1
191,196
0
W
Chaac
9,423
1,047
32
4
1
172,102
0
L
Cerberus
9,212
1,024
10
1
1
169,081
1
L
Merlin
8,577
953
55
6
1
173,544
1
W
Discordia
8,566
952
34
4
0
148,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role