Player Matchup

Chaac
Chaac
Ammincato
Chaac
Level 38
God Stats
5W - 0L
1,491 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
CrackersSalati
He Bo
Level 41
God Stats
1W - 0L
1,803 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sconcato
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 31
1,598 SR
1,500 Elo+

VS

Team Averages
Level 11
1,435 SR
1,398 Elo+
Neith
Neith
DarosII
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
PastaboxFR
Janus
Level 17
God Stats
3W - 16L
1,304 SR
Queue Stats
56W - 97L
1,233 Elo+
Solo
Jormungandr
Jormungandr
alpergunal
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ammincato
Chaac
13
3 / 1 / 2
9,546
636
7,405
6,648
3,459
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 4 / 2
10,108
674
8,187
11,612
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Sconcato
Cthulhu
13
0 / 0 / 4
8,991
599
8,222
9,718
8,111
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarosII
Neith
12
0 / 2 / 3
8,729
582
5,820
7,756
2,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Janus
13
4 / 3 / 1
9,948
663
12,954
11,405
3,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
alpergunal
Jormungandr
11
1 / 1 / 3
8,906
594
4,365
10,975
9,336
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
5
5
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ammincato
Chaac
3
1
2
4
W
3
4
2
1
L
Neith
DarosII
Neith
0
2
3
0.75
L
Janus
4
3
1
1.5
W
Cthulhu
Sconcato
Cthulhu
0
0
4
2
L
Jormungandr
alpergunal
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
23,139
27,978
Taken
30,136
15,501
Mitigated
15,991
6,907
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ammincato
Chaac
7,405
742
0
2,418
6,648
3,459
0
4,301
2,347
0
23,091
W
8,187
341
0
4,159
11,612
3,931
0
7,766
3,846
60,766
0
L
Neith
DarosII
Neith
5,820
3,137
0
1,021
7,756
2,672
0
3,327
4,429
0
32,384
L
Janus
12,954
33
831
4,802
11,405
3,983
44
6,310
5,095
53,770
0
W
Cthulhu
Sconcato
Cthulhu
8,222
322
0
330
9,718
8,111
56
5,360
4,358
24,755
0
L
Jormungandr
alpergunal
Jormungandr
4,365
170
0
1,413
10,975
9,336
5
6,784
4,191
15,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
27,583
155
Minions Killed
162
0
Camps Cleared
0
858,587
Distance Traveled
788,070
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,546
636
16
1
0
280,898
0
W
He Bo
10,108
674
91
6
0
275,480
3
L
Neith
8,729
582
57
4
0
270,612
0
L
Janus
9,948
663
77
5
0
287,719
4
W
Cthulhu
8,991
599
48
3
0
302,209
0
L
Jormungandr
8,906
594
28
2
0
229,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role